Infestação Tower /1
IconNomeDetailResult
Torre SuavizadoraEnfraquece Inimigos no alcance
Não causa Dano nos Inimigos
custo: 500
Raio: 55
Ungir Smothering Tower /5
TypeItemsResult
AnéisÓleo Cerceta
Óleo Cerceta
(20–40)% mais Vida de Monstros
AnéisÓleo Azul-Celeste
Óleo Negro
map mod effect +% for non unique maps [20,30]
AnéisÓleo Opalescente
Óleo Opalescente
Mapa tem 1 Prefixo aleatório adicional
AnéisÓleo Rubro
Óleo Dourado
Mapa tem 1 Sufixo aleatório adicional
AnéisÓleo Claro
Óleo Índigo
Receba (6–8)% do Dano Físico como Dano de Raio Extra
Torre Suavizadora
Construto
Smothering Tower
SpectreN
Tagsconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerWeakenEnemiesRank4
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerAuraWeakenEnemies
[DNT] Blight Tower Aura
Recarga: 8 seg
blight aura stat 1 [25]
BlightTowerAuraWeakenEnemies_buff1
[DNT] Blight Tower Aura
Recarga: 8 seg
blight aura stat 1 [25]
blight aura stat 3 [-20]
BlightTowerAuraWeakenEnemies_buff2
[DNT] Blight Tower Aura
Recarga: 8 seg
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
BlightTowerAuraWeakenEnemies_buff3
[DNT] Blight Tower Aura
Recarga: 8 seg
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerWeakenEnemiesRank4"] = {
    name = "Smothering Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerAuraWeakenEnemies",
        "BlightTowerAuraWeakenEnemies_buff1",
        "BlightTowerAuraWeakenEnemies_buff2",
        "BlightTowerAuraWeakenEnemies_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraWeakenEnemies"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
    },
    levels = {
        [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraWeakenEnemies_buff1"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_3",
    },
    levels = {
        [1] = {25, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraWeakenEnemies_buff2"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, -20, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraWeakenEnemies_buff3"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
        "blight_aura_stat_5",
    },
    levels = {
        [1] = {25, -20, -20, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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