畏怖の枢機卿





エリア: 不純の間のマップ
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ノックバックを受けることがない
The Cardinal of Fear
Spectre | N |
---|---|
Area | 不純の間のマップ |
Tags | bludgeoning_weapon, キャスター, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
ライフ
1400%
Energy Shield From Life
50%
アーマー
+100%
Ailment Threshold
380%
耐性




Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
2.325 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
FragmentOfAnger
Metadata
FragmentOfAnger
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
83
ライフ
17,739,062
アーマー
184,954
回避力
7,860
エナジーシールド
107,233
Damage
2,051
スペルダメージ
3,061
命中
1,036
Attack Time
1.55775
経験値
144,452
Minion Life
3,380,137
Minion Energy Shield
20,433
Minion Damage
1,732
Ailment Threshold
4,525,995
Chill
14,311
Shock
14,311
Brittle
80,966
Scorch
14,311
Sap
39,539
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPFragmentOfAngerShieldShards
Attack, Triggerable
Base Damage: 3257–4886
クリティカル率: 5%
アタックダメージ: 160%
アタックダメージ: 160%
Attack Time: 2.325 秒
アタックダメージが60%上昇する
物理ダメージの70%を火ダメージに変換する
55%の確率で敵に焦げを付与する
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSFragmentOfAngerSummonStatues
Spell, Triggerable
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSFragmentOfAngerHolyBlastBeam
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
730.6から1096の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの80%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
GSFragmentOfAngerShatterShieldBeam
Spell, Triggerable
キャストタイム: 1 秒
730.6から1096の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの80%を火ダメージに変換する
33%の確率で敵に焦げを付与する
action attack or cast time uses animation length [1]
is area damage [1]
EAAFragmentOfAngerComboDash
Attack
Base Damage: 3257–4886
クリティカル率: 5%
Attack Time: 2.325 秒
クールダウン時間: 10 秒
アタックスピードが25%低下する
近接ストライク距離 +1.5m
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASFragmentOfAngerUltimate
Spell
キャストタイム: 5.666 秒
クールダウン時間: 18 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPWFragmentOfAngerDeceleratingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3257–4886
クリティカル率: 5%
Attack Time: 2.325 秒
クールダウン時間: 13 秒
投射物は全ての対象を貫通する
物理ダメージの75%を火ダメージに変換する
アタックスピードが71%低下する
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [180]
projectile distance override [40]
projectile uses contact position [1]
skill visual scale +% [56]
use scaled contact offset [1]
FragmentOfAngerMassBeam
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
2435から3653の物理ダメージを与える
スキルの範囲が100%増加する
基礎持続時間は0.26秒
物理ダメージの60%を火ダメージに変換する
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-50]
is area damage [1]
FragmentOfAngerMassBolt
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
3125から4688の物理ダメージを与える
スキルの範囲が75%減少する
物理ダメージの60%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
GAFragmentOfAngerDash
Triggerable, Attack
Base Damage: 3257–4886
クリティカル率: 5%
Attack Time: 2.325 秒
ダメージが50%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
GAFragmentOfAngerSlam
Triggerable, Attack
Base Damage: 3257–4886
クリティカル率: 5%
アタックダメージ: 262.5%
アタックダメージ: 262.5%
Attack Time: 2.325 秒
ヒットは常に敵を発火させる
アタックダメージが162.5%上昇する
物理ダメージの50%を火ダメージに変換する
アタックスピードが25%低下する
近接ストライク距離 +1.2m
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAFragmentOfAngerSwipeLeft
Triggerable, Attack
Base Damage: 3257–4886
クリティカル率: 5%
アタックダメージ: 75%
アタックダメージ: 75%
Attack Time: 2.325 秒
アタックダメージが25%低下する
物理ダメージの65%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerSwipeRight
Triggerable, Attack
Base Damage: 3257–4886
クリティカル率: 5%
アタックダメージ: 75%
アタックダメージ: 75%
Attack Time: 2.325 秒
アタックダメージが25%低下する
物理ダメージの65%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerChargeEnd
Triggerable, Attack
Base Damage: 3257–4886
クリティカル率: 5%
Attack Time: 2.325 秒
物理ダメージの65%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SOFragmentOfAngerSpawnShield
Triggerable, Spell
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
MMFragmentOfAngerNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1.5 秒
クールダウン時間: 10 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
追加の投射物を4個放つ
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [50]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerHolyBlastBeam
Triggerable, Spell
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
GTFragmentOfAngerHolyBlastBolt
Triggerable, Spell
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
MPWFragmentOfAngerComboShards
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
CGEFragmentOfAngerShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒4080.9の基礎火ダメージを与える
基礎持続時間は7.5秒
効果範囲が55%減少する
action attack or cast time uses animation length [1]
ground fire art variation [27]
TBFragmentOfAngerUltimate
Spell, Triggerable
キャストタイム: 1 秒
generic skill trigger skills with id [1]
GSFragmentOfAngerUltimate
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
4383から6575の火ダメージを与える
33%の確率で敵を発火させる
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
FragmentOfAngerExplosiveArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3257–4886
クリティカル率: 5%
アタックダメージ: 80%
Attack Time: 2.325 秒
アタックダメージが20%低下する
物理ダメージの50%を火ダメージに変換する
爆発は802から1203の追加火ダメージを持つ
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [181]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerExplosiveArrow
Triggerable, Spell
キャストタイム: 1 秒
クールダウン時間: 20 秒
SOFragmentOfAngerExplosiveArrow
Triggerable, Spell
キャストタイム: 1 秒
GAFragmentOfAngerExplosiveArrowDetonation
Triggerable, Attack
Base Damage: 3257–4886
クリティカル率: 5%
アタックダメージ: 170%
アタックダメージ: 170%
Attack Time: 2.325 秒
アタックダメージが70%上昇する
物理ダメージの65%を火ダメージに変換する
常に敵に焦げを付与する
action attack or cast time uses animation length [1]
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 3257–4886
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 2.325 秒
強力な一撃で敵を打ち倒す。
アタックダメージが25%低下する
ダメージが196.9%上昇する
物理ダメージの75%を火ダメージに変換する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfAnger"] = { name = "The Cardinal of Fear", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 2.325, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFireUnique", "CGEFragmentOfAngerShockedGround", "GSFragmentOfAngerUltimate", "GAFragmentOfAngerExplosiveArrowDetonation", "TBFragmentOfAngerUltimate", "SOFragmentOfAngerExplosiveArrow", "GTFragmentOfAngerExplosiveArrow", "GPFragmentOfAngerShieldShards", "EDSFragmentOfAngerSummonStatues", "EDSFragmentOfAngerHolyBlastBeam", "GSFragmentOfAngerShatterShieldBeam", "EAAFragmentOfAngerComboDash", "EASFragmentOfAngerUltimate", "MPWFragmentOfAngerDeceleratingProjectile", "FragmentOfAngerMassBeam", "FragmentOfAngerMassBolt", "GAFragmentOfAngerDash", "GAFragmentOfAngerSlam", "GAFragmentOfAngerSwipeLeft", "GAFragmentOfAngerSwipeRight", "GAFragmentOfAngerChargeEnd", "SOFragmentOfAngerSpawnShield", "MMFragmentOfAngerNetMortar", "GTFragmentOfAngerHolyBlastBeam", "GTFragmentOfAngerHolyBlastBolt", "MPWFragmentOfAngerComboShards", "FragmentOfAngerExplosiveArrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFragmentOfAngerShockedGround"] = { name = "CGEFragmentOfAngerShockedGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerUltimate"] = { name = "GSFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "base_chance_to_ignite_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerExplosiveArrowDetonation"] = { name = "GAFragmentOfAngerExplosiveArrowDetonation", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 100, baseMultiplier = 1.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBFragmentOfAngerUltimate"] = { name = "TBFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerExplosiveArrow"] = { name = "SOFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerExplosiveArrow"] = { name = "GTFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPFragmentOfAngerShieldShards"] = { name = "GPFragmentOfAngerShieldShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {70, 55, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerSummonStatues"] = { name = "EDSFragmentOfAngerSummonStatues", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerHolyBlastBeam"] = { name = "EDSFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerShatterShieldBeam"] = { name = "GSFragmentOfAngerShatterShieldBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFragmentOfAngerComboDash"] = { name = "EAAFragmentOfAngerComboDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, -25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfAngerUltimate"] = { name = "EASFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerDeceleratingProjectile"] = { name = "MPWFragmentOfAngerDeceleratingProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.166, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "projectile_distance_override", "monster_projectile_variation", "skill_visual_scale_+%", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBeam"] = { name = "FragmentOfAngerMassBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBolt"] = { name = "FragmentOfAngerMassBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "skill_range_+%", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerDash"] = { name = "GAFragmentOfAngerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSlam"] = { name = "GAFragmentOfAngerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_ignite", }, levels = { [1] = {0, 50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeLeft"] = { name = "GAFragmentOfAngerSwipeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeRight"] = { name = "GAFragmentOfAngerSwipeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerChargeEnd"] = { name = "GAFragmentOfAngerChargeEnd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerSpawnShield"] = { name = "SOFragmentOfAngerSpawnShield", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMFragmentOfAngerNetMortar"] = { name = "MMFragmentOfAngerNetMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBeam"] = { name = "GTFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBolt"] = { name = "GTFragmentOfAngerHolyBlastBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerComboShards"] = { name = "MPWFragmentOfAngerComboShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_projectiles", "monster_projectile_variation", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", "distribute_projectiles_over_contact_points", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerExplosiveArrow"] = { name = "FragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "explosive_arrow_explosion_minimum_added_fire_damage", "explosive_arrow_explosion_maximum_added_fire_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
畏怖の枢機卿





モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ノックバックを受けることがない
The Cardinal of Fear
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
ライフ
1400%
Energy Shield From Life
50%
アーマー
+100%
Ailment Threshold
380%
耐性




Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
2.325 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
FragmentOfAnger
Metadata
FragmentOfAngerSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
975,425
アーマー
57,580
回避力
4,739
エナジーシールド
42,889
Damage
851
スペルダメージ
1,270
命中
580
Attack Time
1.55775
経験値
112,805
Minion Life
211,578
Minion Energy Shield
9,303
Minion Damage
680
Ailment Threshold
333,595
Chill
1,055
Shock
1,055
Brittle
5,968
Scorch
1,055
Sap
2,914
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPFragmentOfAngerShieldShards
Attack, Triggerable
Base Damage: 1351–2027
クリティカル率: 5%
アタックダメージ: 160%
アタックダメージ: 160%
Attack Time: 2.325 秒
アタックダメージが60%上昇する
物理ダメージの70%を火ダメージに変換する
55%の確率で敵に焦げを付与する
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSFragmentOfAngerSummonStatues
Spell, Triggerable
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSFragmentOfAngerHolyBlastBeam
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
294.6から441.9の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの80%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
GSFragmentOfAngerShatterShieldBeam
Spell, Triggerable
キャストタイム: 1 秒
294.6から441.9の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの80%を火ダメージに変換する
33%の確率で敵に焦げを付与する
action attack or cast time uses animation length [1]
is area damage [1]
EAAFragmentOfAngerComboDash
Attack
Base Damage: 1351–2027
クリティカル率: 5%
Attack Time: 2.325 秒
クールダウン時間: 10 秒
アタックスピードが25%低下する
近接ストライク距離 +1.5m
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASFragmentOfAngerUltimate
Spell
キャストタイム: 5.666 秒
クールダウン時間: 18 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPWFragmentOfAngerDeceleratingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1351–2027
クリティカル率: 5%
Attack Time: 2.325 秒
クールダウン時間: 13 秒
投射物は全ての対象を貫通する
物理ダメージの75%を火ダメージに変換する
アタックスピードが71%低下する
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [180]
projectile distance override [40]
projectile uses contact position [1]
skill visual scale +% [56]
use scaled contact offset [1]
FragmentOfAngerMassBeam
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1093から1640の物理ダメージを与える
スキルの範囲が100%増加する
基礎持続時間は0.26秒
物理ダメージの60%を火ダメージに変換する
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-50]
is area damage [1]
FragmentOfAngerMassBolt
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1403から2105の物理ダメージを与える
スキルの範囲が75%減少する
物理ダメージの60%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
GAFragmentOfAngerDash
Triggerable, Attack
Base Damage: 1351–2027
クリティカル率: 5%
Attack Time: 2.325 秒
ダメージが50%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
GAFragmentOfAngerSlam
Triggerable, Attack
Base Damage: 1351–2027
クリティカル率: 5%
アタックダメージ: 262.5%
アタックダメージ: 262.5%
Attack Time: 2.325 秒
ヒットは常に敵を発火させる
アタックダメージが162.5%上昇する
物理ダメージの50%を火ダメージに変換する
アタックスピードが25%低下する
近接ストライク距離 +1.2m
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAFragmentOfAngerSwipeLeft
Triggerable, Attack
Base Damage: 1351–2027
クリティカル率: 5%
アタックダメージ: 75%
アタックダメージ: 75%
Attack Time: 2.325 秒
アタックダメージが25%低下する
物理ダメージの65%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerSwipeRight
Triggerable, Attack
Base Damage: 1351–2027
クリティカル率: 5%
アタックダメージ: 75%
アタックダメージ: 75%
Attack Time: 2.325 秒
アタックダメージが25%低下する
物理ダメージの65%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerChargeEnd
Triggerable, Attack
Base Damage: 1351–2027
クリティカル率: 5%
Attack Time: 2.325 秒
物理ダメージの65%を火ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SOFragmentOfAngerSpawnShield
Triggerable, Spell
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
MMFragmentOfAngerNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1.5 秒
クールダウン時間: 10 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
追加の投射物を4個放つ
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [50]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerHolyBlastBeam
Triggerable, Spell
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
GTFragmentOfAngerHolyBlastBolt
Triggerable, Spell
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
MPWFragmentOfAngerComboShards
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
CGEFragmentOfAngerShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒1645.6の基礎火ダメージを与える
基礎持続時間は7.5秒
効果範囲が55%減少する
action attack or cast time uses animation length [1]
ground fire art variation [27]
TBFragmentOfAngerUltimate
Spell, Triggerable
キャストタイム: 1 秒
generic skill trigger skills with id [1]
GSFragmentOfAngerUltimate
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1768から2651の火ダメージを与える
33%の確率で敵を発火させる
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
FragmentOfAngerExplosiveArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1351–2027
クリティカル率: 5%
アタックダメージ: 80%
Attack Time: 2.325 秒
アタックダメージが20%低下する
物理ダメージの50%を火ダメージに変換する
爆発は395.5から593.3の追加火ダメージを持つ
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [181]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerExplosiveArrow
Triggerable, Spell
キャストタイム: 1 秒
クールダウン時間: 20 秒
SOFragmentOfAngerExplosiveArrow
Triggerable, Spell
キャストタイム: 1 秒
GAFragmentOfAngerExplosiveArrowDetonation
Triggerable, Attack
Base Damage: 1351–2027
クリティカル率: 5%
アタックダメージ: 170%
アタックダメージ: 170%
Attack Time: 2.325 秒
アタックダメージが70%上昇する
物理ダメージの65%を火ダメージに変換する
常に敵に焦げを付与する
action attack or cast time uses animation length [1]
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1351–2027
クリティカル率: 5%
アタックダメージ: 75%
Attack Time: 2.325 秒
強力な一撃で敵を打ち倒す。
アタックダメージが25%低下する
ダメージが150.3%上昇する
物理ダメージの75%を火ダメージに変換する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfAngerSTANDALONE"] = { name = "The Cardinal of Fear", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 2.325, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFireUnique", "CGEFragmentOfAngerShockedGround", "GSFragmentOfAngerUltimate", "GAFragmentOfAngerExplosiveArrowDetonation", "TBFragmentOfAngerUltimate", "SOFragmentOfAngerExplosiveArrow", "GTFragmentOfAngerExplosiveArrow", "GPFragmentOfAngerShieldShards", "EDSFragmentOfAngerSummonStatues", "EDSFragmentOfAngerHolyBlastBeam", "GSFragmentOfAngerShatterShieldBeam", "EAAFragmentOfAngerComboDash", "EASFragmentOfAngerUltimate", "MPWFragmentOfAngerDeceleratingProjectile", "FragmentOfAngerMassBeam", "FragmentOfAngerMassBolt", "GAFragmentOfAngerDash", "GAFragmentOfAngerSlam", "GAFragmentOfAngerSwipeLeft", "GAFragmentOfAngerSwipeRight", "GAFragmentOfAngerChargeEnd", "SOFragmentOfAngerSpawnShield", "MMFragmentOfAngerNetMortar", "GTFragmentOfAngerHolyBlastBeam", "GTFragmentOfAngerHolyBlastBolt", "MPWFragmentOfAngerComboShards", "FragmentOfAngerExplosiveArrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFragmentOfAngerShockedGround"] = { name = "CGEFragmentOfAngerShockedGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerUltimate"] = { name = "GSFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "base_chance_to_ignite_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerExplosiveArrowDetonation"] = { name = "GAFragmentOfAngerExplosiveArrowDetonation", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 100, baseMultiplier = 1.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBFragmentOfAngerUltimate"] = { name = "TBFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerExplosiveArrow"] = { name = "SOFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerExplosiveArrow"] = { name = "GTFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPFragmentOfAngerShieldShards"] = { name = "GPFragmentOfAngerShieldShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {70, 55, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerSummonStatues"] = { name = "EDSFragmentOfAngerSummonStatues", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerHolyBlastBeam"] = { name = "EDSFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerShatterShieldBeam"] = { name = "GSFragmentOfAngerShatterShieldBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFragmentOfAngerComboDash"] = { name = "EAAFragmentOfAngerComboDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, -25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfAngerUltimate"] = { name = "EASFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerDeceleratingProjectile"] = { name = "MPWFragmentOfAngerDeceleratingProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.166, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "projectile_distance_override", "monster_projectile_variation", "skill_visual_scale_+%", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBeam"] = { name = "FragmentOfAngerMassBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBolt"] = { name = "FragmentOfAngerMassBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "skill_range_+%", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerDash"] = { name = "GAFragmentOfAngerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSlam"] = { name = "GAFragmentOfAngerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_ignite", }, levels = { [1] = {0, 50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeLeft"] = { name = "GAFragmentOfAngerSwipeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeRight"] = { name = "GAFragmentOfAngerSwipeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerChargeEnd"] = { name = "GAFragmentOfAngerChargeEnd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerSpawnShield"] = { name = "SOFragmentOfAngerSpawnShield", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMFragmentOfAngerNetMortar"] = { name = "MMFragmentOfAngerNetMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBeam"] = { name = "GTFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBolt"] = { name = "GTFragmentOfAngerHolyBlastBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerComboShards"] = { name = "MPWFragmentOfAngerComboShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_projectiles", "monster_projectile_variation", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", "distribute_projectiles_over_contact_points", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerExplosiveArrow"] = { name = "FragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "explosive_arrow_explosion_minimum_added_fire_damage", "explosive_arrow_explosion_maximum_added_fire_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
畏怖の枢機卿 Text Audio /14
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.