Helial, Dia Interminável





Área: Templo do Crepúsculo
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Helial, the Day Unending
Spectre | N |
---|---|
Area | Templo do Crepúsculo |
Tags | Conjurador, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct, unique_map_boss |
Vida
5000%
Armadura
+100%
Ailment Threshold
3000%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
SolarisUniqueMap
Metadata
SolarisUniqueMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
71
Vida
439,110
Armadura
72,946
Evasão
5,260
Damage
894
Dano Mágico
894
Precisão
652
Attack Time
1.5
Experiência
21,898
Minion Life
92,761
Minion Damage
722
Ailment Threshold
263,466
Chill
833
Shock
833
Brittle
4,713
Scorch
833
Sap
2,302
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisEnergyLance
Spell
Tempo de Conjuração: 3 seg
Recarga: 5 seg
Projéteis Perfuram todos Alvos
Causa 4723 a 7084 de Dano de Fogo
Dispara 4 Projéteis adicionais
+5 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
SolarisEnergyLanceQuick
Spell
Tempo de Conjuração: 1.73 seg
Recarga: 4 seg
Projéteis Perfuram todos Alvos
Causa 2361 a 3542 de Dano de Fogo
+4 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
SolarisBackflip
Spell, Area, Fire, AreaSpell
Tempo de Conjuração: 3.17 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 1057 a 1586 de Dano de Fogo
monster penalty against minions damage +% final vs player minions [-25]
MeleeThrustAttack
Attack, Damage, Triggerable
Base Damage: 1618–2427
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SolarisTransform
LunarisDodgeLeft
Recarga: 2.5 seg
monster dodge distance [18]
LunarisDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [18]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1618–2427
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

LunarisDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [28]
SolarisSkyBeam
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Causa 3607.5 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge2" } Transitionable { num_states = 4 on_transition_to_2 = "MakeCollidable( );" on_transition_to_3 = "RemoveCollidability( );" on_transition_to_4 = "MakeCollidable( );" //this.1 = PreFight (Invisible) //this.2 = First Engagement (Visible) //this.3 = Celestial Phase (Invisible) //this.4 = Final Fight Emerging //this.5 = Final Fight Engaged } Stats { set_curse_orb_additional_height = -10 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_state_1 = "DisableRendering( ); RemoveCollidability( );" on_transition_to_2 = "EnableRendering( );" on_transition_to_3 = "DisableRendering( );" create_state_3 = "DisableRendering( ); RemoveCollidability( );" create_state_4 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/Solaris_and_Lunaris/Solaris_e/Solaris_CelestialPowers.epk);" on_transition_to_4 = "EnableRendering( ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/Solaris_and_Lunaris/Solaris_e/Solaris_CelestialPowers.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Solaris_and_Lunaris/Solaris_e/Solaris_CelestialPowers.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Solaris_and_Lunaris/Solaris_e/Solaris_CelestialPowers.epk );" } Render { selection_height_override = 250.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisUniqueMap"] = { name = "Helial, the Day Unending", life = 50, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "LunarisDodgeLeft", "LunarisDodgeRight", "LunarisDodgeBack", "MeleeThrustAttack", "SolarisSkyBeam", "SolarisEnergyLance", "SolarisEnergyLanceQuick", "SolarisBackflip", "SolarisTransform", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeLeft"] = { name = "LunarisDodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {18, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeRight"] = { name = "LunarisDodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 18, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeBack"] = { name = "LunarisDodgeBack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeThrustAttack"] = { name = "MeleeThrustAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSkyBeam"] = { name = "SolarisSkyBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisEnergyLance"] = { name = "SolarisEnergyLance", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "melee_weapon_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisEnergyLanceQuick"] = { name = "SolarisEnergyLanceQuick", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.73, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "melee_weapon_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisBackflip"] = { name = "SolarisBackflip", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.17, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisTransform"] = { name = "SolarisTransform", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Área contém 2 Sacrários extras
map extra content weighting [1]
Id | SolarisFinalFormDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-3]
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 6000%
Id | MonsterCannotBeStunned1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterCannotBeStunned
| Domains | monstro (3)
| GenerationType | unico (3)
| Req. level | 1
| Stats | Spawn Tags | not_str: 0 default: 1000 | |
Helial, Dia Interminável





Não sofre Dano
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
cant touch this [1]
Helial, the Day Unending
Spectre | N |
---|---|
Tags | Conjurador, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Vida
100%
Ailment Threshold
100%
Resistência




Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
SolarisCelestialForm
Metadata
SolarisCelestialFormDawnMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisSkyBeamCelestialDawn
Spell
Tempo de Conjuração: 3 seg
Recarga: 12 seg
Causa 2500.5 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_mana_regeneration_rate_per_minute_% = 1100 monster_rarity_damage_+%_final = -70 } Positioned { } Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Render { //turn_duration = 0.5 has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormDawnMap"] = { name = "Helial, the Day Unending", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "SolarisSkyBeamCelestialDawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SolarisSkyBeamCelestialDawn"] = { name = "SolarisSkyBeamCelestialDawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
+15% de Resistência a Caos aos Monstros
+20% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Velocidade de Movimento aumentada em 100% quando em Vida Baixa
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Velocidade de Ataque aumentada em 100% quando em Vida Baixa
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Helial, Dia Interminável





Não sofre Dano
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
cant touch this [1]
Helial, the Day Unending
Spectre | N |
---|---|
Tags | Conjurador, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
Vida
100%
Ailment Threshold
100%
Resistência




Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
40%
Type
SolarisCelestialForm
Metadata
SolarisCelestialFormDawnMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisSkyBeamCelestialDawn
Spell
Tempo de Conjuração: 3 seg
Recarga: 12 seg
Causa 2500.5 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
FaceLastTarget
Enfrentar Último Alvo

Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_mana_regeneration_rate_per_minute_% = 1100 monster_rarity_damage_+%_final = -70 } Positioned { } Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormDawnMapStandalone"] = { name = "Helial, the Day Unending", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "FaceLastTarget", "SolarisSkyBeamCelestialDawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSkyBeamCelestialDawn"] = { name = "SolarisSkyBeamCelestialDawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
+15% de Resistência a Caos aos Monstros
+20% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Velocidade de Movimento aumentada em 100% quando em Vida Baixa
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Velocidade de Ataque aumentada em 100% quando em Vida Baixa
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Helial, Dia Interminável





Não sofre Dano
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
cant touch this [1]
Helial, the Day Unending
Spectre | N |
---|---|
Tags | Conjurador, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Vida
100%
Ailment Threshold
100%
Resistência




Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
SolarisCelestialFormUniqueMap
Metadata
SolarisCelestialFormUniqueMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisSkyBeamCelestial
Spell
Tempo de Conjuração: 3 seg
Recarga: 6 seg
Causa 3000.6 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
SolarisSolarFlare
Spell, Area, Fire, AreaSpell
Tempo de Conjuração: 2 seg
Recarga: 9 seg
Seus Acertos não podem Atordoar Inimigos
Duração base é de 3.33 segundos
Duração Base Secundária é de 1 segundos
Causa 570.6 a 855.8 de Dano de Fogo
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
FaceLastTarget
Enfrentar Último Alvo

Object Type
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialFormDuskDawnUniqueMap"
Object Type Codes
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialFormDuskDawnUniqueMap"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormUniqueMap"] = { name = "Helial, the Day Unending", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "FaceLastTarget", "SolarisSkyBeamCelestial", "SolarisSolarFlare", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSkyBeamCelestial"] = { name = "SolarisSkyBeamCelestial", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSolarFlare"] = { name = "SolarisSolarFlare", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3330, 1000, -70, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Velocidade de Movimento aumentada em 100% quando em Vida Baixa
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Velocidade de Ataque aumentada em 100% quando em Vida Baixa
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Helial, Dia Interminável





Não sofre Dano
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
cant touch this [1]
Helial, the Day Unending
Spectre | N |
---|---|
Tags | Conjurador, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Vida
100%
Ailment Threshold
100%
Resistência




Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
SolarisCelestialFormUniqueMap
Metadata
SolarisCelestialFormAmbushUniqueMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisSkyBeamCelestial
Spell
Tempo de Conjuração: 3 seg
Recarga: 6 seg
Causa 3000.6 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
SolarisSolarFlare
Spell, Area, Fire, AreaSpell
Tempo de Conjuração: 2 seg
Recarga: 9 seg
Seus Acertos não podem Atordoar Inimigos
Duração base é de 3.33 segundos
Duração Base Secundária é de 1 segundos
Causa 570.6 a 855.8 de Dano de Fogo
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
FaceLastTarget
Enfrentar Último Alvo

Object Type
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialFormDuskDawnUniqueMap"
Object Type Codes
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialFormDuskDawnUniqueMap"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormAmbushUniqueMap"] = { name = "Helial, the Day Unending", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "FaceLastTarget", "SolarisSkyBeamCelestial", "SolarisSolarFlare", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSkyBeamCelestial"] = { name = "SolarisSkyBeamCelestial", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSolarFlare"] = { name = "SolarisSolarFlare", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3330, 1000, -70, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged
Velocidade de Conjuração aumentada em 35%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
+20% de Resistência a Caos aos Monstros
+30% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Velocidade de Movimento aumentada em 100% quando em Vida Baixa
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Velocidade de Ataque aumentada em 100% quando em Vida Baixa
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.