Flaming Charlatan
Character: Mercenaries
Class: Str / Int (PhysConvertTemplar)
Tribe: Keita










Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.
Primary
Holy Flame Totem
Support Counts: Medium
Level: (1–20)
Cooldown Time: (6.00–0) sec
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 35%
Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.
Deals (2–153) to (5–230) Physical Damage
Projectiles Pierce all Targets
Totem lasts 8 seconds
Fires +3 Projectiles
50% of Physical Damage Converted to Fire Damage
Summons a Totem which uses this Skill
Consecrated Ground grants Immunity to Curses to you and Allies


Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Ironwood I
Totems created by Supported Skills have +10% to Physical Damage Reduction
Totems created by Supported Skills have +30% to Elemental Resistances
Totems created by Supported Skills have +30% to Elemental Resistances

Ironwood II
Totems created by Supported Skills have +20% to Physical Damage Reduction
Totems created by Supported Skills have +40% to Elemental Resistances
Totems created by Supported Skills have +40% to Elemental Resistances

Greater Ironwood III
Totems created by Supported Skills have +30% to Physical Damage Reduction
Totems created by Supported Skills have +60% to Elemental Resistances
Totems created by Supported Skills have +60% to Elemental Resistances

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element

Multiple Totems III
Supported Skills have +2 to maximum number of Summoned Totems
Supported Skills Summon two Totems instead of one
Supported Skills Summon two Totems instead of one

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance

Gilded Divine Shield III
+35% Chance to Block Attack Damage while on Consecrated Ground
Purifying Flame
Support Counts: High
Level: (1–20)
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: (220–300)%
Creates a wave of divine fire dealing damage in a line, then creates Consecrated Ground and deals damage in an area. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.
Deals (8–1324) to (11–1986) Physical Damage
Base duration is 4 seconds
50% of Physical Damage Converted to Fire Damage
+(0–0.2) metres to radius
+(0–0.6) metres to radius of Consecrated Ground
Shockwave deals -25% more Damage


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Gilded Purified Ground III
30% increased Effect of Consecrated Ground created with Supported Skills

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed
Secondary
Holy Mortar
Support Counts: High
Level: (1–20)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Fling a blast of holy flame, which explodes on impact dealing a mixture of fire and physical area damage.
Deals (8–754) to (12–1130) Physical Damage
Hits always Ignite
60% of Physical Damage Converted to Fire Damage
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed

Gilded Ash III
Supported Skills have 50% chance to Cover Enemies in Ash on Hit

Lesser Added Fire I
Supported Skills gain 10% of Physical Damage as Extra Fire Damage

Added Fire II
Supported Skills gain 20% of Physical Damage as Extra Fire Damage

Greater Added Fire III
Supported Skills gain 30% of Physical Damage as Extra Fire Damage

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Wave of Conviction of Trarthus
Support Counts: Medium
Level: (1–20)
Cooldown Time: 3.00 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (220–330)%
An expanding wave of energy surges outwards, damaging enemies in a ring-shaped area over a duration. The ring then returns, damaging enemies again on the way back.
Deals (28–1181) to (42–1772) Physical Damage
Base duration is (0.4–0.5) seconds
Base secondary duration is 4 seconds
50% of Physical Damage Converted to Fire Damage


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Added Fire I
Supported Skills gain 10% of Physical Damage as Extra Fire Damage

Added Fire II
Supported Skills gain 20% of Physical Damage as Extra Fire Damage

Greater Added Fire III
Supported Skills gain 30% of Physical Damage as Extra Fire Damage

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Scorching Ray Totem
Support Counts: Medium
Level: (1–20)
Cooldown Time: 6.00 sec
Cast Time: 0.25 sec
Creates a Spell Totem that unleashes a beam of fire that burns enemies it touches. Enemies in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration.
Totem lasts 6 seconds
Deals (13.4–780.7) Base Fire Damage per second
Base duration is 1.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Summons a Totem which uses this Skill
Burning Debuff can have a maximum of 8 stages
Additional Debuff stages add -40% of Damage
Fire Exposure applies -25% to Fire Resistance


Lesser Ironwood I
Totems created by Supported Skills have +10% to Physical Damage Reduction
Totems created by Supported Skills have +30% to Elemental Resistances
Totems created by Supported Skills have +30% to Elemental Resistances

Ironwood II
Totems created by Supported Skills have +20% to Physical Damage Reduction
Totems created by Supported Skills have +40% to Elemental Resistances
Totems created by Supported Skills have +40% to Elemental Resistances

Greater Ironwood III
Totems created by Supported Skills have +30% to Physical Damage Reduction
Totems created by Supported Skills have +60% to Elemental Resistances
Totems created by Supported Skills have +60% to Elemental Resistances

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Gilded Conflagrant III
100% increased Scorching Ray beam length
Meteor
Support Counts: High
Level: 1
Cooldown Time: 6.00 sec
Cast Time: 1.20 sec
Critical Strike Chance: 5.00%
Call a meteor from the skies, which crashes down dealing area fire damage to those it hits.
Deals 13 to 19 Physical Damage
80% of Physical Damage Converted to Fire Damage
30% less Area of Effect
Causes +4 Bursts


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser Added Fire I
Supported Skills gain 10% of Physical Damage as Extra Fire Damage

Added Fire II
Supported Skills gain 20% of Physical Damage as Extra Fire Damage

Greater Added Fire III
Supported Skills gain 30% of Physical Damage as Extra Fire Damage

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Utility
Lightning Warp
Support Counts: Low
Level: (1–20)
Cooldown Time: 5.00 sec (2 Times)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Waits for a duration before teleporting to a targeted destination, with the duration based on distance and movement speed. When the teleport occurs, lightning damage is dealt both around the area of arrival and departure.
Deals (6–359) to (19–1078) Lightning Damage
Can queue up to 50 uses
(30–49)% reduced Duration


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration

Less Duration II
Supported Skills have 25% less Skill Effect Duration

Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration
Flame Dash
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80–140)%
Teleport to a location, damaging enemies and leaving a trail of burning ground.
Deals (5–436.2) Base Fire Damage per second
Base duration is 4 seconds
Deals (7–628) to (11–942) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0–19)% increased Cooldown Recovery Rate


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Herald of Ash
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Grants a buff providing fire damage based on physical damage. While the buff is active, on enemy kill, other enemies near them will be burned based on the overkill damage.
Base duration is 4 seconds
Base burning damage is an additional 25% of Overkill Damage
(0–38)% more Burning Damage
Buff grants (15–20)% of your Physical Damage as Extra Fire Damage

Anger
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants added fire damage to attacks and spells.
+(0–1.9) metres to radius
You and nearby allies deal (16–109) to (23–155) additional Fire Damage with Attacks
You and nearby allies deal (16–109) to (23–155) additional Fire Damage with Spells

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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.