-- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyBoss/GemlingThaumaturge"] = {
name = "Malachai's Laureate",
life = 1.28,
energyShield = 0.5,
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
damage = 1.43,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 8,
accuracy = 1,
weaponType1 = "Dagger",
weaponType2 = "Dagger",
skillList = {
"ProphecyFireballBurst",
"ProphecyMultiFireball",
"ProphecyEnduringCry",
"Melee",
"ProphecyTriggeredIceSpearNova",
"ProphecyFirestormTriggered",
"ProphecyFlameDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecyFireballBurst"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_cast_speed_+%",
"skill_repeat_count",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 3, 9, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecyMultiFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_cast_speed_+%",
"number_of_additional_projectiles",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 4, 9, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 1, 4, 9, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 2, 4, 9, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 3, 4, 9, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 4, 4, 9, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 5, 4, 9, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 6, 4, 9, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 7, 4, 9, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 8, 4, 9, levelRequirement = 26, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 9, 4, 9, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 10, 4, 9, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 11, 4, 9, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 12, 4, 9, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 13, 4, 9, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 14, 4, 9, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 15, 4, 9, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 16, 4, 9, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 17, 4, 9, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 18, 4, 9, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 19, 4, 9, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 20, 4, 9, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 21, 4, 9, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 22, 4, 9, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 23, 4, 9, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 24, 4, 9, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 25, 4, 9, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 26, 4, 9, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 27, 4, 9, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 28, 4, 9, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 29, 4, 9, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 30, 4, 9, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 31, 4, 9, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 32, 4, 9, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 33, 4, 9, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 34, 4, 9, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecyEnduringCry"] = {
name = "Enduring Cry",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.",
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Warcry] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "buff_skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"enduring_cry_grants_x_additional_endurance_charges",
"base_skill_effect_duration",
"life_regeneration_rate_per_minute_%",
},
levels = {
[1] = {2, 1000, 600, levelRequirement = 3, statInterpolation = {}, cost = { }, },
[2] = {2, 1000, 600, levelRequirement = 5, statInterpolation = {}, cost = { }, },
[3] = {2, 1000, 600, levelRequirement = 8, statInterpolation = {}, cost = { }, },
[4] = {2, 1000, 600, levelRequirement = 12, statInterpolation = {}, cost = { }, },
[5] = {2, 1000, 600, levelRequirement = 15, statInterpolation = {}, cost = { }, },
[6] = {2, 1000, 600, levelRequirement = 19, statInterpolation = {}, cost = { }, },
[7] = {2, 1000, 600, levelRequirement = 20, statInterpolation = {}, cost = { }, },
[8] = {2, 1000, 600, levelRequirement = 21, statInterpolation = {}, cost = { }, },
[9] = {2, 1000, 600, levelRequirement = 26, statInterpolation = {}, cost = { }, },
[10] = {2, 1000, 600, levelRequirement = 30, statInterpolation = {}, cost = { }, },
[11] = {2, 1000, 600, levelRequirement = 34, statInterpolation = {}, cost = { }, },
[12] = {2, 1000, 600, levelRequirement = 38, statInterpolation = {}, cost = { }, },
[13] = {2, 1000, 600, levelRequirement = 43, statInterpolation = {}, cost = { }, },
[14] = {2, 1000, 600, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[15] = {2, 1000, 600, levelRequirement = 53, statInterpolation = {}, cost = { }, },
[16] = {2, 1000, 600, levelRequirement = 58, statInterpolation = {}, cost = { }, },
[17] = {2, 1000, 600, levelRequirement = 62, statInterpolation = {}, cost = { }, },
[18] = {2, 1000, 600, levelRequirement = 63, statInterpolation = {}, cost = { }, },
[19] = {2, 1000, 600, levelRequirement = 66, statInterpolation = {}, cost = { }, },
[20] = {2, 1000, 600, levelRequirement = 67, statInterpolation = {}, cost = { }, },
[21] = {2, 1000, 600, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[22] = {2, 1000, 600, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[23] = {2, 1000, 600, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[24] = {2, 1000, 600, levelRequirement = 71, statInterpolation = {}, cost = { }, },
[25] = {2, 1000, 600, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[26] = {2, 1000, 600, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[27] = {2, 1000, 600, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[28] = {2, 1000, 600, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[29] = {2, 1000, 600, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[30] = {2, 1000, 600, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[31] = {2, 1000, 600, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[32] = {2, 1000, 600, levelRequirement = 79, statInterpolation = {}, cost = { }, },
[33] = {2, 1000, 600, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[34] = {2, 1000, 600, levelRequirement = 81, statInterpolation = {}, cost = { }, },
[35] = {2, 1000, 600, levelRequirement = 82, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecyTriggeredIceSpearNova"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_chill_duration_+%_final",
"ice_spear_second_form_critical_strike_chance_+%",
"number_of_additional_projectiles",
"skill_repeat_count",
"base_is_projectile",
"projectiles_nova",
"support_cast_on_mana_spent",
},
levels = {
[1] = {0.87999999523163, 1.3500000238419, 36, 600, 8, 1, critChance = 7, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.87999999523163, 1.3500000238419, 38, 600, 8, 1, critChance = 7, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.87999999523163, 1.3500000238419, 40, 600, 8, 1, critChance = 7, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.86000001430511, 1.2799999713898, 42, 600, 8, 1, critChance = 7, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.8299999833107, 1.25, 44, 600, 8, 1, critChance = 7, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 46, 600, 8, 1, critChance = 7, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 48, 600, 8, 1, critChance = 7, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 50, 600, 8, 1, critChance = 7, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 52, 600, 8, 1, critChance = 7, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 54, 600, 8, 1, critChance = 7, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 56, 600, 8, 1, critChance = 7, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 58, 600, 8, 1, critChance = 7, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 60, 600, 8, 1, critChance = 7, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 62, 600, 8, 1, critChance = 7, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 64, 600, 8, 1, critChance = 7, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 66, 600, 8, 1, critChance = 7, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 68, 600, 8, 1, critChance = 7, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 70, 600, 8, 1, critChance = 7, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 72, 600, 8, 1, critChance = 7, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 74, 600, 8, 1, critChance = 7, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 76, 600, 8, 1, critChance = 7, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 78, 600, 8, 1, critChance = 7, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 80, 600, 8, 1, critChance = 7, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 82, 600, 8, 1, critChance = 7, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 84, 600, 8, 1, critChance = 7, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 86, 600, 8, 1, critChance = 7, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 88, 600, 8, 1, critChance = 7, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 90, 600, 8, 1, critChance = 7, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 92, 600, 8, 1, critChance = 7, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 94, 600, 8, 1, critChance = 7, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 96, 600, 8, 1, critChance = 7, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 98, 600, 8, 1, critChance = 7, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecyFirestormTriggered"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"base_chance_to_ignite_%",
"spell_maximum_action_distance_+%",
"firestorm_base_area_of_effect_+%",
"firestorm_drop_burning_ground_duration_ms",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"support_cast_on_mana_spent",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 1, 3000, 100, 25, 50, 56, 3000, 10, levelRequirement = 2, statInterpolation = {3, 3, 3}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 1, 3000, 100, 25, 50, 56, 3000, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecyFlameDash"] = {
name = "Flame Dash",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.Damage] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Travel] = true,
[SkillType.Blink] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, },
},
}