Ara, Irmã da Luz
Construto
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Ara, Sister of Light
SpectreN
AreaMapa: Rio Gelado
TagsConjurador, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
SolarisMap
Metadata
SolarisMap
Nível
81
Vida
101,593
Armadura
158,634
Evasão
7,362
Damage
1,606
Dano Mágico
1,606
Precisão
960
Attack Time
1.5
Experiência
25,726
Minion Life
19,695
Minion Damage
1,345
Ailment Threshold
101,593
Chill
321
Shock
321
Brittle
1,817
Scorch
321
Sap
888
SolarisEnergyLance
Spell
Tempo de Conjuração: 3 seg
Recarga: 5 seg
Projéteis Perfuram todos Alvos
Causa 8645 a 12967 de Dano de Fogo
Dispara 4 Projéteis adicionais
+5 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
SolarisEnergyLanceQuick
Spell
Tempo de Conjuração: 1.73 seg
Recarga: 4 seg
Projéteis Perfuram todos Alvos
Causa 4322 a 6484 de Dano de Fogo
+4 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
SolarisBackflip
Spell, Area, Fire, AreaSpell
Tempo de Conjuração: 3.17 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 1759 a 2638 de Dano de Fogo
monster penalty against minions damage +% final vs player minions [-25]
MeleeThrustAttack
Attack, Damage, Triggerable
Base Damage: 2905–4357
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SolarisTransform
LunarisDodgeLeft
Recarga: 2.5 seg
monster dodge distance [18]
LunarisDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [18]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 2905–4357
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
LunarisDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [28]
SolarisSkyBeamMap
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Causa 4507.6 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "Emerge2"
}

StateMachine
{
	define_shared_state =
	"
		lunaris_dead;
		fight;
	"
}

Stats
{
	set_curse_orb_additional_height = -10
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
}

StateMachine
{
	on_or_create_state_lunaris_dead_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );
	"

	on_spawned_dead =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );
	"
}

Render
{
	selection_height_override = 250.0
}


Actor
{
	on_dealt_damage_package =
	"
		IfState( lunaris_dead, 0, { 
			DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/solaris_hit_barrier.ao );
			AddAttachedOffset( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/solaris_hit_barrier.ao, Chest_M, 1.0, CalculateOrientation( source_location ), 0, 0, 0, false, false, true ); 
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LunarisSolaris/SolarisMap"] = {
    name = "Ara, Sister of Light",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "LunarisDodgeLeft",
        "LunarisDodgeRight",
        "LunarisDodgeBack",
        "MeleeThrustAttack",
        "SolarisSkyBeamMap",
        "SolarisEnergyLance",
        "SolarisEnergyLanceQuick",
        "SolarisBackflip",
        "SolarisTransform",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LunarisDodgeLeft"] = {
    name = "LunarisDodgeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LunarisDodgeRight"] = {
    name = "LunarisDodgeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LunarisDodgeBack"] = {
    name = "LunarisDodgeBack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {3, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttack"] = {
    name = "MeleeThrustAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisSkyBeamMap"] = {
    name = "SolarisSkyBeamMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisEnergyLance"] = {
    name = "SolarisEnergyLance",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "melee_weapon_range_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "always_pierce",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisEnergyLanceQuick"] = {
    name = "SolarisEnergyLanceQuick",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.73,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "melee_weapon_range_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "always_pierce",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisBackflip"] = {
    name = "SolarisBackflip",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisTransform"] = {
    name = "SolarisTransform",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Velocidade de Conjuração aumentada em 35%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Área contém 2 Sacrários extras
    map extra content weighting [1]
    IdSolarisFinalFormDaemon
    FamilyDaemon
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • stance movement speed +% final [-3]
    IdNothing
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Monstros concedem Experiência aumentada em 250%
    Raridade dos Itens Derrubados aumentada em 6000%
    IdMonsterCannotBeStunned1
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Ara, Irmã da Luz
    Construto
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    display monster mod nemesis test [0]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Não Pode ser Atordoado
    Ara, Sister of Light
    SpectreN
    TagsConjurador, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, standalone_map_boss, stone_armour, stone_construct
    Vida
    400%
    Armadura
    +100%
    Ailment Threshold
    400%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    SolarisMap
    Metadata
    SolarisMapStandalone
    Nível
    68
    Vida
    25,733
    Armadura
    57,580
    Evasão
    4,739
    Damage
    747
    Dano Mágico
    747
    Precisão
    580
    Attack Time
    1.5
    Experiência
    20,510
    Minion Life
    5,582
    Minion Damage
    597
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    SolarisEnergyLance
    Spell
    Tempo de Conjuração: 3 seg
    Recarga: 5 seg
    Projéteis Perfuram todos Alvos
    Causa 3928 a 5892 de Dano de Fogo
    Dispara 4 Projéteis adicionais
    +5 metros ao Alcance de Golpes Corpo a Corpo
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [-50]
    projectile uses contact position [1]
    SolarisEnergyLanceQuick
    Spell
    Tempo de Conjuração: 1.73 seg
    Recarga: 4 seg
    Projéteis Perfuram todos Alvos
    Causa 1964 a 2946 de Dano de Fogo
    +4 metros ao Alcance de Golpes Corpo a Corpo
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile uses contact position [1]
    SolarisBackflip
    Spell, Area, Fire, AreaSpell
    Tempo de Conjuração: 3.17 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 905.1 a 1358 de Dano de Fogo
    monster penalty against minions damage +% final vs player minions [-25]
    MeleeThrustAttack
    Attack, Damage, Triggerable
    Base Damage: 1351–2027
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Recarga: 5 seg
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SolarisTransform
    LunarisDodgeLeft
    Recarga: 2.5 seg
    monster dodge distance [18]
    LunarisDodgeRight
    Recarga: 2.5 seg
    monster dodge direction [1]
    monster dodge distance [18]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 1351–2027
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LunarisDodgeBack
    Recarga: 2.5 seg
    monster dodge direction [3]
    monster dodge distance [28]
    SolarisSkyBeamMap
    Spell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Causa 2179.3 de Dano de Fogo Base por segundo
    Duração base é de 3 segundos
    active skill area of effect radius +% final [-40]
    ground fire art variation [4]
    monster penalty against minions damage +% final vs player minions [-60]
    SSMStandaloneSolarisBallSummon
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tempo de Conjuração: 1 seg
    alternate minion [537]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [30]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -10
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    }
    
    Render
    {
    	selection_height_override = 250.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisMapStandalone"] = {
        name = "Ara, Sister of Light",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
            "SSMStandaloneSolarisBallSummon",
            "LunarisDodgeLeft",
            "LunarisDodgeRight",
            "LunarisDodgeBack",
            "MeleeThrustAttack",
            "SolarisSkyBeamMap",
            "SolarisEnergyLance",
            "SolarisEnergyLanceQuick",
            "SolarisBackflip",
            "SolarisTransform",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneSolarisBallSummon"] = {
        name = "SSMStandaloneSolarisBallSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 537, 30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeLeft"] = {
        name = "LunarisDodgeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_distance",
        },
        levels = {
            [1] = {18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeRight"] = {
        name = "LunarisDodgeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {1, 18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeBack"] = {
        name = "LunarisDodgeBack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {3, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttack"] = {
        name = "MeleeThrustAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSkyBeamMap"] = {
        name = "SolarisSkyBeamMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisEnergyLance"] = {
        name = "SolarisEnergyLance",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "melee_weapon_range_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "always_pierce",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisEnergyLanceQuick"] = {
        name = "SolarisEnergyLanceQuick",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.73,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "melee_weapon_range_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "always_pierce",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisBackflip"] = {
        name = "SolarisBackflip",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.17,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisTransform"] = {
        name = "SolarisTransform",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Área contém 2 Sacrários extras
    map extra content weighting [1]
    IdSolarisFinalFormDaemon
    FamilyDaemon
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • stance movement speed +% final [-3]
    IdNothing
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Monstros concedem Experiência aumentada em 250%
    Raridade dos Itens Derrubados aumentada em 6000%
    IdMonsterCannotBeStunned1
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Ara, Irmã da Luz
    Construto
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    display monster mod nemesis test [0]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Não Pode ser Atordoado
    Ara, Sister of Light
    SpectreN
    TagsConjurador, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, pantheon_daemon, physical_affinity, puncturing_weapon, stone_armour, stone_construct
    Vida
    400%
    Armadura
    +100%
    Ailment Threshold
    400%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    SolarisMap
    Metadata
    SolarisMapArchnemesis_
    Nível
    68
    Vida
    25,733
    Armadura
    57,580
    Evasão
    4,739
    Damage
    747
    Dano Mágico
    747
    Precisão
    580
    Attack Time
    1.5
    Experiência
    20,510
    Minion Life
    5,582
    Minion Damage
    597
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    SolarisEnergyLance
    Spell
    Tempo de Conjuração: 3 seg
    Recarga: 5 seg
    Projéteis Perfuram todos Alvos
    Causa 3928 a 5892 de Dano de Fogo
    Dispara 4 Projéteis adicionais
    +5 metros ao Alcance de Golpes Corpo a Corpo
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [-50]
    projectile uses contact position [1]
    SolarisEnergyLanceQuick
    Spell
    Tempo de Conjuração: 1.73 seg
    Recarga: 4 seg
    Projéteis Perfuram todos Alvos
    Causa 1964 a 2946 de Dano de Fogo
    +4 metros ao Alcance de Golpes Corpo a Corpo
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile uses contact position [1]
    SolarisBackflip
    Spell, Area, Fire, AreaSpell
    Tempo de Conjuração: 3.17 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 905.1 a 1358 de Dano de Fogo
    monster penalty against minions damage +% final vs player minions [-25]
    MeleeThrustAttack
    Attack, Damage, Triggerable
    Base Damage: 1351–2027
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Recarga: 5 seg
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SolarisTransform
    LunarisDodgeLeft
    Recarga: 2.5 seg
    monster dodge distance [18]
    LunarisDodgeRight
    Recarga: 2.5 seg
    monster dodge direction [1]
    monster dodge distance [18]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 1351–2027
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LunarisDodgeBack
    Recarga: 2.5 seg
    monster dodge direction [3]
    monster dodge distance [28]
    SolarisSkyBeamMap
    Spell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Causa 2179.3 de Dano de Fogo Base por segundo
    Duração base é de 3 segundos
    active skill area of effect radius +% final [-40]
    ground fire art variation [4]
    monster penalty against minions damage +% final vs player minions [-60]
    SSMStandaloneSolarisBallSummon
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tempo de Conjuração: 1 seg
    alternate minion [537]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [30]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -10
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    }
    
    Render
    {
    	selection_height_override = 250.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisMapArchnemesis_"] = {
        name = "Ara, Sister of Light",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
            "SSMStandaloneSolarisBallSummon",
            "LunarisDodgeLeft",
            "LunarisDodgeRight",
            "LunarisDodgeBack",
            "MeleeThrustAttack",
            "SolarisSkyBeamMap",
            "SolarisEnergyLance",
            "SolarisEnergyLanceQuick",
            "SolarisBackflip",
            "SolarisTransform",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneSolarisBallSummon"] = {
        name = "SSMStandaloneSolarisBallSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 537, 30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeLeft"] = {
        name = "LunarisDodgeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_distance",
        },
        levels = {
            [1] = {18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeRight"] = {
        name = "LunarisDodgeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {1, 18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeBack"] = {
        name = "LunarisDodgeBack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {3, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttack"] = {
        name = "MeleeThrustAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSkyBeamMap"] = {
        name = "SolarisSkyBeamMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisEnergyLance"] = {
        name = "SolarisEnergyLance",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "melee_weapon_range_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "always_pierce",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisEnergyLanceQuick"] = {
        name = "SolarisEnergyLanceQuick",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.73,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "melee_weapon_range_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "always_pierce",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisBackflip"] = {
        name = "SolarisBackflip",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.17,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisTransform"] = {
        name = "SolarisTransform",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Área contém 2 Sacrários extras
    map extra content weighting [1]
    IdSolarisFinalFormDaemon
    FamilyDaemon
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • stance movement speed +% final [-3]
    IdNothing
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Monstros concedem Experiência aumentada em 250%
    Raridade dos Itens Derrubados aumentada em 6000%
    IdMonsterCannotBeStunned1
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Ara, Irmã da Luz
    Construto
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    display monster mod nemesis test [0]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Não Pode ser Atordoado
    Ara, Sister of Light
    SpectreN
    Tagsconstruct, elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, mud_blood, non_attacking, not_dex, not_int, puncturing_weapon, stone_armour, stone_construct
    Vida
    400%
    Armadura
    +100%
    Ailment Threshold
    400%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    SolarisMap
    Metadata
    SolarisMapElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisMapElder"] = {
        name = "Ara, Sister of Light",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Área contém 2 Sacrários extras
    map extra content weighting [1]
    IdSolarisFinalFormDaemon
    FamilyDaemon
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • stance movement speed +% final [-3]
    IdNothing
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Monstros concedem Experiência aumentada em 250%
    Raridade dos Itens Derrubados aumentada em 6000%
    IdMonsterCannotBeStunned1
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Ara, Irmã da Luz
    Construto
    Não sofre Dano
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cant possess this [1]
    cant touch this [1]
    Ara, Sister of Light
    SpectreN
    TagsConjurador, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct
    Vida
    100%
    Ailment Threshold
    100%
    Resistência
    40 40 40 25
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    SolarisCelestialForm
    Metadata
    SolarisCelestialFormMap
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.5
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SolarisSkyBeamCelestialMap
    Spell
    Tempo de Conjuração: 3 seg
    Recarga: 8 seg
    Causa 2179.3 de Dano de Fogo Base por segundo
    Duração base é de 3 segundos
    active skill area of effect radius +% final [-40]
    ground fire art variation [4]
    monster penalty against minions damage +% final vs player minions [-60]
    SolarisSolarFlareMap
    Spell, Area, Fire, AreaSpell
    Tempo de Conjuração: 2 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 5 segundos
    Duração Base Secundária é de 1 segundos
    Causa 570.6 a 855.8 de Dano de Fogo
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    Object Type

    version 2
    extends "Metadata/Monsters/LunarisSolaris/CelestialForm"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormMap"] = {
        name = "Ara, Sister of Light",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "SolarisSkyBeamCelestialMap",
            "SolarisSolarFlareMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSkyBeamCelestialMap"] = {
        name = "SolarisSkyBeamCelestialMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSolarFlareMap"] = {
        name = "SolarisSolarFlareMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 1000, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Não sofre Dano
    IdMonsterCannotBeDamaged
    FamilyCannotBeDamaged
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Não Pode Sofrer Dano
    Imune a Dano
    Não sofre Dano
    Cannot Be Damaged
    +15% de Resistência a Caos aos Monstros
    +20% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Velocidade de Movimento aumentada em 100% quando em Vida Baixa
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstro (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Velocidade de Ataque aumentada em 100% quando em Vida Baixa
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstro (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • Ara, Irmã da Luz
    Construto
    Não sofre Dano
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cant possess this [1]
    cant touch this [1]
    Ara, Sister of Light
    SpectreN
    TagsConjurador, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct
    Vida
    100%
    Ailment Threshold
    100%
    Resistência
    40 40 40 25
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    SolarisCelestialForm
    Metadata
    SolarisCelestialFormMapStandalone
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.5
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SolarisSolarFlareMap
    Spell, Area, Fire, AreaSpell
    Tempo de Conjuração: 2 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 5 segundos
    Duração Base Secundária é de 1 segundos
    Causa 570.6 a 855.8 de Dano de Fogo
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    FaceLastTarget
    Enfrentar Último Alvo

    Object Type

    version 2
    extends "Metadata/Monsters/LunarisSolaris/CelestialForm"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormMapStandalone"] = {
        name = "Ara, Sister of Light",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "FaceLastTarget",
            "SolarisSolarFlareMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSolarFlareMap"] = {
        name = "SolarisSolarFlareMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 1000, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Não sofre Dano
    IdMonsterCannotBeDamaged
    FamilyCannotBeDamaged
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Não Pode Sofrer Dano
    Imune a Dano
    Não sofre Dano
    Cannot Be Damaged
    +15% de Resistência a Caos aos Monstros
    +20% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Velocidade de Movimento aumentada em 100% quando em Vida Baixa
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstro (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Velocidade de Ataque aumentada em 100% quando em Vida Baixa
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstro (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • Ara, Irmã da Luz Text Audio /24
    Nome
    Você esperava visita?
    AraIntroOne
    Não permitirei isso.
    AraIntroTwo
    A decepção é o epítome da lua pálida.
    AraIntroThree
    Irmã--...Eu...
    AraDeathOne
    Eu lhe vingarei, irmã.
    AraDeathTwo
    Eu estou... eclipsada.
    AraDeathThree
    Queime!
    AraBurnRandom
    Queime!
    AraBurn2
    Queime!
    AraBurn3
    Seja consumido!
    AraBeConsumedRandom
    Seja consumido!
    AraBeConsumed2
    Seja consumido!
    AraBeConsumed3
    Conflagar!
    AraConflagrateRandom
    Conflagar!
    AraConflagrate2
    Conflagar!
    AraConflagrate3
    Luz penetrante!
    AraPiercingLightRandom
    Luz penetrante!
    AraPiercingLight2
    Luz penetrante!
    AraPiercingLight3
    Chamas sagradas!
    AraSacredFlamesRandom
    Chamas sagradas!
    AraSacredFlames2
    Chamas sagradas!
    AraSacredFlames3
    Irmã!
    AraSisterRandom
    Irmã!
    AraSister2
    Irmã!
    AraSister3
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.