Doedre, a Profanadora
Demoníaco
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Doedre the Defiler
SpectreN
AreaMapa: Sepulcro
TagsConjurador, chaos_affinity, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_map
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
DoedreSoulMap
Metadata
DoedreSoulMap
Nível
69
Vida
0
Armadura
31,158
Evasão
4,907
Escudo de Energia
26,080
Damage
793
Dano Mágico
793
Precisão
602
Attack Time
1.5
Experiência
20,974
Minion Life
0
Minion Energy Shield
5,608
Minion Damage
636
Ailment Threshold
28,427
Chill
90
Shock
90
Brittle
509
Scorch
90
Sap
248
WandStrikeTrio
Spell, Damage, Area, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.17 seg
Causa 675.7 a 825.9 de Dano Físico
Projéteis Perfuram todos Alvos
Dispara 2 Projéteis adicionais
Também dispara Projéteis de até 20 pontos de cada lado seu
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreFormWarp
Spell, Damage, Area, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Causa 686.5 a 1030 de Dano Físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TriggerDoedreStonePillarVulnerability
Triggerable
Recarga: 6 seg
active skill area of effect radius +% final [200]
trigger spawners override row [19]
TriggerDoedreStonePillarTemporalChains
Triggerable
Recarga: 6 seg
active skill area of effect radius +% final [200]
trigger spawners override row [20]
TriggerDoedreStonePillarEnfeeble
Triggerable
Recarga: 6 seg
active skill area of effect radius +% final [200]
trigger spawners override row [21]
DoedreScreechMap
Spell
Tempo de Conjuração: 9.9 seg
Causa 474.5 a 711.7 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
30% do Dano Físico Convertido para Dano de Caos
is area damage [1]
DoedreUnholySummonZombiesHandCast
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1.25 seg
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state = "visible"
	on_state_visible_0 = "RemoveCollidability();"
	on_state_visible_1 = "MakeCollidable();"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
}

StateMachine
{
	define_state = "epk"
	on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
	on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"

	on_state_visible_0 = "DisableRendering(); SetStateTo( epk, 0 );"
	on_state_visible_1 = "EnableRendering(); SetStateTo( epk, 1 );"

	create_state_visible_0 = "DisableRendering();"
	create_state_visible_1 = "SetStateTo( epk, 1 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Doedre/DoedreSoulMap"] = {
    name = "Doedre the Defiler",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "TriggerDoedreStonePillarVulnerability",
        "TriggerDoedreStonePillarTemporalChains",
        "TriggerDoedreStonePillarEnfeeble",
        "DoedreUnholySummonZombiesHandCast",
        "WandStrikeTrio",
        "DoedreFormWarp",
        "DoedreScreechMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerDoedreStonePillarVulnerability"] = {
    name = "TriggerDoedreStonePillarVulnerability",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "trigger_spawners_override_row",
    },
    levels = {
        [1] = {200, 19, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerDoedreStonePillarTemporalChains"] = {
    name = "TriggerDoedreStonePillarTemporalChains",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "trigger_spawners_override_row",
    },
    levels = {
        [1] = {200, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerDoedreStonePillarEnfeeble"] = {
    name = "TriggerDoedreStonePillarEnfeeble",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "trigger_spawners_override_row",
    },
    levels = {
        [1] = {200, 21, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoedreUnholySummonZombiesHandCast"] = {
    name = "DoedreUnholySummonZombiesHandCast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WandStrikeTrio"] = {
    name = "WandStrikeTrio",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "volley_additional_projectiles_fire_parallel_x_dist",
        "additional_projectiles_fire_parallel_y_dist",
        "support_parallel_projectile_number_of_points_per_side",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoedreFormWarp"] = {
    name = "DoedreFormWarp",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoedreScreechMap"] = {
    name = "DoedreScreechMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 9.9,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "cannot_stun",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
Velocidade de Conjuração aumentada em 35%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Doedre, a Profanadora
    Demoníaco
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Doedre the Defiler
    SpectreN
    TagsConjurador, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    DoedreSoulMap
    Metadata
    DoedreSoulMapStandalone
    Nível
    68
    Vida
    0
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    24,508
    Damage
    747
    Dano Mágico
    747
    Precisão
    580
    Attack Time
    1.5
    Experiência
    20,510
    Minion Life
    0
    Minion Energy Shield
    5,316
    Minion Damage
    597
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    WandStrikeTrio
    Spell, Damage, Area, AreaSpell
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.17 seg
    Causa 644.6 a 787.8 de Dano Físico
    Projéteis Perfuram todos Alvos
    Dispara 2 Projéteis adicionais
    Também dispara Projéteis de até 20 pontos de cada lado seu
    active skill area of effect radius +% final [-40]
    additional projectiles fire parallel y dist [-100]
    base is projectile [1]
    is area damage [1]
    volley additional projectiles fire parallel x dist [100]
    DoedreUnholySummonZombiesHandCast
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1.25 seg
    alternate minion [256]
    monster no drops or experience [1]
    number of monsters to summon [5]
    summon specific monsters radius +% [150]
    summoned monsters are minions [1]
    SSMStandaloneDoedreSoulCurseTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tempo de Conjuração: 1 seg
    alternate minion [535]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Doedre/DoedreSoulMapStandalone"] = {
        name = "Doedre the Defiler",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMStandaloneDoedreSoulCurseTotem",
            "DoedreUnholySummonZombiesHandCast",
            "WandStrikeTrio",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneDoedreSoulCurseTotem"] = {
        name = "SSMStandaloneDoedreSoulCurseTotem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 535, 50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoedreUnholySummonZombiesHandCast"] = {
        name = "DoedreUnholySummonZombiesHandCast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WandStrikeTrio"] = {
        name = "WandStrikeTrio",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "volley_additional_projectiles_fire_parallel_x_dist",
            "additional_projectiles_fire_parallel_y_dist",
            "support_parallel_projectile_number_of_points_per_side",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Doedre, a Profanadora
    Demoníaco
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Doedre the Defiler
    SpectreN
    Tagsdemon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    DoedreSoulMap
    Metadata
    DoedreSoulMapElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
    }
    
    Animated
    {
    	on_event_shortdeath_for_death = "PauseAnimation(  );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Doedre/DoedreSoulMapElder"] = {
        name = "Doedre the Defiler",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Doedre, a Profanadora
    Demoníaco
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Doedre the Defiler
    SpectreN
    AreaMapa: Sepulcro
    Tagsbludgeoning_weapon, Conjurador, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_map
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    DoedreSoulMap
    Metadata
    DoedreSoul2Map
    Nível
    69
    Vida
    0
    Armadura
    31,158
    Evasão
    4,907
    Escudo de Energia
    26,080
    Damage
    793
    Dano Mágico
    793
    Precisão
    602
    Attack Time
    1.5
    Experiência
    20,974
    Minion Life
    0
    Minion Energy Shield
    5,608
    Minion Damage
    636
    Ailment Threshold
    28,427
    Chill
    90
    Shock
    90
    Brittle
    509
    Scorch
    90
    Sap
    248
    DoedreBloodProjectileMulti
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Tempo de Conjuração: 1 seg
    Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
    Causa 480.2 a 720.3 de Dano Físico
    15% menos Velocidade de Conjuração
    Dispara 2 Projéteis adicionais
    base is projectile [1]
    projectile minimum range [20]
    projectile spread radius [20]
    spell maximum action distance +% [-60]
    DoedreFormWarp
    Spell, Damage, Area, AreaSpell
    Chance de Crítico: 5%
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Causa 686.5 a 1030 de Dano Físico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    TriggerDoedreStonePillarVulnerability
    Triggerable
    Recarga: 6 seg
    active skill area of effect radius +% final [200]
    trigger spawners override row [19]
    TriggerDoedreStonePillarTemporalChains
    Triggerable
    Recarga: 6 seg
    active skill area of effect radius +% final [200]
    trigger spawners override row [20]
    TriggerDoedreStonePillarEnfeeble
    Triggerable
    Recarga: 6 seg
    active skill area of effect radius +% final [200]
    trigger spawners override row [21]
    DoedreUnholySummonZombiesHandCast
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1.25 seg
    alternate minion [256]
    monster no drops or experience [1]
    number of monsters to summon [5]
    summon specific monsters radius +% [150]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    	basic_action = "Emerge"
    }
    
    StateMachine
    {
    	define_shared_state = "visible"
    	on_state_visible_0 = "RemoveCollidability();"
    	on_state_visible_1 = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
    }
    
    StateMachine
    {
    	define_state = "epk"
    	on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
    	on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
    
    	on_state_visible_0 = "DisableRendering(); SetStateTo( epk, 0 );"
    	on_state_visible_1 = "EnableRendering(); SetStateTo( epk, 1 );"
    
    	create_state_visible_0 = "DisableRendering();"
    	create_state_visible_1 = "SetStateTo( epk, 1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Doedre/DoedreSoul2Map"] = {
        name = "Doedre the Defiler",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "TriggerDoedreStonePillarVulnerability",
            "TriggerDoedreStonePillarTemporalChains",
            "TriggerDoedreStonePillarEnfeeble",
            "DoedreUnholySummonZombiesHandCast",
            "DoedreBloodProjectileMulti",
            "DoedreFormWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TriggerDoedreStonePillarVulnerability"] = {
        name = "TriggerDoedreStonePillarVulnerability",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "trigger_spawners_override_row",
        },
        levels = {
            [1] = {200, 19, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TriggerDoedreStonePillarTemporalChains"] = {
        name = "TriggerDoedreStonePillarTemporalChains",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "trigger_spawners_override_row",
        },
        levels = {
            [1] = {200, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TriggerDoedreStonePillarEnfeeble"] = {
        name = "TriggerDoedreStonePillarEnfeeble",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "trigger_spawners_override_row",
        },
        levels = {
            [1] = {200, 21, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoedreUnholySummonZombiesHandCast"] = {
        name = "DoedreUnholySummonZombiesHandCast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoedreBloodProjectileMulti"] = {
        name = "DoedreBloodProjectileMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "active_skill_cast_speed_+%_final",
            "projectile_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoedreFormWarp"] = {
        name = "DoedreFormWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Doedre, a Profanadora
    Demoníaco
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Doedre the Defiler
    SpectreN
    Tagsbludgeoning_weapon, Conjurador, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    DoedreSoulMap
    Metadata
    DoedreSoul2MapStandalone_
    Nível
    68
    Vida
    0
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    24,508
    Damage
    747
    Dano Mágico
    747
    Precisão
    580
    Attack Time
    1.5
    Experiência
    20,510
    Minion Life
    0
    Minion Energy Shield
    5,316
    Minion Damage
    597
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    DoedreBloodProjectileMulti
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Tempo de Conjuração: 1 seg
    Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
    Causa 458.7 a 688.1 de Dano Físico
    15% menos Velocidade de Conjuração
    Dispara 2 Projéteis adicionais
    base is projectile [1]
    projectile minimum range [20]
    projectile spread radius [20]
    spell maximum action distance +% [-60]
    DoedreUnholySummonZombiesHandCast
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1.25 seg
    alternate minion [256]
    monster no drops or experience [1]
    number of monsters to summon [5]
    summon specific monsters radius +% [150]
    summoned monsters are minions [1]
    SSMStandaloneDoedreSoulCurseTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tempo de Conjuração: 1 seg
    alternate minion [535]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Doedre/DoedreSoul2MapStandalone_"] = {
        name = "Doedre the Defiler",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMStandaloneDoedreSoulCurseTotem",
            "DoedreUnholySummonZombiesHandCast",
            "DoedreBloodProjectileMulti",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneDoedreSoulCurseTotem"] = {
        name = "SSMStandaloneDoedreSoulCurseTotem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 535, 50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoedreUnholySummonZombiesHandCast"] = {
        name = "DoedreUnholySummonZombiesHandCast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoedreBloodProjectileMulti"] = {
        name = "DoedreBloodProjectileMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "active_skill_cast_speed_+%_final",
            "projectile_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Doedre, a Profanadora
    Demoníaco
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Doedre the Defiler
    SpectreN
    Tagsbludgeoning_weapon, demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    DoedreSoulMap
    Metadata
    DoedreSoul2MapElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Doedre/DoedreSoul2MapElder"] = {
        name = "Doedre the Defiler",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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