El Cardenal del miedo





Velocidad de lanzamiento de hechizos aumentada un 35%
Vida máxima aumentada un (12–16)%
+25% a la resistencia al caos de los monstruos
+40% a las resistencias elementales de los monstruos
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Recuperas resolución aumentada un (6–9)%
Vida máxima aumentada un (12–16)%
+25% a la resistencia al caos de los monstruos
+40% a las resistencias elementales de los monstruos
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Recuperas resolución aumentada un (6–9)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
The Cardinal of Fear
Spectre | N |
---|---|
Area | Mapa de las Cámaras de impureza |
Tags | bludgeoning_weapon, Lanzador de hechizos, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Vida
1400%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
380%
Resistencia




Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 20
Attack Time
2.325 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
FragmentOfAnger
Metadata
FragmentOfAnger
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
224,117
Armadura
184,954
Evasión
7,860
Escudo de energía
107,233
Damage
1,801
Daño de hechizos
1,801
Precisión
1,036
Attack Time
2.325
Experiencia
26,264
Minion Life
42,705
Minion Energy Shield
20,433
Minion Damage
1,521
Ailment Threshold
121,663
Chill
385
Shock
385
Brittle
2,176
Scorch
385
Sap
1,063
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPFragmentOfAngerShieldShards
Attack, Triggerable
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Daño de ataque: 160%
Daño de ataque: 160%
Attack Time: 2.325 seg
Inflige un 60% más de daño de ataque
El 70% del daño físico se convierte en daño de fuego
55% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSFragmentOfAngerSummonStatues
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSFragmentOfAngerHolyBlastBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 730.6 a 1096 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 80% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
GSFragmentOfAngerShatterShieldBeam
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 730.6 a 1096 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 80% del daño físico se convierte en daño de fuego
33% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
EAAFragmentOfAngerComboDash
Attack
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Tiempo de recarga: 10 seg
25% menos velocidad de ataque
+1.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASFragmentOfAngerUltimate
Spell
Tiempo de lanzamiento: 5.666 seg
Tiempo de recarga: 18 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPWFragmentOfAngerDeceleratingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Tiempo de recarga: 13 seg
Los proyectiles perforan a todos los objetivos
El 75% del daño físico se convierte en daño de fuego
71% menos velocidad de ataque
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [180]
projectile distance override [40]
projectile uses contact position [1]
skill visual scale +% [56]
use scaled contact offset [1]
FragmentOfAngerMassBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 2435 a 3653 de daño físico
Alcance de las habilidades aumentado un 100%
La duración base es de 0.26 segundos
El 60% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-50]
is area damage [1]
FragmentOfAngerMassBolt
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 3125 a 4688 de daño físico
Alcance de las habilidades reducido un 75%
El 60% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
GAFragmentOfAngerDash
Triggerable, Attack
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Inflige un 50% más de daño
action attack or cast time uses animation length [1]
is area damage [1]
GAFragmentOfAngerSlam
Triggerable, Attack
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Daño de ataque: 262.5%
Daño de ataque: 262.5%
Attack Time: 2.325 seg
Tus golpes siempre queman
Inflige un 162.5% más de daño de ataque
El 50% del daño físico se convierte en daño de fuego
25% menos velocidad de ataque
+1.2 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAFragmentOfAngerSwipeLeft
Triggerable, Attack
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 2.325 seg
Inflige un 25% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerSwipeRight
Triggerable, Attack
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 2.325 seg
Inflige un 25% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerChargeEnd
Triggerable, Attack
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SOFragmentOfAngerSpawnShield
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MMFragmentOfAngerNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Dispara 4 proyectiles adicionales
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [50]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerHolyBlastBeam
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GTFragmentOfAngerHolyBlastBolt
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MPWFragmentOfAngerComboShards
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
CGEFragmentOfAngerShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 4080.9 de daño de fuego base por segundo
La duración base es de 7.5 segundos
Área de efecto reducida un 55%
action attack or cast time uses animation length [1]
ground fire art variation [27]
TBFragmentOfAngerUltimate
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
generic skill trigger skills with id [1]
GSFragmentOfAngerUltimate
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 4383 a 6575 de daño de fuego
33% de probabilidad de quemar a los enemigos
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
FragmentOfAngerExplosiveArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Daño de ataque: 80%
Attack Time: 2.325 seg
Inflige un 20% menos de daño de ataque
El 50% del daño físico se convierte en daño de fuego
La explosión tendrá de 802 a 1203 de daño de fuego agregado
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [181]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
SOFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GAFragmentOfAngerExplosiveArrowDetonation
Triggerable, Attack
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Daño de ataque: 170%
Daño de ataque: 170%
Attack Time: 2.325 seg
Inflige un 70% más de daño de ataque
El 65% del daño físico se convierte en daño de fuego
Siempre calcina a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 3257–4886
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 2.325 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 25% menos de daño de ataque
Inflige un 196.9% más de daño
El 75% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfAnger"] = { name = "The Cardinal of Fear", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 2.325, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFireUnique", "CGEFragmentOfAngerShockedGround", "GSFragmentOfAngerUltimate", "GAFragmentOfAngerExplosiveArrowDetonation", "TBFragmentOfAngerUltimate", "SOFragmentOfAngerExplosiveArrow", "GTFragmentOfAngerExplosiveArrow", "GPFragmentOfAngerShieldShards", "EDSFragmentOfAngerSummonStatues", "EDSFragmentOfAngerHolyBlastBeam", "GSFragmentOfAngerShatterShieldBeam", "EAAFragmentOfAngerComboDash", "EASFragmentOfAngerUltimate", "MPWFragmentOfAngerDeceleratingProjectile", "FragmentOfAngerMassBeam", "FragmentOfAngerMassBolt", "GAFragmentOfAngerDash", "GAFragmentOfAngerSlam", "GAFragmentOfAngerSwipeLeft", "GAFragmentOfAngerSwipeRight", "GAFragmentOfAngerChargeEnd", "SOFragmentOfAngerSpawnShield", "MMFragmentOfAngerNetMortar", "GTFragmentOfAngerHolyBlastBeam", "GTFragmentOfAngerHolyBlastBolt", "MPWFragmentOfAngerComboShards", "FragmentOfAngerExplosiveArrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFragmentOfAngerShockedGround"] = { name = "CGEFragmentOfAngerShockedGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerUltimate"] = { name = "GSFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "base_chance_to_ignite_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerExplosiveArrowDetonation"] = { name = "GAFragmentOfAngerExplosiveArrowDetonation", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 100, baseMultiplier = 1.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBFragmentOfAngerUltimate"] = { name = "TBFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerExplosiveArrow"] = { name = "SOFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerExplosiveArrow"] = { name = "GTFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPFragmentOfAngerShieldShards"] = { name = "GPFragmentOfAngerShieldShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {70, 55, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerSummonStatues"] = { name = "EDSFragmentOfAngerSummonStatues", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerHolyBlastBeam"] = { name = "EDSFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerShatterShieldBeam"] = { name = "GSFragmentOfAngerShatterShieldBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFragmentOfAngerComboDash"] = { name = "EAAFragmentOfAngerComboDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, -25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfAngerUltimate"] = { name = "EASFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerDeceleratingProjectile"] = { name = "MPWFragmentOfAngerDeceleratingProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.166, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "projectile_distance_override", "monster_projectile_variation", "skill_visual_scale_+%", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBeam"] = { name = "FragmentOfAngerMassBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBolt"] = { name = "FragmentOfAngerMassBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "skill_range_+%", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerDash"] = { name = "GAFragmentOfAngerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSlam"] = { name = "GAFragmentOfAngerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_ignite", }, levels = { [1] = {0, 50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeLeft"] = { name = "GAFragmentOfAngerSwipeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeRight"] = { name = "GAFragmentOfAngerSwipeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerChargeEnd"] = { name = "GAFragmentOfAngerChargeEnd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerSpawnShield"] = { name = "SOFragmentOfAngerSpawnShield", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMFragmentOfAngerNetMortar"] = { name = "MMFragmentOfAngerNetMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBeam"] = { name = "GTFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBolt"] = { name = "GTFragmentOfAngerHolyBlastBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerComboShards"] = { name = "MPWFragmentOfAngerComboShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_projectiles", "monster_projectile_variation", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", "distribute_projectiles_over_contact_points", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerExplosiveArrow"] = { name = "FragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "explosive_arrow_explosion_minimum_added_fire_damage", "explosive_arrow_explosion_maximum_added_fire_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recuperas resolución aumentada un (6–9)%
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El Cardenal del miedo





Velocidad de lanzamiento de hechizos aumentada un 35%
Vida máxima aumentada un (12–16)%
+25% a la resistencia al caos de los monstruos
+40% a las resistencias elementales de los monstruos
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Recuperas resolución aumentada un (6–9)%
Vida máxima aumentada un (12–16)%
+25% a la resistencia al caos de los monstruos
+40% a las resistencias elementales de los monstruos
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Recuperas resolución aumentada un (6–9)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
The Cardinal of Fear
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Vida
1400%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
380%
Resistencia




Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 20
Attack Time
2.325 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
FragmentOfAnger
Metadata
FragmentOfAngerSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
45,033
Armadura
57,580
Evasión
4,739
Escudo de energía
42,889
Damage
747
Daño de hechizos
747
Precisión
580
Attack Time
2.325
Experiencia
20,510
Minion Life
9,768
Minion Energy Shield
9,303
Minion Damage
597
Ailment Threshold
24,447
Chill
77
Shock
77
Brittle
437
Scorch
77
Sap
214
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPFragmentOfAngerShieldShards
Attack, Triggerable
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 160%
Daño de ataque: 160%
Attack Time: 2.325 seg
Inflige un 60% más de daño de ataque
El 70% del daño físico se convierte en daño de fuego
55% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSFragmentOfAngerSummonStatues
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSFragmentOfAngerHolyBlastBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 294.6 a 441.9 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 80% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
GSFragmentOfAngerShatterShieldBeam
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 294.6 a 441.9 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 80% del daño físico se convierte en daño de fuego
33% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
EAAFragmentOfAngerComboDash
Attack
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Tiempo de recarga: 10 seg
25% menos velocidad de ataque
+1.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASFragmentOfAngerUltimate
Spell
Tiempo de lanzamiento: 5.666 seg
Tiempo de recarga: 18 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPWFragmentOfAngerDeceleratingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Tiempo de recarga: 13 seg
Los proyectiles perforan a todos los objetivos
El 75% del daño físico se convierte en daño de fuego
71% menos velocidad de ataque
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [180]
projectile distance override [40]
projectile uses contact position [1]
skill visual scale +% [56]
use scaled contact offset [1]
FragmentOfAngerMassBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1093 a 1640 de daño físico
Alcance de las habilidades aumentado un 100%
La duración base es de 0.26 segundos
El 60% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-50]
is area damage [1]
FragmentOfAngerMassBolt
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1403 a 2105 de daño físico
Alcance de las habilidades reducido un 75%
El 60% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
GAFragmentOfAngerDash
Triggerable, Attack
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
Inflige un 50% más de daño
action attack or cast time uses animation length [1]
is area damage [1]
GAFragmentOfAngerSlam
Triggerable, Attack
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 262.5%
Daño de ataque: 262.5%
Attack Time: 2.325 seg
Tus golpes siempre queman
Inflige un 162.5% más de daño de ataque
El 50% del daño físico se convierte en daño de fuego
25% menos velocidad de ataque
+1.2 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAFragmentOfAngerSwipeLeft
Triggerable, Attack
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 2.325 seg
Inflige un 25% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerSwipeRight
Triggerable, Attack
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Daño de ataque: 75%
Attack Time: 2.325 seg
Inflige un 25% menos de daño de ataque
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerChargeEnd
Triggerable, Attack
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Attack Time: 2.325 seg
El 65% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SOFragmentOfAngerSpawnShield
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MMFragmentOfAngerNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Dispara 4 proyectiles adicionales
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [50]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerHolyBlastBeam
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GTFragmentOfAngerHolyBlastBolt
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MPWFragmentOfAngerComboShards
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
CGEFragmentOfAngerShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 1645.6 de daño de fuego base por segundo
La duración base es de 7.5 segundos
Área de efecto reducida un 55%
action attack or cast time uses animation length [1]
ground fire art variation [27]
TBFragmentOfAngerUltimate
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
generic skill trigger skills with id [1]
GSFragmentOfAngerUltimate
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1768 a 2651 de daño de fuego
33% de probabilidad de quemar a los enemigos
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
FragmentOfAngerExplosiveArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 80%
Attack Time: 2.325 seg
Inflige un 20% menos de daño de ataque
El 50% del daño físico se convierte en daño de fuego
La explosión tendrá de 395.5 a 593.3 de daño de fuego agregado
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [181]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
SOFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GAFragmentOfAngerExplosiveArrowDetonation
Triggerable, Attack
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 170%
Daño de ataque: 170%
Attack Time: 2.325 seg
Inflige un 70% más de daño de ataque
El 65% del daño físico se convierte en daño de fuego
Siempre calcina a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 2.325 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 25% menos de daño de ataque
Inflige un 150.3% más de daño
El 75% del daño físico se convierte en daño de fuego
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfAngerSTANDALONE"] = { name = "The Cardinal of Fear", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 2.325, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFireUnique", "CGEFragmentOfAngerShockedGround", "GSFragmentOfAngerUltimate", "GAFragmentOfAngerExplosiveArrowDetonation", "TBFragmentOfAngerUltimate", "SOFragmentOfAngerExplosiveArrow", "GTFragmentOfAngerExplosiveArrow", "GPFragmentOfAngerShieldShards", "EDSFragmentOfAngerSummonStatues", "EDSFragmentOfAngerHolyBlastBeam", "GSFragmentOfAngerShatterShieldBeam", "EAAFragmentOfAngerComboDash", "EASFragmentOfAngerUltimate", "MPWFragmentOfAngerDeceleratingProjectile", "FragmentOfAngerMassBeam", "FragmentOfAngerMassBolt", "GAFragmentOfAngerDash", "GAFragmentOfAngerSlam", "GAFragmentOfAngerSwipeLeft", "GAFragmentOfAngerSwipeRight", "GAFragmentOfAngerChargeEnd", "SOFragmentOfAngerSpawnShield", "MMFragmentOfAngerNetMortar", "GTFragmentOfAngerHolyBlastBeam", "GTFragmentOfAngerHolyBlastBolt", "MPWFragmentOfAngerComboShards", "FragmentOfAngerExplosiveArrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFragmentOfAngerShockedGround"] = { name = "CGEFragmentOfAngerShockedGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerUltimate"] = { name = "GSFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "base_chance_to_ignite_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerExplosiveArrowDetonation"] = { name = "GAFragmentOfAngerExplosiveArrowDetonation", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 100, baseMultiplier = 1.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBFragmentOfAngerUltimate"] = { name = "TBFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerExplosiveArrow"] = { name = "SOFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerExplosiveArrow"] = { name = "GTFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPFragmentOfAngerShieldShards"] = { name = "GPFragmentOfAngerShieldShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {70, 55, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerSummonStatues"] = { name = "EDSFragmentOfAngerSummonStatues", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerHolyBlastBeam"] = { name = "EDSFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerShatterShieldBeam"] = { name = "GSFragmentOfAngerShatterShieldBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFragmentOfAngerComboDash"] = { name = "EAAFragmentOfAngerComboDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, -25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfAngerUltimate"] = { name = "EASFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerDeceleratingProjectile"] = { name = "MPWFragmentOfAngerDeceleratingProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.166, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "projectile_distance_override", "monster_projectile_variation", "skill_visual_scale_+%", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBeam"] = { name = "FragmentOfAngerMassBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBolt"] = { name = "FragmentOfAngerMassBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "skill_range_+%", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerDash"] = { name = "GAFragmentOfAngerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSlam"] = { name = "GAFragmentOfAngerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_ignite", }, levels = { [1] = {0, 50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeLeft"] = { name = "GAFragmentOfAngerSwipeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeRight"] = { name = "GAFragmentOfAngerSwipeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerChargeEnd"] = { name = "GAFragmentOfAngerChargeEnd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerSpawnShield"] = { name = "SOFragmentOfAngerSpawnShield", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMFragmentOfAngerNetMortar"] = { name = "MMFragmentOfAngerNetMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBeam"] = { name = "GTFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBolt"] = { name = "GTFragmentOfAngerHolyBlastBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerComboShards"] = { name = "MPWFragmentOfAngerComboShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_projectiles", "monster_projectile_variation", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", "distribute_projectiles_over_contact_points", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerExplosiveArrow"] = { name = "FragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "explosive_arrow_explosion_minimum_added_fire_damage", "explosive_arrow_explosion_maximum_added_fire_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recuperas resolución aumentada un (6–9)%
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El Cardenal del miedo Text Audio /14
Nombre |
---|
My time... at last... — FragmentOfAngerVox_Death |
Repent, and you may yet rescue yourselves... — FragmentOfAngerVox_Emerge_Random |
Rejoice! — FragmentOfAngerVox_Emerge_2 |
The sky burns! — FragmentOfAngerVox_Emerge_3 |
This is your day of judgement! — FragmentOfAngerVox_Emerge_4 |
Impure filth! — FragmentOfAngerVox_Impure_Random |
Impure filth! — FragmentOfAngerVox_Impure_2 |
Repent! — FragmentOfAngerVox_Repent_Random |
Repent! — FragmentOfAngerVox_Repent_2 |
Sinners, all of you! — FragmentOfAngerVox_Sinners_Random |
Sinners, all of you! — FragmentOfAngerVox_Sinners_2 |
You have sinned! — FragmentOfAngerVox_Net_Random |
Recieve justice! — FragmentOfAngerVox_Net_2 |
God tests me! — FragmentOfAngerVox_Net_3 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.