Infestação Tower /1
Icon | Nome | Detail | Result |
---|---|---|---|
![]() | Torre de Meteoros | Dano: Muito Alto Chove Meteoros do céu Inafetivo contra Monstros Blight do Mesmo Tipo. | custo: 500 Raio: 100 |
Ungir Meteor Tower /5
Type | Items | Result |
---|---|---|
Anéis | ![]() ![]() | Mapa contém a Cidadela de Drox A Quantidade de Itens aumenta a quantidade de Recompensas derrubadas por Drox em 20% do seu valor |
Anéis | ![]() ![]() | Mapa contém a Cidadela de Baran A Quantidade de Itens aumenta a quantidade de Recompensas derrubadas por Baran em 20% do seu valor |
Anéis | ![]() ![]() | Inafetado por Solo Eletrizado |
Anéis | ![]() ![]() | +2 ao Nível das Gemas de Raio Encaixadas |
Anéis | ![]() ![]() | (31–35)% de chance de Evitar ser Congelado |
Torre de Meteoros

blight tower damage +% final vs fire monster [-99]
Meteor Tower
Spectre | N |
---|---|
Tags | Conjurador, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Vida
100%
Ailment Threshold
100%
Resistência




Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerMeteorRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerMeteor
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 3 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 5791.3 de Dano de Fogo Base por segundo
Duração base é de 0.2 segundos
Causa 166789 a 250184 de Dano de Fogo
Área de Efeito da explosão aumentada em 200%
Um impacto a cada 1 segundos
O raio Base é de 1 metro
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]

BlightTowerMeteor_buff1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 3 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 5791.3 de Dano de Fogo Base por segundo
Duração base é de 0.2 segundos
Causa 166789 a 250184 de Dano de Fogo
Área de Efeito da explosão aumentada em 300%
Um impacto a cada 1 segundos
O raio Base é de 1 metro
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]

BlightTowerMeteor_buff2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 3 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 5791.3 de Dano de Fogo Base por segundo
Duração base é de 0.2 segundos
Causa 166789 a 250184 de Dano de Fogo
Área de Efeito da explosão aumentada em 400%
Um impacto a cada 1 segundos
O raio Base é de 1 metro
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]

BlightTowerMeteor_buff3
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 3 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 5791.3 de Dano de Fogo Base por segundo
Duração base é de 0.2 segundos
Causa 166789 a 250184 de Dano de Fogo
Área de Efeito da explosão aumentada em 500%
Um impacto a cada 1 segundos
O raio Base é de 1 metro
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/meteor_tower.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/meteor_tower.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/meteor_tower.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerMeteorRank4"] = { name = "Meteor Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerMeteor", "BlightTowerMeteor_buff1", "BlightTowerMeteor_buff2", "BlightTowerMeteor_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerMeteor"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_explosion_area_of_effect_+%", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.10000000149012, 1000, -95, 200, 200, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerMeteor_buff1"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_explosion_area_of_effect_+%", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.10000000149012, 1000, -95, 300, 200, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerMeteor_buff2"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_explosion_area_of_effect_+%", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.10000000149012, 1000, -95, 400, 200, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerMeteor_buff3"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_explosion_area_of_effect_+%", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.10000000149012, 1000, -95, 500, 200, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Custo para Construir e Aprimorar Torres reduzido em 25%
Tamanho do Grupo aumentado em 6%
Id | BlightLessDamageAgainstFireType |
---|---|
Family | BlightLessDamageAgainstType |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.