Xoph, Brasas Sombrias
Demoníaco
monster no drops [1]
Xoph, Dark Embers
SpectreN
End Game
TagsConjurador, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, very_fast_movement
Vida
3200%
Ailment Threshold
3200%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Experiência
200%
Model Size
140%
Type
BreachBossFireWild
Metadata
BreachBossFireWild
Nível
68
Vida
205,867
Armadura
28,790
Evasão
4,739
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
1.245
Experiência
20,510
Minion Life
44,654
Minion Damage
597
Ailment Threshold
205,867
Chill
651
Shock
651
Brittle
3,683
Scorch
651
Sap
1,798
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.245 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BreachCleaveBossWild
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cutilada
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.245 seg
Recarga: 2.5 seg
O personagem balança sua arma (ou ambas as armas se estiver com dupla empunhadura) em um arco, causando dano em uma área na sua frente. Funciona apenas com Machados e Espadas.
Causa 150% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
active skill area of effect radius +% final [35]
is area damage [1]
SuperHotdogUpheaval
Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Seus Acertos não podem Atordoar Inimigos
Duração base é de 12 segundos
Causa 2069 a 3103 de Dano de Fogo
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

Object Type

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

Transitionable
{
}

MinimapIcon
{
	icon = "BreachBoss"	
}

Object Type Codes

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

BaseEvents 
{ 
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );"
}

SoundParameterBreach
{
parameter = "BreachEdgeDist"
distance_start = 0.0
distance_end = 10.0
value_start = 0.0
value_end = 10.0
}

Life
{
	on_spawned_dead = "HideMinimapIcon();"
	on_death = "HideMinimapIcon();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossFireWild"] = {
    name = "Xoph, Dark Embers",
    life = 32,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "SuperHotdogUpheaval",
        "BreachCleaveBossWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SuperHotdogUpheaval"] = {
    name = "SuperHotdogUpheaval",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachCleaveBossWild"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {150, 50, 35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Eficácia da Reserva de Habilidades reduzida em 20%
IdMonsterNoDrops
FamilyMonsterNoDrops
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster no drops Min: 1 Max: 1 Global
  • Xoph, Brasas Sombrias
    Demoníaco
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Não Pode ser Empurrado
    Xoph, Dark Embers
    SpectreN
    AreaDomínio de Xoph, Domínio de Xoph, Domínio de Xoph, Domínio de Xoph, Domínio de Xoph
    End Game
    Tagsbreachlord_boss_domain, Conjurador, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss, very_fast_movement
    Vida
    1200%
    Armadura
    +75%
    Ailment Threshold
    504%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    140%
    Type
    BreachBossFireMap
    Metadata
    BreachBossFireMap
    Nível
    84
    Vida
    423,541
    Armadura
    174,710
    Evasão
    8,120
    Damage
    1,906
    Dano Mágico
    1,906
    Precisão
    1,076
    Attack Time
    1.245
    Experiência
    26,500
    Minion Life
    80,047
    Minion Damage
    1,617
    Ailment Threshold
    177,887
    Chill
    562
    Shock
    562
    Brittle
    3,182
    Scorch
    562
    Sap
    1,554
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 3448–5172
    Chance de Crítico: 5%
    Attack Time: 1.245 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BreachCleaveBoss
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Cutilada
    Base Damage: 3448–5172
    Chance de Crítico: 5%
    Attack Time: 1.245 seg
    Recarga: 4 seg
    O personagem balança sua arma (ou ambas as armas se estiver com dupla empunhadura) em um arco, causando dano em uma área na sua frente. Funciona apenas com Machados e Espadas.
    Causa 200% mais Dano
    50% do Dano Físico Convertido para Dano de Fogo
    active skill area of effect radius +% final [35]
    is area damage [1]
    BreachFlameVortexRush
    Attack, Area, Melee, Movement, Triggerable
    Base Damage: 3448–5172
    Chance de Crítico: 5%
    Attack Time: 1.245 seg
    Recarga: 15 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 3091.7 de Dano de Fogo Base por segundo
    Duração base é de 7.5 segundos
    Duração Base Secundária é de 15 segundos
    Causa 445.2 a 593.6 de Dano de Fogo
    ground fire art variation [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    SuperHotdogUpheaval
    Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 12 segundos
    Causa 4672 a 7008 de Dano de Fogo
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    SuperHotdogUpheaval2
    Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 12 segundos
    Causa 4672 a 7008 de Dano de Fogo
    active skill area of effect radius +% final [20]
    flame geyser number of splits [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    SuperHotdogUpheaval3
    Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 12 segundos
    Causa 4672 a 7008 de Dano de Fogo
    active skill area of effect radius +% final [20]
    flame geyser number of splits [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    SuperHotdogUpheaval4
    Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 12 segundos
    Causa 4672 a 7008 de Dano de Fogo
    active skill area of effect radius +% final [20]
    flame geyser number of splits [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    BreachFlameVortexRushLowLife
    Attack, Area, Melee, Movement, Triggerable
    Base Damage: 3448–5172
    Chance de Crítico: 5%
    Attack Time: 1.245 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 3091.7 de Dano de Fogo Base por segundo
    Duração base é de 180 segundos
    Duração Base Secundária é de 15 segundos
    Causa 296.8 a 445.2 de Dano de Fogo
    ground fire art variation [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    TransitionObject
    number of monsters to summon [1]
    summon monster radius [200]
    transition objects at state [1]
    TransitionObject2
    number of monsters to summon [1]
    summon monster radius [200]
    transition objects at state [1]
    TransitionObject3
    number of monsters to summon [1]
    summon monster radius [200]
    transition objects at state [1]
    TransitionObject4
    number of monsters to summon [1]
    summon monster radius [200]
    transition objects at state [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachBoss"
    
    Animated
    {
    	on_end_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/Breach/Boss_death/StrDeath.ao, death );"
    }
    
    BaseEvents 
    { 
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );"
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BreachBosses/BreachBossFireMap"] = {
        name = "Xoph, Dark Embers",
        life = 12,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
            "SuperHotdogUpheaval",
            "SuperHotdogUpheaval2",
            "SuperHotdogUpheaval3",
            "SuperHotdogUpheaval4",
            "BreachCleaveBoss",
            "BreachFlameVortexRush",
            "BreachFlameVortexRushLowLife",
            "TransitionObject",
            "TransitionObject2",
            "TransitionObject3",
            "TransitionObject4",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SuperHotdogUpheaval"] = {
        name = "SuperHotdogUpheaval",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SuperHotdogUpheaval2"] = {
        name = "SuperHotdogUpheaval2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "flame_geyser_number_of_splits",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SuperHotdogUpheaval3"] = {
        name = "SuperHotdogUpheaval3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "flame_geyser_number_of_splits",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SuperHotdogUpheaval4"] = {
        name = "SuperHotdogUpheaval4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "flame_geyser_number_of_splits",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachCleaveBoss"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {200, 50, 35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlameVortexRush"] = {
        name = "BreachFlameVortexRush",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {1.2000000476837, 1.6000000238419, 30, 7500, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlameVortexRushLowLife"] = {
        name = "BreachFlameVortexRushLowLife",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, 180000, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TransitionObject"] = {
        name = "TransitionObject",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_monster_radius",
            "transition_objects_at_state",
        },
        levels = {
            [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TransitionObject2"] = {
        name = "TransitionObject2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_monster_radius",
            "transition_objects_at_state",
        },
        levels = {
            [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TransitionObject3"] = {
        name = "TransitionObject3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_monster_radius",
            "transition_objects_at_state",
        },
        levels = {
            [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TransitionObject4"] = {
        name = "TransitionObject4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_monster_radius",
            "transition_objects_at_state",
        },
        levels = {
            [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Xoph, Brasas Sombrias
    Demoníaco
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Não Pode ser Empurrado
    Xoph, Dark Embers
    SpectreN
    End Game
    TagsConjurador, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement
    Vida
    1200%
    Armadura
    +75%
    Ailment Threshold
    504%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    140%
    Type
    BreachBossFireMap
    Metadata
    BreachBossFireMapStandalone
    Nível
    68
    Vida
    77,200
    Armadura
    50,383
    Evasão
    4,739
    Damage
    747
    Dano Mágico
    747
    Precisão
    580
    Attack Time
    1.245
    Experiência
    20,510
    Minion Life
    16,745
    Minion Damage
    597
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 1351–2027
    Chance de Crítico: 5%
    Attack Time: 1.245 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BreachCleaveBoss
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Cutilada
    Base Damage: 1351–2027
    Chance de Crítico: 5%
    Attack Time: 1.245 seg
    Recarga: 4 seg
    O personagem balança sua arma (ou ambas as armas se estiver com dupla empunhadura) em um arco, causando dano em uma área na sua frente. Funciona apenas com Machados e Espadas.
    Causa 200% mais Dano
    50% do Dano Físico Convertido para Dano de Fogo
    active skill area of effect radius +% final [35]
    is area damage [1]
    BreachFlameVortexRush
    Attack, Area, Melee, Movement, Triggerable
    Base Damage: 1351–2027
    Chance de Crítico: 5%
    Attack Time: 1.245 seg
    Recarga: 15 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 1598 de Dano de Fogo Base por segundo
    Duração base é de 7.5 segundos
    Duração Base Secundária é de 15 segundos
    Causa 230.1 a 306.8 de Dano de Fogo
    ground fire art variation [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    SuperHotdogUpheaval
    Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 12 segundos
    Causa 2069 a 3103 de Dano de Fogo
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    SuperHotdogUpheaval2
    Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 12 segundos
    Causa 2069 a 3103 de Dano de Fogo
    active skill area of effect radius +% final [20]
    flame geyser number of splits [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    SuperHotdogUpheaval3
    Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 12 segundos
    Causa 2069 a 3103 de Dano de Fogo
    active skill area of effect radius +% final [20]
    flame geyser number of splits [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    SuperHotdogUpheaval4
    Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 12 segundos
    Causa 2069 a 3103 de Dano de Fogo
    active skill area of effect radius +% final [20]
    flame geyser number of splits [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    BreachFlameVortexRushLowLife
    Attack, Area, Melee, Movement, Triggerable
    Base Damage: 1351–2027
    Chance de Crítico: 5%
    Attack Time: 1.245 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 1598 de Dano de Fogo Base por segundo
    Duração base é de 180 segundos
    Duração Base Secundária é de 15 segundos
    Causa 153.4 a 230.1 de Dano de Fogo
    ground fire art variation [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 0
    	set_additional_life_scaling_index = 4
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    BaseEvents 
    { 
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BreachBosses/BreachBossFireMapStandalone"] = {
        name = "Xoph, Dark Embers",
        life = 12,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
            "SuperHotdogUpheaval",
            "SuperHotdogUpheaval2",
            "SuperHotdogUpheaval3",
            "SuperHotdogUpheaval4",
            "BreachCleaveBoss",
            "BreachFlameVortexRush",
            "BreachFlameVortexRushLowLife",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SuperHotdogUpheaval"] = {
        name = "SuperHotdogUpheaval",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12000, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SuperHotdogUpheaval2"] = {
        name = "SuperHotdogUpheaval2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "flame_geyser_number_of_splits",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SuperHotdogUpheaval3"] = {
        name = "SuperHotdogUpheaval3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "flame_geyser_number_of_splits",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SuperHotdogUpheaval4"] = {
        name = "SuperHotdogUpheaval4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "flame_geyser_number_of_splits",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12000, 2, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachCleaveBoss"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {200, 50, 35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlameVortexRush"] = {
        name = "BreachFlameVortexRush",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {1.2000000476837, 1.6000000238419, 30, 7500, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlameVortexRushLowLife"] = {
        name = "BreachFlameVortexRushLowLife",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, 180000, 3, 15000, -30, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Xoph, Brasas Sombrias
    Demoníaco
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Xoph, Dark Embers
    SpectreN
    End Game
    TagsConjurador, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse
    Vida
    1200%
    Armadura
    +75%
    Ailment Threshold
    504%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    140%
    Type
    BreachBossFireMap
    Metadata
    BreachBossOverlordCloneFire
    Nível
    68
    Vida
    77,200
    Armadura
    50,383
    Evasão
    4,739
    Damage
    747
    Dano Mágico
    747
    Precisão
    580
    Attack Time
    1.245
    Experiência
    20,510
    Minion Life
    16,745
    Minion Damage
    597
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    SuperHotdogUpheaval2
    Spell, Damage, Fire, Duration, Area, Triggerable, AreaSpell
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Seus Acertos não podem Atordoar Inimigos
    Duração base é de 12 segundos
    Causa 2069 a 3103 de Dano de Fogo
    active skill area of effect radius +% final [20]
    flame geyser number of splits [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    BaseEvents
    {
    	on_construction_complete = "RemoveCollidability();"
    }
    
    StateMachine
    {
    	define_shared_state = "skill_done;"
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Fire.epk );
    		AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );
    	"
    }
    
    StateMachine
    {
    	on_state_skill_done_1 =
    	"
    		RemoveEffects();
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk );
    		Delay( 0.5, { DisableRendering(); } );
    	"
    
    	create_state_skill_done_1 = "DisableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BreachBosses/BreachBossOverlordCloneFire"] = {
        name = "Xoph, Dark Embers",
        life = 12,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "SuperHotdogUpheaval2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SuperHotdogUpheaval2"] = {
        name = "SuperHotdogUpheaval2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "flame_geyser_number_of_splits",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 12000, 1, -30, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Eficácia da Reserva das Habilidades reduzida em 80%
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.