Infamous Warpriest
Character: Mercenaries
Class: Str / Int (AurasMinionsTemplar)
Tribe: Keita











Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.
Primary
Holy Relic
Support Counts: High
Level: (1–20)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Summon a Holy Relic that stays nearby. When an enemy is hit with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.
Maximum 1 Summoned Holy Relic
(0–76)% more Minion Movement Speed
Holy Relic's Nova Skill grants (5.2–154.6) Life regenerated per second to Allies
Holy Relic's Nova Skill grants (9–464) Life regenerated per second to Minions
Minions cannot Taunt Enemies


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element

Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Gilded Relic Recovery III
Supported Holy Relic's Nova Skill grants +25 Life regenerated per second to Allies
Smite
Support Counts: High
Level: (1–20)
Attack Damage: (225–489)% of base
Effectiveness of Added Damage: (225–489)%
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Unarmed, Warstaves
Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration.
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
+(20–30)% less Area Damage
Base radius is (1.5–2.1) metres
Base Aura radius is (3.6–4.2) metres
Lightning strikes 1 target within 5 metres
Aura grants (1–12) to (4–220) added Lightning Damage
Aura grants (10–19)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Generosity I
Supported Auras do not affect you
Non-Curse Auras from Supported Skills have 10% increased Effect
Non-Curse Auras from Supported Skills have 10% increased Effect

Generosity II
Supported Auras do not affect you
Non-Curse Auras from Supported Skills have 20% increased Effect
Non-Curse Auras from Supported Skills have 20% increased Effect

Greater Generosity III
Supported Auras do not affect you
Non-Curse Auras from Supported Skills have 30% increased Effect
Non-Curse Auras from Supported Skills have 30% increased Effect

Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Gilded Extra Targets III
Supported Smite has a 100% chance for lightning to strike another target
Secondary
Beacons of Faith
Support Counts: High
Level: (1–20)
Cooldown Time: 8.00 sec
Cast Time: 1.20 sec
Creates numerous beacons in a large area which explode after a delay, dealing physical area damage. Each explosion creates a patch of consecrated ground.
Deals (14–549) to (21–824) Physical Damage
Base duration is (2.35–3.3) seconds
Regenerate 3% of Life per second


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element
Dominating Blow
Support Counts: High
Level: (1–20)
Attack Damage: (250–459)% of base
Effectiveness of Added Damage: (250–459)%
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Daggers, Claws, Unarmed, Warstaves, Rune Daggers
Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.
Base duration is 1 seconds
Base secondary duration is 20 seconds
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster


Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Lesser Minion Life I
Supported Skills have 25% more Minion maximum Life

Minion Life II
Supported Skills have 40% more Minion maximum Life

Greater Minion Life III
Supported Skills have 60% more Minion maximum Life

Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Melee Splash III
Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Splash Damage to surrounding targets
Supported Skills have 35% more Melee Splash Area of Effect
Supported Skills deal 30% less Splash Damage to surrounding targets
Supported Skills have 35% more Melee Splash Area of Effect
Sanctified Strike
Support Counts: High
Level: (1–20)
Attack Damage: (127–329)% of base
Effectiveness of Added Damage: (127–329)%
Requires Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Warstaves, Rune Daggers
Attacks with physical and lightning damage. This attack causes balls of holy energy to launch forth from the enemies hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.
60% of Physical Damage Converted to Lightning Damage
Fires +4 Projectiles
Projectiles deal 60% less Damage with Hits and Ailments


Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Gilded Exposure on Hit III
Supported Skills have 30% chance to inflict Lightning Exposure on Hit

Lesser Slower Projectiles I
Supported Skills have 15% reduced Projectile Speed

Slower Projectiles II
Supported Skills have 30% reduced Projectile Speed

Greater Slower Projectiles III
Supported Skills have 40% reduced Projectile Speed

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed
Raise Spectre: Holy Flame Elementals
Support Counts: None
Level: 1
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Raises a spectral version of a Holy Flame Elemental as a minion.

Touch of God
Support Counts: High
Level: (1–20)
Cooldown Time: 10.00 sec
Attack Speed: 55% of base
Effectiveness of Added Damage: 1000%
Requires Unarmed
Slams the ground with a fist, with less attack speed, but more damage. This attack deals Lightning Damage to enemies in a large area, with a chance to Shock them. Cannot be Evaded.
100% of Physical Damage Converted to Lightning Damage
40% chance to Shock enemies
Can't be Evaded
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Shock Chance I
Supported Skills have 20% chance to Shock

Shock Chance II
Supported Skills have 40% chance to Shock

Greater Shock Chance III
Supported Skills have 60% chance to Shock

Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage

Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage

Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage

Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect
Utility
Purity of Lightning
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants lightning resistance.
+(0–1.9) metres to radius
You and nearby allies gain (22–41)% additional Lightning Resistance
You and nearby allies gain (0–4)% additional maximum Lightning Resistance
(Maximum Resistances cannot be raised above 90%)

Flame Dash
Support Counts: Low
Level: (1–20)
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80–140)%
Teleport to a location, damaging enemies and leaving a trail of burning ground.
Deals (7.5–654.3) Base Fire Damage per second
Base duration is 4 seconds
Deals (7–628) to (11–942) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0–19)% increased Cooldown Recovery Rate


Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Consecrated Path
Support Counts: Medium
Level: (1–20)
Attack Damage: (227–417)% of base
Effectiveness of Added Damage: (227–417)%
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Unarmed, Warstaves
Slams the ground at a targeted location. If an enemy is near the targetted location, teleport to it from a short distance away, slam, and create an area of consecrated ground.
Base duration is 4 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to +20% more Damage with Hits to closer targets


Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Gilded Consecration III
Consecrated Ground created by Supported Skills grants 40% increased Damage to you and Allies

Fist of War III
Ancestrally Boosted Slams have 60% increased Area of Effect
Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments
support ancestral slam big hit max count [1]
Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments
support ancestral slam big hit max count [1]

Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Lesser Added Fire I
Supported Skills gain 10% of Physical Damage as Extra Fire Damage

Added Fire II
Supported Skills gain 20% of Physical Damage as Extra Fire Damage

Greater Added Fire III
Supported Skills gain 30% of Physical Damage as Extra Fire Damage

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Herald of Purity
Support Counts: Medium
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Grants a buff which provides more physical damage. When an enemy is killed while this buff is active, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if the maximum number is active. The Sentinels of Purity have a single-target melee attack and an area melee attack.
Base duration is 12 seconds
Maximum 4 Summoned Sentinels of Purity
Minions have (0–38)% more Maximum Life
Buff grants (9–12)% more Physical Damage
Summon a Sentinel of Purity when you Kill an Enemy
50% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
Minions deal (0–95)% more Physical Damage


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage

Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage

Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage

Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Lesser Minion Life I
Supported Skills have 25% more Minion maximum Life

Minion Life II
Supported Skills have 40% more Minion maximum Life

Greater Minion Life III
Supported Skills have 60% more Minion maximum Life

Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.