Capitão Clayborn, o Amaldiçoado





Área: Mapa: Cabanas Congeladas
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Receba 50% do Dano Físico como Dano de Fogo Extra
ignite art variation [2]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Receba 50% do Dano Físico como Dano de Fogo Extra
ignite art variation [2]
Captain Clayborne, The Accursed
Spectre | N |
---|---|
Area | Mapa: Cabanas Congeladas |
Tags | bone_armour, bones, Conjurador, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Vida
400%
Armadura
+25%
Ailment Threshold
400%
Resistência




Damage
60%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±30%
Experiência
200%
Model Size
100%
Type
PirateLordBrutal
Metadata
BrutalPirateLordBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
72
Vida
38,936
Armadura
49,311
Evasão
5,444
Damage
285
Dano Mágico
285
Precisão
678
Attack Time
2.25
Experiência
22,340
Minion Life
8,154
Minion Damage
231
Ailment Threshold
38,936
Chill
123
Shock
123
Brittle
697
Scorch
123
Sap
340
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 451–837
Chance de Crítico: 5%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BrutalPirateLordMelee2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 451–837
Chance de Crítico: 5%
Dano de Ataque: 250%
Dano de Ataque: 250%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
Causa 150% mais Dano de Ataque

BrutalPirateLordWhirlingBlades
Attack, Melee, Movement, Travel
Lâminas Giratórias
Base Damage: 451–837
Chance de Crítico: 5%
Dano de Ataque: 175%
Dano de Ataque: 175%
Attack Time: 2.25 seg
Recarga: 8 seg
Mergulha nos inimigos, causando dano da arma. Enquanto em empunhadura dupla, ataca com ambas as armas, causando o dano das duas em um único acerto. Só funciona com Adagas, Garras e Espadas de Uma Mão.
Causa 75% mais Dano de Ataque

BrutalPirateLordCycloneBegin
Attack
Base Damage: 451–837
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 10 seg
BrutalPirateLordCyclone
Attack, Area, Melee, Movement, Channel
Ciclone
Base Damage: 451–837
Chance de Crítico: 5%
Dano de Ataque: 65%
Dano de Ataque: 65%
Attack Time: 2.25 seg
Canalize esta habilidade para se mover na direção do local alvo enquanto gira constantemente, atacando inimigos em uma área ao seu redor. Enquanto canaliza esta habilidade, você não pode ser empurrado.
Causa 35% menos Dano de Ataque
30% menos Velocidade de Movimento
Mutila ao Acertar
is area damage [1]
skill can add multiple charges per action [1]

BrutalPirateLordSoulBolt
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.5 seg
Recarga: 12 seg
Causa 365.2 a 547.8 de Dano Físico
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [169]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMultiSoulBolt
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 2.67 seg
Recarga: 12 seg
Causa 365.2 a 547.8 de Dano Físico
Projéteis Perfuram todos Alvos
Dispara +3 Projéteis
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [169]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMinionSummon
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [528]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
BrutalPirateLordGhostfireAura
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 1537.5 de Dano de Fogo Base por segundo
Duração base é de 8 segundos
BrutalPirateLordGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 768.7 de Dano de Fogo Base por segundo
Duração base é de 8 segundos
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = "active" define_shared_state = "lanternaura" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_active_0 = "DisableRendering();" on_or_create_state_active_1 = " IfStat( is_twinned_unique_boss, 0, { EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk ); } ); " on_state_active_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk ); " create_state_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );" on_state_lanternaura_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, loop ); " create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );" create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );" on_state_lanternaura_3 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, end ); Delay( 1, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao ); } ); " } Animated { on_event_leave_ground_for_thrust_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );" on_event_hit_ground_for_thrust_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );" on_end_emerge_01 = " IfStat( is_twinned_unique_boss, 1, { EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk ); } ); " } Render { preload_buff_visual = "pirate_boss_ghostfire_degen" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBoss"] = { name = "Captain Clayborne, The Accursed", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.6, damageSpread = 0.3, attackTime = 2.25, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "BrutalPirateLordMelee2", "BrutalPirateLordWhirlingBlades", "BrutalPirateLordCycloneBegin", "BrutalPirateLordCyclone", "BrutalPirateLordSoulBolt", "BrutalPirateLordMultiSoulBolt", "BrutalPirateLordMinionSummon", "BrutalPirateLordGhostfireAura", "BrutalPirateLordGhostfireAuraNonPlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordMelee2"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordCycloneBegin"] = { name = "BrutalPirateLordCycloneBegin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.07, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordCyclone"] = { name = "Cyclone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_movement_speed_+%_final", "is_area_damage", "skill_can_add_multiple_charges_per_action", "global_maim_on_hit", }, levels = { [1] = {-30, baseMultiplier = 0.65, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordSoulBolt"] = { name = "BrutalPirateLordSoulBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 169, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordMultiSoulBolt"] = { name = "BrutalPirateLordMultiSoulBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "projectile_uses_contact_direction", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 169, 3, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordMinionSummon"] = { name = "BrutalPirateLordMinionSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "minion_dies_when_parent_dies", "summoned_monsters_are_minions", }, levels = { [1] = {1, 528, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordGhostfireAura"] = { name = "BrutalPirateLordGhostfireAura", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordGhostfireAuraNonPlayer"] = { name = "BrutalPirateLordGhostfireAuraNonPlayer", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Id | MonsterPhysicalAddedAsFire50Percent |
---|---|
Family | PhysicalAddedAsFire |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
local six linked sockets [1]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Capitão Clayborn, o Amaldiçoado





Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Receba 50% do Dano Físico como Dano de Fogo Extra
ignite art variation [2]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Receba 50% do Dano Físico como Dano de Fogo Extra
ignite art variation [2]
Captain Clayborne, The Accursed
Spectre | N |
---|---|
Tags | bone_armour, bones, Conjurador, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
Vida
400%
Armadura
+25%
Ailment Threshold
400%
Resistência




Damage
60%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±30%
Experiência
200%
Model Size
100%
Type
PirateLordBrutal
Metadata
BrutalPirateLordBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,733
Armadura
35,988
Evasão
4,739
Damage
224
Dano Mágico
224
Precisão
580
Attack Time
2.25
Experiência
20,510
Minion Life
5,582
Minion Damage
179
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 355–659
Chance de Crítico: 5%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BrutalPirateLordMelee2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 355–659
Chance de Crítico: 5%
Dano de Ataque: 250%
Dano de Ataque: 250%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
Causa 150% mais Dano de Ataque

BrutalPirateLordWhirlingBlades
Attack, Melee, Movement, Travel
Lâminas Giratórias
Base Damage: 355–659
Chance de Crítico: 5%
Dano de Ataque: 175%
Dano de Ataque: 175%
Attack Time: 2.25 seg
Recarga: 8 seg
Mergulha nos inimigos, causando dano da arma. Enquanto em empunhadura dupla, ataca com ambas as armas, causando o dano das duas em um único acerto. Só funciona com Adagas, Garras e Espadas de Uma Mão.
Causa 75% mais Dano de Ataque

BrutalPirateLordCycloneBegin
Attack
Base Damage: 355–659
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 10 seg
BrutalPirateLordCyclone
Attack, Area, Melee, Movement, Channel
Ciclone
Base Damage: 355–659
Chance de Crítico: 5%
Dano de Ataque: 65%
Dano de Ataque: 65%
Attack Time: 2.25 seg
Canalize esta habilidade para se mover na direção do local alvo enquanto gira constantemente, atacando inimigos em uma área ao seu redor. Enquanto canaliza esta habilidade, você não pode ser empurrado.
Causa 35% menos Dano de Ataque
30% menos Velocidade de Movimento
Mutila ao Acertar
is area damage [1]
skill can add multiple charges per action [1]

BrutalPirateLordSoulBoltStandalone
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.5 seg
Recarga: 8 seg
Causa 308.6 a 462.9 de Dano Físico
Projéteis Perfuram todos Alvos
base is projectile [1]
monster projectile variation [171]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMultiSoulBoltStandalone
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 2.67 seg
Recarga: 8 seg
Causa 308.6 a 462.9 de Dano Físico
Projéteis Perfuram todos Alvos
Dispara +3 Projéteis
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [171]
projectile uses contact direction [1]
projectile uses contact position [1]
BrutalPirateLordMinionSummonStandalone
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [539]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
BrutalPirateLordGhostfireAura
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 1158.3 de Dano de Fogo Base por segundo
Duração base é de 8 segundos
BrutalPirateLordGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 579.1 de Dano de Fogo Base por segundo
Duração base é de 8 segundos
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { define_shared_state = "active = 1;" define_shared_state = "lanternaura" } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { on_or_create_state_active_1 = " EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk ); " on_state_active_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk ); " create_state_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/pirate_lord_death.epk );" on_state_lanternaura_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, loop ); " create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );" create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, );" on_state_lanternaura_3 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao, end ); Delay( 1, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_fireaura.ao ); } ); " } Animated { on_event_leave_ground_for_thrust_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );" on_event_hit_ground_for_thrust_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/thrust.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBossStandalone"] = { name = "Captain Clayborne, The Accursed", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.6, damageSpread = 0.3, attackTime = 2.25, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "BrutalPirateLordMelee2", "BrutalPirateLordWhirlingBlades", "BrutalPirateLordCycloneBegin", "BrutalPirateLordCyclone", "BrutalPirateLordSoulBoltStandalone", "BrutalPirateLordMultiSoulBoltStandalone", "BrutalPirateLordMinionSummonStandalone", "BrutalPirateLordGhostfireAura", "BrutalPirateLordGhostfireAuraNonPlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordMelee2"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordCycloneBegin"] = { name = "BrutalPirateLordCycloneBegin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.07, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordCyclone"] = { name = "Cyclone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_movement_speed_+%_final", "is_area_damage", "skill_can_add_multiple_charges_per_action", "global_maim_on_hit", }, levels = { [1] = {-30, baseMultiplier = 0.65, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordSoulBoltStandalone"] = { name = "BrutalPirateLordSoulBoltStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 171, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordMultiSoulBoltStandalone"] = { name = "BrutalPirateLordMultiSoulBoltStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "projectile_uses_contact_direction", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 171, 3, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordMinionSummonStandalone"] = { name = "BrutalPirateLordMinionSummonStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "minion_dies_when_parent_dies", "summoned_monsters_are_minions", }, levels = { [1] = {1, 539, -90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordGhostfireAura"] = { name = "BrutalPirateLordGhostfireAura", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordGhostfireAuraNonPlayer"] = { name = "BrutalPirateLordGhostfireAuraNonPlayer", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Id | MonsterPhysicalAddedAsFire50Percent |
---|---|
Family | PhysicalAddedAsFire |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
local six linked sockets [1]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Capitão Clayborn, o Amaldiçoado





Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Receba 50% do Dano Físico como Dano de Fogo Extra
ignite art variation [2]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Receba 50% do Dano Físico como Dano de Fogo Extra
ignite art variation [2]
Captain Clayborne, The Accursed
Spectre | N |
---|---|
Tags | bone_armour, bones, elder_map_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, non_attacking, not_dex, not_int, skeleton, slashing_weapon, undead |
Vida
400%
Armadura
+25%
Ailment Threshold
400%
Resistência




Damage
60%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±30%
Experiência
200%
Model Size
100%
Type
PirateLordBrutal
Metadata
BrutalPirateLordBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateLordBossElder"] = { name = "Captain Clayborne, The Accursed", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.6, damageSpread = 0.3, attackTime = 2.25, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { }, modList = { }, }
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Id | MonsterPhysicalAddedAsFire50Percent |
---|---|
Family | PhysicalAddedAsFire |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
local six linked sockets [1]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Capitão Clayborn, o Amaldiçoado Text Audio /35
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.