O Cardeal do Medo





Velocidade de Conjuração aumentada em 35%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
The Cardinal of Fear
Spectre | N |
---|---|
Area | Mapa: Câmaras da Impureza |
Tags | bludgeoning_weapon, Conjurador, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Vida
1400%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
380%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 20
Attack Time
2.325 Second
Damage Spread
±20%
Experiência
200%
Model Size
140%
Type
FragmentOfAnger
Metadata
FragmentOfAnger
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
224,117
Armadura
184,954
Evasão
7,860
Escudo de Energia
107,233
Damage
1,801
Dano Mágico
1,801
Precisão
1,036
Attack Time
2.325
Experiência
26,264
Minion Life
42,705
Minion Energy Shield
20,433
Minion Damage
1,521
Ailment Threshold
121,663
Chill
385
Shock
385
Brittle
2,176
Scorch
385
Sap
1,063
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPFragmentOfAngerShieldShards
Attack, Triggerable
Base Damage: 3257–4886
Chance de Crítico: 5%
Dano de Ataque: 160%
Dano de Ataque: 160%
Attack Time: 2.325 seg
Causa 60% mais Dano de Ataque
70% do Dano Físico Convertido para Dano de Fogo
55% de chance de Causticar Inimigos
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSFragmentOfAngerSummonStatues
Spell, Triggerable
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSFragmentOfAngerHolyBlastBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 730.6 a 1096 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
80% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GSFragmentOfAngerShatterShieldBeam
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 730.6 a 1096 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
80% do Dano Físico Convertido para Dano de Fogo
33% de chance de Causticar Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
EAAFragmentOfAngerComboDash
Attack
Base Damage: 3257–4886
Chance de Crítico: 5%
Attack Time: 2.325 seg
Recarga: 10 seg
25% menos Velocidade de Ataque
+1.5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASFragmentOfAngerUltimate
Spell
Tempo de Conjuração: 5.666 seg
Recarga: 18 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPWFragmentOfAngerDeceleratingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3257–4886
Chance de Crítico: 5%
Attack Time: 2.325 seg
Recarga: 13 seg
Projéteis Perfuram todos Alvos
75% do Dano Físico Convertido para Dano de Fogo
71% menos Velocidade de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [180]
projectile distance override [40]
projectile uses contact position [1]
skill visual scale +% [56]
use scaled contact offset [1]
FragmentOfAngerMassBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 2435 a 3653 de Dano Físico
Alcance da Habilidade aumentado em 100%
Duração base é de 0.26 segundos
60% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-50]
is area damage [1]
FragmentOfAngerMassBolt
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 3125 a 4688 de Dano Físico
Alcance da Habilidade reduzido em 75%
60% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
GAFragmentOfAngerDash
Triggerable, Attack
Base Damage: 3257–4886
Chance de Crítico: 5%
Attack Time: 2.325 seg
Causa 50% mais Dano
action attack or cast time uses animation length [1]
is area damage [1]
GAFragmentOfAngerSlam
Triggerable, Attack
Base Damage: 3257–4886
Chance de Crítico: 5%
Dano de Ataque: 262.5%
Dano de Ataque: 262.5%
Attack Time: 2.325 seg
Seus Acertos empre Incendeiam
Causa 162.5% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
25% menos Velocidade de Ataque
+1.2 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAFragmentOfAngerSwipeLeft
Triggerable, Attack
Base Damage: 3257–4886
Chance de Crítico: 5%
Dano de Ataque: 75%
Dano de Ataque: 75%
Attack Time: 2.325 seg
Causa 25% menos Dano de Ataque
65% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerSwipeRight
Triggerable, Attack
Base Damage: 3257–4886
Chance de Crítico: 5%
Dano de Ataque: 75%
Dano de Ataque: 75%
Attack Time: 2.325 seg
Causa 25% menos Dano de Ataque
65% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerChargeEnd
Triggerable, Attack
Base Damage: 3257–4886
Chance de Crítico: 5%
Attack Time: 2.325 seg
65% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SOFragmentOfAngerSpawnShield
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
MMFragmentOfAngerNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.5 seg
Recarga: 10 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Dispara 4 Projéteis adicionais
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [50]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerHolyBlastBeam
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GTFragmentOfAngerHolyBlastBolt
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
MPWFragmentOfAngerComboShards
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
CGEFragmentOfAngerShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 4080.9 de Dano de Fogo Base por segundo
Duração base é de 7.5 segundos
Área de Efeito reduzida em 55%
action attack or cast time uses animation length [1]
ground fire art variation [27]
TBFragmentOfAngerUltimate
Spell, Triggerable
Tempo de Conjuração: 1 seg
generic skill trigger skills with id [1]
GSFragmentOfAngerUltimate
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 4383 a 6575 de Dano de Fogo
33% de chance de Incendiar inimigos
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
FragmentOfAngerExplosiveArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3257–4886
Chance de Crítico: 5%
Dano de Ataque: 80%
Attack Time: 2.325 seg
Causa 20% menos Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
Explosões terão 802 a 1203 de Dano de Fogo adicional
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [181]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tempo de Conjuração: 1 seg
Recarga: 20 seg
SOFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tempo de Conjuração: 1 seg
GAFragmentOfAngerExplosiveArrowDetonation
Triggerable, Attack
Base Damage: 3257–4886
Chance de Crítico: 5%
Dano de Ataque: 170%
Dano de Ataque: 170%
Attack Time: 2.325 seg
Causa 70% mais Dano de Ataque
65% do Dano Físico Convertido para Dano de Fogo
Sempre Caustica Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 3257–4886
Chance de Crítico: 5%
Dano de Ataque: 75%
Attack Time: 2.325 seg
Abate seus inimigos com um golpe poderoso.
Causa 25% menos Dano de Ataque
Causa 196.9% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfAnger"] = { name = "The Cardinal of Fear", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 2.325, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFireUnique", "CGEFragmentOfAngerShockedGround", "GSFragmentOfAngerUltimate", "GAFragmentOfAngerExplosiveArrowDetonation", "TBFragmentOfAngerUltimate", "SOFragmentOfAngerExplosiveArrow", "GTFragmentOfAngerExplosiveArrow", "GPFragmentOfAngerShieldShards", "EDSFragmentOfAngerSummonStatues", "EDSFragmentOfAngerHolyBlastBeam", "GSFragmentOfAngerShatterShieldBeam", "EAAFragmentOfAngerComboDash", "EASFragmentOfAngerUltimate", "MPWFragmentOfAngerDeceleratingProjectile", "FragmentOfAngerMassBeam", "FragmentOfAngerMassBolt", "GAFragmentOfAngerDash", "GAFragmentOfAngerSlam", "GAFragmentOfAngerSwipeLeft", "GAFragmentOfAngerSwipeRight", "GAFragmentOfAngerChargeEnd", "SOFragmentOfAngerSpawnShield", "MMFragmentOfAngerNetMortar", "GTFragmentOfAngerHolyBlastBeam", "GTFragmentOfAngerHolyBlastBolt", "MPWFragmentOfAngerComboShards", "FragmentOfAngerExplosiveArrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFragmentOfAngerShockedGround"] = { name = "CGEFragmentOfAngerShockedGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerUltimate"] = { name = "GSFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "base_chance_to_ignite_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerExplosiveArrowDetonation"] = { name = "GAFragmentOfAngerExplosiveArrowDetonation", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 100, baseMultiplier = 1.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBFragmentOfAngerUltimate"] = { name = "TBFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerExplosiveArrow"] = { name = "SOFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerExplosiveArrow"] = { name = "GTFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPFragmentOfAngerShieldShards"] = { name = "GPFragmentOfAngerShieldShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {70, 55, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerSummonStatues"] = { name = "EDSFragmentOfAngerSummonStatues", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerHolyBlastBeam"] = { name = "EDSFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerShatterShieldBeam"] = { name = "GSFragmentOfAngerShatterShieldBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFragmentOfAngerComboDash"] = { name = "EAAFragmentOfAngerComboDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, -25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfAngerUltimate"] = { name = "EASFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerDeceleratingProjectile"] = { name = "MPWFragmentOfAngerDeceleratingProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.166, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "projectile_distance_override", "monster_projectile_variation", "skill_visual_scale_+%", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBeam"] = { name = "FragmentOfAngerMassBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBolt"] = { name = "FragmentOfAngerMassBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "skill_range_+%", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerDash"] = { name = "GAFragmentOfAngerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSlam"] = { name = "GAFragmentOfAngerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_ignite", }, levels = { [1] = {0, 50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeLeft"] = { name = "GAFragmentOfAngerSwipeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeRight"] = { name = "GAFragmentOfAngerSwipeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerChargeEnd"] = { name = "GAFragmentOfAngerChargeEnd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerSpawnShield"] = { name = "SOFragmentOfAngerSpawnShield", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMFragmentOfAngerNetMortar"] = { name = "MMFragmentOfAngerNetMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBeam"] = { name = "GTFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBolt"] = { name = "GTFragmentOfAngerHolyBlastBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerComboShards"] = { name = "MPWFragmentOfAngerComboShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_projectiles", "monster_projectile_variation", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", "distribute_projectiles_over_contact_points", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerExplosiveArrow"] = { name = "FragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "explosive_arrow_explosion_minimum_added_fire_damage", "explosive_arrow_explosion_maximum_added_fire_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Determinação Recuperada aumentada em (6–9)%
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
O Cardeal do Medo





Velocidade de Conjuração aumentada em 35%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
The Cardinal of Fear
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Conjurador, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Vida
1400%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
380%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 20
Attack Time
2.325 Second
Damage Spread
±20%
Experiência
200%
Model Size
140%
Type
FragmentOfAnger
Metadata
FragmentOfAngerSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
45,033
Armadura
57,580
Evasão
4,739
Escudo de Energia
42,889
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
2.325
Experiência
20,510
Minion Life
9,768
Minion Energy Shield
9,303
Minion Damage
597
Ailment Threshold
24,447
Chill
77
Shock
77
Brittle
437
Scorch
77
Sap
214
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPFragmentOfAngerShieldShards
Attack, Triggerable
Base Damage: 1351–2027
Chance de Crítico: 5%
Dano de Ataque: 160%
Dano de Ataque: 160%
Attack Time: 2.325 seg
Causa 60% mais Dano de Ataque
70% do Dano Físico Convertido para Dano de Fogo
55% de chance de Causticar Inimigos
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
EDSFragmentOfAngerSummonStatues
Spell, Triggerable
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSFragmentOfAngerHolyBlastBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 294.6 a 441.9 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
80% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GSFragmentOfAngerShatterShieldBeam
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 294.6 a 441.9 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
80% do Dano Físico Convertido para Dano de Fogo
33% de chance de Causticar Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
EAAFragmentOfAngerComboDash
Attack
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 2.325 seg
Recarga: 10 seg
25% menos Velocidade de Ataque
+1.5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASFragmentOfAngerUltimate
Spell
Tempo de Conjuração: 5.666 seg
Recarga: 18 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPWFragmentOfAngerDeceleratingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 2.325 seg
Recarga: 13 seg
Projéteis Perfuram todos Alvos
75% do Dano Físico Convertido para Dano de Fogo
71% menos Velocidade de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [180]
projectile distance override [40]
projectile uses contact position [1]
skill visual scale +% [56]
use scaled contact offset [1]
FragmentOfAngerMassBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1093 a 1640 de Dano Físico
Alcance da Habilidade aumentado em 100%
Duração base é de 0.26 segundos
60% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-50]
is area damage [1]
FragmentOfAngerMassBolt
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1403 a 2105 de Dano Físico
Alcance da Habilidade reduzido em 75%
60% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
GAFragmentOfAngerDash
Triggerable, Attack
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 2.325 seg
Causa 50% mais Dano
action attack or cast time uses animation length [1]
is area damage [1]
GAFragmentOfAngerSlam
Triggerable, Attack
Base Damage: 1351–2027
Chance de Crítico: 5%
Dano de Ataque: 262.5%
Dano de Ataque: 262.5%
Attack Time: 2.325 seg
Seus Acertos empre Incendeiam
Causa 162.5% mais Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
25% menos Velocidade de Ataque
+1.2 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAFragmentOfAngerSwipeLeft
Triggerable, Attack
Base Damage: 1351–2027
Chance de Crítico: 5%
Dano de Ataque: 75%
Dano de Ataque: 75%
Attack Time: 2.325 seg
Causa 25% menos Dano de Ataque
65% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerSwipeRight
Triggerable, Attack
Base Damage: 1351–2027
Chance de Crítico: 5%
Dano de Ataque: 75%
Dano de Ataque: 75%
Attack Time: 2.325 seg
Causa 25% menos Dano de Ataque
65% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GAFragmentOfAngerChargeEnd
Triggerable, Attack
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 2.325 seg
65% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SOFragmentOfAngerSpawnShield
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
MMFragmentOfAngerNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.5 seg
Recarga: 10 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Dispara 4 Projéteis adicionais
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [50]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerHolyBlastBeam
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GTFragmentOfAngerHolyBlastBolt
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
MPWFragmentOfAngerComboShards
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
CGEFragmentOfAngerShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 1645.6 de Dano de Fogo Base por segundo
Duração base é de 7.5 segundos
Área de Efeito reduzida em 55%
action attack or cast time uses animation length [1]
ground fire art variation [27]
TBFragmentOfAngerUltimate
Spell, Triggerable
Tempo de Conjuração: 1 seg
generic skill trigger skills with id [1]
GSFragmentOfAngerUltimate
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1768 a 2651 de Dano de Fogo
33% de chance de Incendiar inimigos
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
FragmentOfAngerExplosiveArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1351–2027
Chance de Crítico: 5%
Dano de Ataque: 80%
Attack Time: 2.325 seg
Causa 20% menos Dano de Ataque
50% do Dano Físico Convertido para Dano de Fogo
Explosões terão 395.5 a 593.3 de Dano de Fogo adicional
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [181]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tempo de Conjuração: 1 seg
Recarga: 20 seg
SOFragmentOfAngerExplosiveArrow
Triggerable, Spell
Tempo de Conjuração: 1 seg
GAFragmentOfAngerExplosiveArrowDetonation
Triggerable, Attack
Base Damage: 1351–2027
Chance de Crítico: 5%
Dano de Ataque: 170%
Dano de Ataque: 170%
Attack Time: 2.325 seg
Causa 70% mais Dano de Ataque
65% do Dano Físico Convertido para Dano de Fogo
Sempre Caustica Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1351–2027
Chance de Crítico: 5%
Dano de Ataque: 75%
Attack Time: 2.325 seg
Abate seus inimigos com um golpe poderoso.
Causa 25% menos Dano de Ataque
Causa 150.3% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfAngerSTANDALONE"] = { name = "The Cardinal of Fear", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 2.325, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFireUnique", "CGEFragmentOfAngerShockedGround", "GSFragmentOfAngerUltimate", "GAFragmentOfAngerExplosiveArrowDetonation", "TBFragmentOfAngerUltimate", "SOFragmentOfAngerExplosiveArrow", "GTFragmentOfAngerExplosiveArrow", "GPFragmentOfAngerShieldShards", "EDSFragmentOfAngerSummonStatues", "EDSFragmentOfAngerHolyBlastBeam", "GSFragmentOfAngerShatterShieldBeam", "EAAFragmentOfAngerComboDash", "EASFragmentOfAngerUltimate", "MPWFragmentOfAngerDeceleratingProjectile", "FragmentOfAngerMassBeam", "FragmentOfAngerMassBolt", "GAFragmentOfAngerDash", "GAFragmentOfAngerSlam", "GAFragmentOfAngerSwipeLeft", "GAFragmentOfAngerSwipeRight", "GAFragmentOfAngerChargeEnd", "SOFragmentOfAngerSpawnShield", "MMFragmentOfAngerNetMortar", "GTFragmentOfAngerHolyBlastBeam", "GTFragmentOfAngerHolyBlastBolt", "MPWFragmentOfAngerComboShards", "FragmentOfAngerExplosiveArrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFragmentOfAngerShockedGround"] = { name = "CGEFragmentOfAngerShockedGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2.75, 27, 7500, -55, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerUltimate"] = { name = "GSFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "base_chance_to_ignite_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerExplosiveArrowDetonation"] = { name = "GAFragmentOfAngerExplosiveArrowDetonation", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 100, baseMultiplier = 1.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBFragmentOfAngerUltimate"] = { name = "TBFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerExplosiveArrow"] = { name = "SOFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerExplosiveArrow"] = { name = "GTFragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPFragmentOfAngerShieldShards"] = { name = "GPFragmentOfAngerShieldShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {70, 55, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerSummonStatues"] = { name = "EDSFragmentOfAngerSummonStatues", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSFragmentOfAngerHolyBlastBeam"] = { name = "EDSFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFragmentOfAngerShatterShieldBeam"] = { name = "GSFragmentOfAngerShatterShieldBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "chance_to_scorch_%", "is_area_damage", "cannot_stun", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, 33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFragmentOfAngerComboDash"] = { name = "EAAFragmentOfAngerComboDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, -25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfAngerUltimate"] = { name = "EASFragmentOfAngerUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerDeceleratingProjectile"] = { name = "MPWFragmentOfAngerDeceleratingProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.166, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "projectile_distance_override", "monster_projectile_variation", "skill_visual_scale_+%", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -71, 40, 180, 56, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBeam"] = { name = "FragmentOfAngerMassBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 260, 60, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerMassBolt"] = { name = "FragmentOfAngerMassBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "skill_range_+%", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerDash"] = { name = "GAFragmentOfAngerDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSlam"] = { name = "GAFragmentOfAngerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "melee_range_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "always_ignite", }, levels = { [1] = {0, 50, -25, 12, 20, baseMultiplier = 2.625, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeLeft"] = { name = "GAFragmentOfAngerSwipeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerSwipeRight"] = { name = "GAFragmentOfAngerSwipeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFragmentOfAngerChargeEnd"] = { name = "GAFragmentOfAngerChargeEnd", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, -25, 65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFragmentOfAngerSpawnShield"] = { name = "SOFragmentOfAngerSpawnShield", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMFragmentOfAngerNetMortar"] = { name = "MMFragmentOfAngerNetMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBeam"] = { name = "GTFragmentOfAngerHolyBlastBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFragmentOfAngerHolyBlastBolt"] = { name = "GTFragmentOfAngerHolyBlastBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWFragmentOfAngerComboShards"] = { name = "MPWFragmentOfAngerComboShards", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_projectiles", "monster_projectile_variation", "chance_to_scorch_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", "distribute_projectiles_over_contact_points", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 10, 257, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfAngerExplosiveArrow"] = { name = "FragmentOfAngerExplosiveArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "explosive_arrow_explosion_minimum_added_fire_damage", "explosive_arrow_explosion_maximum_added_fire_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 181, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Determinação Recuperada aumentada em (6–9)%
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
O Cardeal do Medo Text Audio /14
Nome |
---|
My time... at last... — FragmentOfAngerVox_Death |
Repent, and you may yet rescue yourselves... — FragmentOfAngerVox_Emerge_Random |
Rejoice! — FragmentOfAngerVox_Emerge_2 |
The sky burns! — FragmentOfAngerVox_Emerge_3 |
This is your day of judgement! — FragmentOfAngerVox_Emerge_4 |
Impure filth! — FragmentOfAngerVox_Impure_Random |
Impure filth! — FragmentOfAngerVox_Impure_2 |
Repent! — FragmentOfAngerVox_Repent_Random |
Repent! — FragmentOfAngerVox_Repent_2 |
Sinners, all of you! — FragmentOfAngerVox_Sinners_Random |
Sinners, all of you! — FragmentOfAngerVox_Sinners_2 |
You have sinned! — FragmentOfAngerVox_Net_Random |
Recieve justice! — FragmentOfAngerVox_Net_2 |
God tests me! — FragmentOfAngerVox_Net_3 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.