Rosa





Área: Pesadelo de Acton
Pode evocar monstros Únicos, Raros ou Mágicos
monster raises undead text [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
undead description [1]
necromancer revivable even if corpse unusable [1]
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 10%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster raises undead text [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
undead description [1]
necromancer revivable even if corpse unusable [1]
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 10%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Rose
Spectre | N |
---|---|
Area | Pesadelo de Acton |
Tags | animal_claw_weapon, Conjurador, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement |
Vida
1600%
Energy Shield From Life
100%
Ailment Threshold
1200%
Resistência




Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
NecromancerMapBossActon
Metadata
NecromancerTwinUniqueMapBoss1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
0
Armadura
33,714
Evasão
5,081
Escudo de Energia
110,992
Damage
632
Dano Mágico
632
Precisão
628
Attack Time
1.17
Experiência
21,440
Minion Life
0
Minion Energy Shield
23,648
Minion Damage
508
Ailment Threshold
94,066
Chill
297
Shock
297
Brittle
1,683
Scorch
297
Sap
822
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1143–1714
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

NecromancerReviveSkeleton
Spell
Tempo de Conjuração: 1.1 seg
Object Type
version 2 extends "Metadata/Monsters/Necromancer/Necromancer" Actor { basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Necromancer/Necromancer" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Necromancer/NecromancerTwinUniqueMapBoss1"] = { name = "Rose", life = 16, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "NecromancerReviveSkeleton", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecromancerReviveSkeleton"] = { name = "NecromancerReviveSkeleton", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Duração do Incêndio em Inimigos aumentada em 15%
Id | MonsterNecromancerRaisesUniques |
---|---|
Family | MonsterNecromancerRaritiesRaised |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
monster raises undead text [1]
Id | MonsterRaisesUndeadText |
---|---|
Family | MonsterRaisesUndeadText |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
monster casts elemental hit text [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Gemas Encaixadas são Suportadas por Chance de Fugir nível 2
Id | NecromancerRevivableEvenIfCorpseUnusable |
---|---|
Family | NecromancerRevivableEvenIfCorpseUnusable |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
390% mais Vida máxima
gain x vaal souls at 2% life thresholds [1]
Id | MonsterIncreasedLifeUniqueTwin1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.