Efeitos Adicionais Da Qualidade:


Missão /2
Act | Missão | NPC | Personagem |
---|---|---|---|
1 | O Canto da Sereia | Quest Reward | Herdeira · Templário |
1 | O Canto da Sereia | Nessa | Herdeira · Sombra · Templário |
Espécie
Level Effect /40
Implicit |
---|
Orbes Explosivas causam 75% do Dano da Habilidade para cada 0.4 segundos de Duração restante 50% do Dano Físico Convertido em Dano de Raio Orbes saltam a cada 0.4 segundos Duração base é de 1.2 segundos |
Nível | RequerNível | For | Int | Custo | Base Damage | Causa 6 a 8 de Dano Físico | # metros de raio | Experiência |
---|---|---|---|---|---|---|---|---|
1 | 12 | 14 | 21 | 2 | 100%, 100% | 6, 8 | 0 | 15,249 |
2 | 15 | 17 | 25 | 2 | 100%, 100% | 7, 11 | 0 | 41,517 |
3 | 19 | 21 | 30 | 2 | 100%, 100% | 9, 14 | 0 | 81,983 |
4 | 23 | 24 | 35 | 2 | 100%, 100% | 12, 19 | 0 | 147,968 |
5 | 27 | 28 | 41 | 2 | 100%, 100% | 16, 24 | 0.1 | 250,557 |
6 | 31 | 32 | 46 | 2 | 100%, 100% | 21, 31 | 0.1 | 405,086 |
7 | 35 | 36 | 51 | 2 | 100%, 100% | 26, 39 | 0.1 | 447,718 |
8 | 38 | 38 | 55 | 2 | 100%, 100% | 31, 47 | 0.1 | 615,318 |
9 | 41 | 41 | 59 | 3 | 100%, 100% | 37, 56 | 0.2 | 834,639 |
10 | 44 | 44 | 63 | 3 | 100%, 100% | 44, 66 | 0.2 | 1,570,760 |
11 | 47 | 47 | 67 | 3 | 100%, 100% | 52, 78 | 0.2 | 1,633,987 |
12 | 50 | 49 | 71 | 3 | 100%, 100% | 61, 91 | 0.2 | 2,151,030 |
13 | 53 | 52 | 75 | 3 | 100%, 100% | 71, 107 | 0.3 | 2,812,189 |
14 | 56 | 55 | 79 | 4 | 100%, 100% | 83, 125 | 0.3 | 5,099,360 |
15 | 59 | 58 | 83 | 4 | 100%, 100% | 97, 146 | 0.3 | 9,400,731 |
16 | 62 | 60 | 87 | 4 | 100%, 100% | 113, 169 | 0.3 | 15,273,366 |
17 | 64 | 62 | 90 | 4 | 100%, 100% | 125, 187 | 0.4 | 26,286,582 |
18 | 66 | 64 | 92 | 4 | 100%, 100% | 138, 207 | 0.4 | 62,890,590 |
19 | 68 | 66 | 95 | 4 | 100%, 100% | 152, 229 | 0.4 | 212,046,017 |
20 | 70 | 68 | 98 | 4 | 100%, 100% | 168, 252 | 0.4 | |
21 | 72 | 4 | 100%, 100% | 185, 278 | 0.5 | |||
22 | 74 | 5 | 100%, 100% | 204, 307 | 0.5 | |||
23 | 76 | 5 | 100%, 100% | 225, 338 | 0.5 | |||
24 | 78 | 5 | 100%, 100% | 248, 372 | 0.5 | |||
25 | 80 | 5 | 100%, 100% | 273, 409 | 0.6 | |||
26 | 82 | 5 | 100%, 100% | 300, 450 | 0.6 | |||
27 | 84 | 5 | 100%, 100% | 330, 495 | 0.6 | |||
28 | 86 | 5 | 100%, 100% | 362, 543 | 0.6 | |||
29 | 88 | 5 | 100%, 100% | 398, 597 | 0.6 | |||
30 | 90 | 6 | 100%, 100% | 437, 655 | 0.6 | |||
31 | 91 | 6 | 100%, 100% | 457, 686 | 0.7 | |||
32 | 92 | 6 | 100%, 100% | 479, 719 | 0.7 | |||
33 | 93 | 6 | 100%, 100% | 502, 753 | 0.7 | |||
34 | 94 | 6 | 100%, 100% | 526, 788 | 0.7 | |||
35 | 95 | 6 | 100%, 100% | 550, 826 | 0.7 | |||
36 | 96 | 6 | 100%, 100% | 576, 865 | 0.7 | |||
37 | 97 | 6 | 100%, 100% | 603, 905 | 0.7 | |||
38 | 98 | 6 | 100%, 100% | 632, 948 | 0.7 | |||
39 | 99 | 6 | 100%, 100% | 661, 992 | 0.7 | |||
40 | 100 | 6 | 100%, 100% | 692, 1038 | 0.8 |
Attribute /10
Tormenta Explosiva
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1x![]() |
DropLevel | 12 |
BaseType | Tormenta Explosiva |
Class | Gemas de Habilidades |
TargetTypes | , , |
Type | Spell, Damage, Totemable, Lightning, Channel, Area, Duration, AreaSpell, Physical |
BuffIcon | ![]() |
ItemType | Metadata/Items/Gems/SkillGemStormBurst |
ActiveSkillsCode | storm_burst_new |
Reference | ![]() |
Crucible Arma /1
Weight | Desc |
---|---|
1000 (T5) | Adiciona (1–2) a (3–4) de Dano de Fogo a Magias e Ataques |
Efeitos Adicionais Da Qualidade:


Supported By /82
Attribute /6
storm_burst_orb_count
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1x![]() ![]() ![]() ![]() |
Acronym | Ignite |
IsCharged | 1 |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 4 |
Code | storm burst orb count |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
Tormenta Explosiva monstro /5
Nome | Modificadores | Spectre |
---|---|---|
Lago Prateado | Eficácia da Reserva das Habilidades reduzida em 80% | Y |
Shavronne, Libertada | Adiciona (13–19) a (23–29) de Dano de Caos aos Ataques enquanto você tiver um Lacaio Bestial +15% de Resistência a Caos aos Monstros +20% de Resistência Elemental aos Monstros heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Receba 25% do Dano Físico como Dano de Gelo Extra | Y |
Shavronne, a Devastadora | Adiciona (13–19) a (23–29) de Dano de Caos aos Ataques enquanto você tiver um Lacaio Bestial Velocidade de Conjuração aumentada em 35% +20% de Resistência a Caos aos Monstros +30% de Resistência Elemental aos Monstros heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | Y |
Pesadelo de Shavronne | Adiciona (13–19) a (23–29) de Dano de Caos aos Ataques enquanto você tiver um Lacaio Bestial | Y |
Demônio | Y |
Community Wiki
Storm Burst
Storm Burst is a Spell Channelling skill that creates orbs of energy which deal Physical damage, half of which is converted to Lightning damage, in an Area of effect. The orbs deal damage at an interval of 0.4 seconds over a Duration of 1.2 seconds.
Skill function and interaction
Channelling Storm Burst creates a cluster of pulsing orbs that follow the mouse pointer. Enemies can be hit by multiple orbs, but the orbs spawn in a spread out pattern resembling buckshot.
Each orb created has its own duration tracker. Every 0.4 seconds, the orbs will jump to a new location around the cursor and create an explosion. This 0.4 seconds interval is independent for each orb.
Area of Effect: Area of Effect modifiers affect the radius of the explosion caused by each orb, but does not affect the spread of the orbs from the cursor. Thus, increasing AoE will result in more overlapping explosions and higher hit rate.
Cast Speed: Cast speed modifiers affect the rate at which new orbs are created, but does not affect the jump interval (0.4s).
Skill Duration: Skill duration modifiers affect how long each orb stays on the ground before expiring and exploding. However, because the the skill deals damage at an interval of 0.4 seconds, investing in skill duration will only have a meaningful effect if it would bring the total duration to the next breakpoint in multiples of 0.4 seconds (i.e. 1.6 seconds, 2.0 seconds, 2.4 seconds, etc.) There is no difference between 2.01 seconds and 2.39 seconds, or any other duration that is not a multiple of 0.4.
Version history
Version | Changes |
---|---|
3.17.0 |
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3.15.0 |
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3.6.3d |
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3.6.0 |
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3.3.0 |
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3.1.0 |
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3.0.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.