Mascote de Uul-Netol


monster base type attack cast speed +% and damage -% final [11]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
stance movement speed +% final [100]
Uul-Netol's Pet
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Kiweth/KiwethBreachSpectre |
Tags | animal_claw_weapon, beast, breach_monster_physical, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Packs |
Vida
200%
Energy Shield From Life
50%
Evasão
+20%
Ailment Threshold
200%
Resistência




Damage
115%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BreachKiweth
Metadata
KiwethBreach
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
5,687
Escudo de Energia
6,127
Damage
430
Dano Mágico
430
Precisão
580
Attack Time
1.11
Experiência
10,255
Minion Life
1,395
Minion Energy Shield
1,329
Minion Damage
343
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 344–515
Chance de Crítico: 5%
Attack Time: 1.11 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BreachBoneGroundSlam
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Impacto Sísmico
Base Damage: 344–515
Chance de Crítico: 5%
Dano de Ataque: 90%
Dano de Ataque: 90%
Attack Time: 1.11 seg
O personagem bate no chão à sua frente com um Cajado ou Maça ou Cetro, criando uma onda que segue para frente e causa dano a inimigos, com mais chances de atordoar.
Causa 10% menos Dano de Ataque
Ponto de Atordoamento Inimigo reduzido em 25%
Mutila ao Acertar
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethBreach"] = { name = "Uul-Netol's Pet", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BreachBoneGroundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBoneGroundSlam"] = { name = "Ground Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_stun_threshold_reduction_+%", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {25, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [11]
Id | MonsterSpeedAndDamageFixupSmall |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Mascote de Uul-Netol


Área: Domínio de Uul-Netol
monster base type attack cast speed +% and damage -% final [11]
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
stance movement speed +% final [100]
Uul-Netol's Pet
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Kiweth/KiwethBreachSpectre |
Area | Domínio de Uul-Netol, Domínio de Uul-Netol, Domínio de Uul-Netol, Domínio de Uul-Netol, Domínio de Uul-Netol |
Tags | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Packs |
Vida
550%
Energy Shield From Life
50%
Evasão
+20%
Ailment Threshold
550%
Resistência




Damage
115%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BreachKiwethMap
Metadata
KiwethBreachMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
84
Vida
97,061
Armadura
99,834
Evasão
9,744
Escudo de Energia
44,729
Damage
1,096
Dano Mágico
1,096
Precisão
1,076
Attack Time
1.11
Experiência
13,250
Minion Life
18,344
Minion Energy Shield
8,454
Minion Damage
930
Ailment Threshold
194,123
Chill
614
Shock
614
Brittle
3,473
Scorch
614
Sap
1,696
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 877–1315
Chance de Crítico: 5%
Attack Time: 1.11 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BreachBoneGroundSlam
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Impacto Sísmico
Base Damage: 877–1315
Chance de Crítico: 5%
Dano de Ataque: 90%
Dano de Ataque: 90%
Attack Time: 1.11 seg
O personagem bate no chão à sua frente com um Cajado ou Maça ou Cetro, criando uma onda que segue para frente e causa dano a inimigos, com mais chances de atordoar.
Causa 10% menos Dano de Ataque
Ponto de Atordoamento Inimigo reduzido em 25%
Mutila ao Acertar
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethBreachMap"] = { name = "Uul-Netol's Pet", life = 5.5, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BreachBoneGroundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBoneGroundSlam"] = { name = "Ground Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_stun_threshold_reduction_+%", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {25, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [11]
Id | MonsterSpeedAndDamageFixupSmall |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
Id | MonsterLesserFarShot |
---|---|
Family | FarShot |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Mascote de Uul-Netol


monster base type attack cast speed +% and damage -% final [11]
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
stance movement speed +% final [100]
Uul-Netol's Pet
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Kiweth/KiwethBreachSpectre |
Tags | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Packs |
Vida
550%
Energy Shield From Life
50%
Evasão
+20%
Ailment Threshold
550%
Resistência




Damage
115%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BreachKiwethMap
Metadata
KiwethBreachMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
17,692
Armadura
28,790
Evasão
5,687
Escudo de Energia
16,849
Damage
430
Dano Mágico
430
Precisão
580
Attack Time
1.11
Experiência
10,255
Minion Life
3,837
Minion Energy Shield
3,655
Minion Damage
343
Ailment Threshold
35,383
Chill
112
Shock
112
Brittle
633
Scorch
112
Sap
309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 344–515
Chance de Crítico: 5%
Attack Time: 1.11 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BreachBoneGroundSlam
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Impacto Sísmico
Base Damage: 344–515
Chance de Crítico: 5%
Dano de Ataque: 90%
Dano de Ataque: 90%
Attack Time: 1.11 seg
O personagem bate no chão à sua frente com um Cajado ou Maça ou Cetro, criando uma onda que segue para frente e causa dano a inimigos, com mais chances de atordoar.
Causa 10% menos Dano de Ataque
Ponto de Atordoamento Inimigo reduzido em 25%
Mutila ao Acertar
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethBreachMapStandalone"] = { name = "Uul-Netol's Pet", life = 5.5, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BreachBoneGroundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBoneGroundSlam"] = { name = "Ground Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_stun_threshold_reduction_+%", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {25, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [11]
Id | MonsterSpeedAndDamageFixupSmall |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
Id | MonsterLesserFarShot |
---|---|
Family | FarShot |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Mascote de Uul-Netol


monster base type attack cast speed +% and damage -% final [11]
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
stance movement speed +% final [100]
Uul-Netol's Pet
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Vida
360%
Energy Shield From Life
50%
Evasão
+20%
Ailment Threshold
360%
Resistência




Damage
115%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BreachKiwethMapSpectre
Metadata
KiwethBreachSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
28,790
Evasão
5,687
Escudo de Energia
11,029
Damage
430
Dano Mágico
430
Precisão
580
Attack Time
1.11
Experiência
10,255
Minion Life
2,512
Minion Energy Shield
2,392
Minion Damage
343
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 344–515
Chance de Crítico: 5%
Attack Time: 1.11 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BreachBoneGroundSlam
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Impacto Sísmico
Base Damage: 344–515
Chance de Crítico: 5%
Dano de Ataque: 90%
Dano de Ataque: 90%
Attack Time: 1.11 seg
O personagem bate no chão à sua frente com um Cajado ou Maça ou Cetro, criando uma onda que segue para frente e causa dano a inimigos, com mais chances de atordoar.
Causa 10% menos Dano de Ataque
Ponto de Atordoamento Inimigo reduzido em 25%
Mutila ao Acertar
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethBreachSpectre"] = { name = "Uul-Netol's Pet", life = 3.6, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BreachBoneGroundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBoneGroundSlam"] = { name = "Ground Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_stun_threshold_reduction_+%", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {25, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [11]
Id | MonsterSpeedAndDamageFixupSmall |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
Id | MonsterLesserFarShot |
---|---|
Family | FarShot |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Mascote de Uul-Netol




monster base type attack cast speed +% and damage -% final [11]
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
monster no drops or experience [1]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
monster no drops or experience [1]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
stance movement speed +% final [100]
Dano aumentado em 30%
Velocidade de Ataque aumentada em 40%
Velocidade de Movimento aumentada em 40%
Dano recebido reduzido em 25%
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Velocidade de Ataque aumentada em 40%
Velocidade de Movimento aumentada em 40%
Dano recebido reduzido em 25%
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Uul-Netol's Pet
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Vida
4125%
Energy Shield From Life
50%
Evasão
+20%
Ailment Threshold
4125%
Resistência




Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
BreachKiwethSpawner
Metadata
KiwethBreachSpawner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
132,688
Armadura
28,790
Evasão
5,687
Escudo de Energia
126,369
Damage
560
Dano Mágico
560
Precisão
580
Attack Time
1.11
Experiência
15,383
Minion Life
28,781
Minion Energy Shield
27,411
Minion Damage
447
Ailment Threshold
265,376
Chill
839
Shock
839
Brittle
4,747
Scorch
839
Sap
2,318
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448–672
Chance de Crítico: 5%
Attack Time: 1.11 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BreachBoneGroundSlam
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Impacto Sísmico
Base Damage: 448–672
Chance de Crítico: 5%
Dano de Ataque: 90%
Dano de Ataque: 90%
Attack Time: 1.11 seg
O personagem bate no chão à sua frente com um Cajado ou Maça ou Cetro, criando uma onda que segue para frente e causa dano a inimigos, com mais chances de atordoar.
Causa 10% menos Dano de Ataque
Ponto de Atordoamento Inimigo reduzido em 25%
Mutila ao Acertar
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethBreachSpawner"] = { name = "Uul-Netol's Pet", life = 41.25, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BreachBoneGroundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBoneGroundSlam"] = { name = "Ground Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_stun_threshold_reduction_+%", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {25, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [11]
Id | MonsterSpeedAndDamageFixupSmall |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Dano de Projétil aumentado em 20%
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
Id | MonsterLesserFarShot |
---|---|
Family | FarShot |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Dano aumentado em 30%
Velocidade de Ataque aumentada em 40%
Velocidade de Movimento aumentada em 40%
Dano recebido reduzido em 25%
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Mascote de Uul-Netol


monster base type attack cast speed +% and damage -% final [11]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
stance movement speed +% final [100]
Uul-Netol's Pet
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Vida
200%
Energy Shield From Life
50%
Evasão
+20%
Ailment Threshold
200%
Resistência




Damage
115%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BreachKiwethAvatar
Metadata
KiwethBreachAvatar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
5,687
Escudo de Energia
6,127
Damage
430
Dano Mágico
430
Precisão
580
Attack Time
1.11
Experiência
10,255
Minion Life
1,395
Minion Energy Shield
1,329
Minion Damage
343
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 344–515
Chance de Crítico: 5%
Attack Time: 1.11 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

BreachBoneGroundSlam
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Impacto Sísmico
Base Damage: 344–515
Chance de Crítico: 5%
Dano de Ataque: 90%
Dano de Ataque: 90%
Attack Time: 1.11 seg
O personagem bate no chão à sua frente com um Cajado ou Maça ou Cetro, criando uma onda que segue para frente e causa dano a inimigos, com mais chances de atordoar.
Causa 10% menos Dano de Ataque
Ponto de Atordoamento Inimigo reduzido em 25%
Mutila ao Acertar
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethBreachAvatar"] = { name = "Uul-Netol's Pet", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BreachBoneGroundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBoneGroundSlam"] = { name = "Ground Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_stun_threshold_reduction_+%", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {25, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [11]
Id | MonsterSpeedAndDamageFixupSmall |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.