Devastador da Caldeira


Ponto de Atordoamento aumentado em 200%
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Caldera Ravager
Spectre | N |
---|---|
Tags | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Vida
300%
Armadura
+300%
Ailment Threshold
300%
Resistência




Damage
180%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
AncestralMoltenHulk
Metadata
AncestralMoltenHulk
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
19,300
Armadura
115,160
Evasão
4,739
Damage
672
Dano Mágico
672
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
4,186
Minion Damage
537
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 538–807
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAMoltenHulkFireSlam
Triggerable, Attack
Base Damage: 538–807
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Causa 50% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
+1.5 metros ao Alcance de Golpes Corpo a Corpo
is area damage [1]
GTAncestralMoltenHulkSlamZone
Triggerable, Spell
Tempo de Conjuração: 1 seg
AncestralMoltenHulkCremation
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
Cremação
Tempo de Conjuração: 1 seg
Dispara Projéteis a cada 0.5 segundos
Duração base é de 10 segundos
Causa 414 a 621 de Dano de Fogo
Máximo de 3 Gêiseres por vez
Dispara 2 Projéteis adicionais
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralMoltenHulk"] = { name = "Caldera Ravager", life = 3, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAMoltenHulkFireSlam", "AncestralMoltenHulkCremation", "GTAncestralMoltenHulkSlamZone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMoltenHulkFireSlam"] = { name = "GAMoltenHulkFireSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", }, levels = { [1] = {0, 50, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralMoltenHulkCremation"] = { name = "Cremation", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "corpse_erruption_base_maximum_number_of_geyers", "number_of_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cremation_base_fires_projectile_every_x_ms", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, 3, 2, -60, 500, -30, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralMoltenHulkSlamZone"] = { name = "GTAncestralMoltenHulkSlamZone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Ponto de Atordoamento aumentado em 200%
Id | AncestralTrailMonsterStunThresholdNgamahu |
---|---|
Family | AncestralTrialMonster |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Id | AncestralTrialMonsterIntermediateFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Devastador da Caldeira


Ponto de Atordoamento aumentado em 200%
Caldera Ravager
Spectre | Y |
---|---|
Tags | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Packs |
Vida
300%
Armadura
+300%
Ailment Threshold
300%
Resistência




Damage
134%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
160%
Model Size
100%
Type
AncestralMoltenHulkStandalone
Metadata
AncestralMoltenHulkStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
19,300
Armadura
115,160
Evasão
4,739
Damage
501
Dano Mágico
501
Precisão
580
Attack Time
1.5
Experiência
16,408
Minion Life
4,186
Minion Damage
400
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 400–601
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAMoltenHulkFireSlam
Triggerable, Attack
Base Damage: 400–601
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Causa 50% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
+1.5 metros ao Alcance de Golpes Corpo a Corpo
is area damage [1]
GTAncestralMoltenHulkSlamZone
Triggerable, Spell
Tempo de Conjuração: 1 seg
AncestralMoltenHulkCremation
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
Cremação
Tempo de Conjuração: 1 seg
Dispara Projéteis a cada 0.5 segundos
Duração base é de 10 segundos
Causa 414 a 621 de Dano de Fogo
Máximo de 3 Gêiseres por vez
Dispara 2 Projéteis adicionais
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralMoltenHulkStandalone"] = { name = "Caldera Ravager", life = 3, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.34, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAMoltenHulkFireSlam", "AncestralMoltenHulkCremation", "GTAncestralMoltenHulkSlamZone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMoltenHulkFireSlam"] = { name = "GAMoltenHulkFireSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "melee_range_+", "is_area_damage", }, levels = { [1] = {0, 50, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralMoltenHulkCremation"] = { name = "Cremation", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "corpse_erruption_base_maximum_number_of_geyers", "number_of_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cremation_base_fires_projectile_every_x_ms", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, 3, 2, -60, 500, -30, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralMoltenHulkSlamZone"] = { name = "GTAncestralMoltenHulkSlamZone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Ponto de Atordoamento aumentado em 200%
Id | AncestralTrailMonsterStunThresholdNgamahu |
---|---|
Family | AncestralTrialMonster |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Devastador da Caldeira
Favor: 1,000
Especialidade: Dano de Fogo em Área
Passiva Tribal: Resistênte a Atordoamentos
Cascata Ecoante
Bate no solo, criando rachaduras vulcânicas que causam dano em área. Um Vulcão emerge das rachaduras
Passiva Tribal: Resistênte a Atordoamentos
Cascata Ecoante
Bate no solo, criando rachaduras vulcânicas que causam dano em área. Um Vulcão emerge das rachaduras
Caldera Ravager

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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.