Infamous Manyshot
Character: Mercenaries
Class: Dex (EleBowRanger)
Tribe: Cyaxan











Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.
Primary
Ice Shot
Support Counts: High
Level: (1–20)
Attack Damage: (150–200)% of base
Effectiveness of Added Damage: (150–200)%
Requires Bows
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.
60% of Physical Damage Converted to Cold Damage
Chills Enemies as though dealing (100–195)% more Damage
Base radius is 2.4 metres


Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Cold Penetration I
Supported Skills Penetrate 8% Cold Resistance

Cold Penetration II
Supported Skills Penetrate 10% Cold Resistance

Greater Cold Penetration III
Supported Skills Penetrate 12% Cold Resistance

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Pierce I
Projectiles from Supported Skills Pierce 1 additional Target

Pierce II
Projectiles from Supported Skills Pierce 3 additional Targets

Greater Pierce III
Projectiles from Supported Skills Pierce 5 additional Targets

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Hypothermia I
Supported Skills deal 15% more Cold Damage Over Time
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies

Hypothermia II
Supported Skills deal 20% more Cold Damage Over Time
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies

Greater Hypothermia III
Supported Skills deal 30% more Cold Damage Over Time
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies

Greater Fork III
Projectiles from Supported Skills Fork

Return III
Projectiles from Supported Skills Return
Vaal Grace
Support Counts: None
Level: (1–20)
Cooldown Time: 12.00 sec
Cast Time: 0.75 sec
Casts a temporary aura that grants additional chance to evade attacks, and makes suppressed spell damage unlucky.
Base duration is 6 seconds
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
+(0–1.9) metres to radius
You and nearby allies have +10% chance to Evade Attack Hits
Suppressed Spell Damage dealt to you is Unlucky
(Unlucky things are rolled twice and the worst result used)

Secondary
Vaal Ice Shot
Support Counts: High
Level: (1–20)
Cooldown Time: 5.00 sec
Attack Damage: (75–100)% of base
Effectiveness of Added Damage: (75–100)%
Requires Bows
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Summons a squad of Mirage Sharpshooters for a duration.
Base duration is 6 seconds
60% of Physical Damage Converted to Cold Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Maximum 6 Summoned Mirage Sharpshooters
Summons 6 Mirage Sharpshooters which use this Skill
Mirage Sharpshooters fire at your target when you use Ice Shot
Summons 6 Mirage Sharpshooters which use this Skill
Mirage Sharpshooters fire at your target when you use Ice Shot
Modifiers to number of Projectiles do not apply to
this Skill when used by Mirage Sharpshooters
this Skill when used by Mirage Sharpshooters


Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Cold Penetration I
Supported Skills Penetrate 8% Cold Resistance

Cold Penetration II
Supported Skills Penetrate 10% Cold Resistance

Greater Cold Penetration III
Supported Skills Penetrate 12% Cold Resistance

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Pierce I
Projectiles from Supported Skills Pierce 1 additional Target

Pierce II
Projectiles from Supported Skills Pierce 3 additional Targets

Greater Pierce III
Projectiles from Supported Skills Pierce 5 additional Targets

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Hypothermia I
Supported Skills deal 15% more Cold Damage Over Time
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies

Hypothermia II
Supported Skills deal 20% more Cold Damage Over Time
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies

Greater Hypothermia III
Supported Skills deal 30% more Cold Damage Over Time
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies

Greater Fork III
Projectiles from Supported Skills Fork

Return III
Projectiles from Supported Skills Return

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze

Freeze Chance II
Supported Skills have 40% chance to Freeze

Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Frigid Forkshot
Support Counts: High
Level: 1
Cooldown Time: 8.00 sec
Attack Speed: 70% of base
Requires Bows
Fires an arrow which forks multiple times as it travels and deals high cold damage to those hit.
Deals 50% more Damage
50% of Physical Damage Converted to Cold Damage


Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Cold Penetration I
Supported Skills Penetrate 8% Cold Resistance

Cold Penetration II
Supported Skills Penetrate 10% Cold Resistance

Greater Cold Penetration III
Supported Skills Penetrate 12% Cold Resistance

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Pierce I
Projectiles from Supported Skills Pierce 1 additional Target

Pierce II
Projectiles from Supported Skills Pierce 3 additional Targets

Greater Pierce III
Projectiles from Supported Skills Pierce 5 additional Targets

Lesser Hypothermia I
Supported Skills deal 15% more Cold Damage Over Time
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies

Hypothermia II
Supported Skills deal 20% more Cold Damage Over Time
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies

Greater Hypothermia III
Supported Skills deal 30% more Cold Damage Over Time
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies

Greater Fork III
Projectiles from Supported Skills Fork

Return III
Projectiles from Supported Skills Return

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze

Freeze Chance II
Supported Skills have 40% chance to Freeze

Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Icicle Rain
Support Counts: High
Level: (1–20)
Attack Damage: (30–36)% of base
Effectiveness of Added Damage: (30–36)%
Requires Bows
Fires arrows up in the air, to rain down in an area. Each arrow deals cold area damage around where it lands, and they will all overlap on the targeted location.
Fires +6 Arrows
100% of Physical Damage Converted to Cold Damage


Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Cold Penetration I
Supported Skills Penetrate 8% Cold Resistance

Cold Penetration II
Supported Skills Penetrate 10% Cold Resistance

Greater Cold Penetration III
Supported Skills Penetrate 12% Cold Resistance

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Hypothermia I
Supported Skills deal 15% more Cold Damage Over Time
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies

Hypothermia II
Supported Skills deal 20% more Cold Damage Over Time
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies

Greater Hypothermia III
Supported Skills deal 30% more Cold Damage Over Time
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies

Greater Fork III
Projectiles from Supported Skills Fork

Return III
Projectiles from Supported Skills Return

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze

Freeze Chance II
Supported Skills have 40% chance to Freeze

Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Mirror Arrow
Support Counts: High
Level: (1–20)
Cooldown Time: 6.00 sec (2 Times)
Requires Bows
Fires an arrow at the target destination. When the arrow lands, a clone is summoned.
Base duration is 3 seconds
(0–47)% increased Cooldown Recovery Rate
Minions deal (0–57)% more Damage


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed

Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Lesser Minion Life I
Supported Skills have 25% more Minion maximum Life

Minion Life II
Supported Skills have 40% more Minion maximum Life

Greater Minion Life III
Supported Skills have 60% more Minion maximum Life

Lesser Added Cold I
Supported Skills have 10 to 16 added Cold Damage

Added Cold II
Supported Skills have 33 to 49 added Cold Damage

Greater Added Cold III
Supported Skills have 73 to 109 added Cold Damage

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Pierce I
Projectiles from Supported Skills Pierce 1 additional Target

Pierce II
Projectiles from Supported Skills Pierce 3 additional Targets

Greater Pierce III
Projectiles from Supported Skills Pierce 5 additional Targets

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times
Utility
Hatred
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants extra cold damage based on physical damage.
+(0–1.9) metres to radius
You and nearby allies gain (30–39)% of Physical Damage as Extra Cold Damage

Frost Bomb
Support Counts: Low
Level: (1–20)
Cooldown Time: 2.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (170–310)%
Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.
Deals (10–1499) to (16–2249) Cold Damage
Base duration is 2 seconds
Base secondary duration is 5 seconds
75% reduced Life Regeneration rate
Base radius is (2.4–3.1) metres
Cold Exposure applies -15% to Cold Resistance


Lesser Spell Cascade I
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration

Less Duration II
Supported Skills have 25% less Skill Effect Duration

Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration
Grace
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants evasion.
+(0–1.9) metres to radius
You and nearby allies gain (136–1545) additional Evasion Rating
You and nearby allies gain (20–29)% more Evasion rating

Dash
Support Counts: None
Level: (1–20)
Cooldown Time: 2.50 sec
Cast Time: 0.15 sec
Performs a series of quick teleports towards a targeted location.
(0–19)% increased Cooldown Recovery Rate
(0–57)% increased travel distance
This Spell's Cast Speed cannot be modified

Blink Arrow
Support Counts: Medium
Level: (1–20)
Cooldown Time: 3.00 sec
Requires Bows
Fires an arrow at the target destination. When the arrow lands, the user is teleported to it and a clone is summoned at the old location. The clone is a minion that copies the bow and quiver.
Base duration is 3 seconds
(0–47)% increased Cooldown Recovery Rate
Minions deal (0–57)% more Damage


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed

Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Lesser Minion Life I
Supported Skills have 25% more Minion maximum Life

Minion Life II
Supported Skills have 40% more Minion maximum Life

Greater Minion Life III
Supported Skills have 60% more Minion maximum Life
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.