Tul, Avalanche Arrepiante
Demoníaco
kill traps mines and totems on death [1]
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
monster no drops [1]
Tul, Creeping Avalanche
SpectreN
TagsConjurador, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, very_fast_movement
Vida
3200%
Ailment Threshold
3200%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
Experiência
200%
Model Size
140%
Type
BreachBossColdWild
Metadata
BreachBossColdWild
Nível
68
Vida
205,867
Armadura
28,790
Evasão
4,739
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
0.795
Experiência
20,510
Minion Life
44,654
Minion Damage
597
Ailment Threshold
205,867
Chill
651
Shock
651
Brittle
3,683
Scorch
651
Sap
1,798
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
Lâminas Gélidas
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 0.795 seg
Ataque um inimigo com alcance ampliado, liberando lâminas geladas do primeiro inimigo acertado que voam para outros inimigos. Requer uma Arma Corpo a Corpo.
Causa 100% mais Dano
Dispara 2 Projéteis adicionais
50% do Dano Físico Convertido para Dano de Gelo
35% mais Velocidade de Ataque
+1.4 metros ao Alcance de Golpes Corpo a Corpo
base is projectile [1]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
Recarga: 10 seg
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
BreachColdBarrageBossWild
Spell, Projectile, Cold
Tempo de Conjuração: 3.83 seg
Recarga: 10 seg
Causa 871.7 a 1308 de Dano de Gelo
Seus Acertos não podem Atordoar Inimigos
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
monster reverse point blank damage -% at minimum range [30]
projectile speed variation +% [15]

Object Type

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

Transitionable
{
}

MinimapIcon
{
	icon = "BreachBoss"	
}

Object Type Codes

version 2
extends "Metadata/Monsters/BreachBosses/BreachMonster"

BaseEvents 
{ 
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );"
}

SoundParameterBreach
{
parameter = "BreachEdgeDist"
distance_start = 0.0
distance_end = 10.0
value_start = 0.0
value_end = 10.0
}

Life
{
	on_spawned_dead = "HideMinimapIcon();"
	on_death = "HideMinimapIcon();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBosses/BreachBossColdWild"] = {
    name = "Tul, Creeping Avalanche",
    life = 32,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 0.795,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "BreachBossFrostBlades",
        "BreachColdBarrageBossWild",
        "SummonBreachIceTotem",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachBossFrostBlades"] = {
    name = "Frost Blades",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.Cold] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "melee_weapon_range_+",
        "number_of_additional_projectiles",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachColdBarrageBossWild"] = {
    name = "BreachColdBarrageBossWild",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Cold] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "projectile_speed_variation_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, 15, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonBreachIceTotem"] = {
    name = "SummonBreachIceTotem",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {2, 201, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Área é assombrada por 10 Espíritos Atormentados adicionais
Espíritos Atormentados em seus Mapas podem Possuir Jogadores por 20 segundos
Espíritos Atormentados em seus Mapas não podem Possuir Monstros
atlas keystone speaker of the dead [1]
IdMonsterKillTrapsMinesTotemsOnDeath
FamilyMonsterKillTrapsMinesTotemsOnDeath
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • Lacaios tem +(216–325) de Precisão
    IdMonsterAttackBlock30Bypass15
    FamilyMonsterBlockAndBypass
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster base block % Min: 30 Max: 30 Global
  • base block % damage taken Min: 15 Max: 15 Global
  • Craft Tagsblock
    Eficácia da Reserva de Habilidades reduzida em 20%
    IdMonsterNoDrops
    FamilyMonsterNoDrops
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops Min: 1 Max: 1 Global
  • Tul, Avalanche Arrepiante
    Demoníaco
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    30% de Chance de Bloquear o Dano de Ataques
    Você sofre 15% do Dano de Acertos Bloqueados
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Não Pode ser Empurrado
    Tul, Creeping Avalanche
    SpectreN
    AreaDomínio de Tul, Domínio de Tul, Domínio de Tul, Domínio de Tul, Domínio de Tul
    Tagsbreachlord_boss_domain, Conjurador, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, unique_map_boss, very_fast_movement
    Vida
    1200%
    Armadura
    +50%
    Ailment Threshold
    504%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    0.795 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    140%
    Type
    BreachBossColdMap
    Metadata
    BreachBossColdMap
    Nível
    84
    Vida
    423,541
    Armadura
    149,751
    Evasão
    8,120
    Damage
    1,906
    Dano Mágico
    1,906
    Precisão
    1,076
    Attack Time
    0.795
    Experiência
    26,500
    Minion Life
    80,047
    Minion Damage
    1,617
    Ailment Threshold
    177,887
    Chill
    562
    Shock
    562
    Brittle
    3,182
    Scorch
    562
    Sap
    1,554
    BreachColdBarrageBoss
    Spell, Projectile, Cold
    Tempo de Conjuração: 3.83 seg
    Recarga: 10 seg
    Causa 2286 a 3428 de Dano de Gelo
    Seus Acertos não podem Atordoar Inimigos
    Dispara un Projétil adicional
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-70]
    projectile speed variation +% [15]
    TransitionObject
    number of monsters to summon [1]
    summon monster radius [200]
    transition objects at state [1]
    TransitionObject2
    number of monsters to summon [1]
    summon monster radius [200]
    transition objects at state [1]
    TransitionObject3
    number of monsters to summon [1]
    summon monster radius [200]
    transition objects at state [1]
    TransitionObject4
    number of monsters to summon [1]
    summon monster radius [200]
    transition objects at state [1]
    BreachSummonMonsterAtMarker
    Spell
    Tempo de Conjuração: 1 seg
    Recarga: 10 seg
    BreachBossFrostBlades
    Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
    Lâminas Gélidas
    Base Damage: 3448–5172
    Chance de Crítico: 5%
    Attack Time: 0.795 seg
    Ataque um inimigo com alcance ampliado, liberando lâminas geladas do primeiro inimigo acertado que voam para outros inimigos. Requer uma Arma Corpo a Corpo.
    Causa 100% mais Dano
    Dispara 2 Projéteis adicionais
    50% do Dano Físico Convertido para Dano de Gelo
    35% mais Velocidade de Ataque
    +1.4 metros ao Alcance de Golpes Corpo a Corpo
    base is projectile [1]
    BreachBlizzardBoss
    Spell, Area, Damage, AreaSpell
    Tempo de Conjuração: 1 seg
    Recarga: 13 seg
    A tempestade de neve o protege. Você tem uma chance de evitar dano enquanto estiver nela.
    Dano recebido aumentado em #%
    avoid damage % [#]
    Duração base é de 30 segundos
    20% de chance de Evitar Todo Dano o de Acertos
    25% de redução do Dano recebido
    active skill area of effect radius +% final [125]
    monster penalty against minions damage +% final vs player minions [-70]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachBoss"
    
    Animated
    {
    	on_end_death_sword_shield = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/Breach/Boss_death/StrDexIntDeath.ao, death );"
    }
    
    BaseEvents 
    { 
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );"
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BreachBosses/BreachBossColdMap"] = {
        name = "Tul, Creeping Avalanche",
        life = 12,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 0.795,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "BreachBossFrostBlades",
            "BreachColdBarrageBoss",
            "BreachBlizzardBoss",
            "TransitionObject",
            "TransitionObject2",
            "TransitionObject3",
            "TransitionObject4",
            "BreachSummonMonsterAtMarker",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBossFrostBlades"] = {
        name = "Frost Blades",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Cold] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_weapon_range_+",
            "number_of_additional_projectiles",
            "active_skill_attack_speed_+%_final",
            "active_skill_damage_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachColdBarrageBoss"] = {
        name = "BreachColdBarrageBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Cold] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.83,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_additional_projectiles",
            "projectile_speed_variation_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 15, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBlizzardBoss"] = {
        name = "BreachBlizzardBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "avoid_damage_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-25, 20, 30000, 125, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TransitionObject"] = {
        name = "TransitionObject",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_monster_radius",
            "transition_objects_at_state",
        },
        levels = {
            [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TransitionObject2"] = {
        name = "TransitionObject2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_monster_radius",
            "transition_objects_at_state",
        },
        levels = {
            [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TransitionObject3"] = {
        name = "TransitionObject3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_monster_radius",
            "transition_objects_at_state",
        },
        levels = {
            [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TransitionObject4"] = {
        name = "TransitionObject4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summon_monster_radius",
            "transition_objects_at_state",
        },
        levels = {
            [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachSummonMonsterAtMarker"] = {
        name = "BreachSummonMonsterAtMarker",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Lacaios tem +(216–325) de Precisão
    IdMonsterAttackBlock30Bypass15
    FamilyMonsterBlockAndBypass
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster base block % Min: 30 Max: 30 Global
  • base block % damage taken Min: 15 Max: 15 Global
  • Craft Tagsblock
    +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Tul, Avalanche Arrepiante
    Demoníaco
    Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em 15000%
    30% de Chance de Bloquear o Dano de Ataques
    Você sofre 15% do Dano de Acertos Bloqueados
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Não Pode ser Empurrado
    Tul, Creeping Avalanche
    SpectreN
    TagsConjurador, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement
    Vida
    1200%
    Armadura
    +50%
    Ailment Threshold
    504%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    0.795 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    140%
    Type
    BreachBossColdMap
    Metadata
    BreachBossColdMapStandalone
    Nível
    68
    Vida
    77,200
    Armadura
    43,185
    Evasão
    4,739
    Damage
    747
    Dano Mágico
    747
    Precisão
    580
    Attack Time
    0.795
    Experiência
    20,510
    Minion Life
    16,745
    Minion Damage
    597
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    BreachColdBarrageBoss
    Spell, Projectile, Cold
    Tempo de Conjuração: 3.83 seg
    Recarga: 10 seg
    Causa 1181 a 1772 de Dano de Gelo
    Seus Acertos não podem Atordoar Inimigos
    Dispara un Projétil adicional
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-70]
    projectile speed variation +% [15]
    BreachSummonMonsterAtMarker
    Spell
    Tempo de Conjuração: 1 seg
    Recarga: 10 seg
    BreachBossFrostBlades
    Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
    Lâminas Gélidas
    Base Damage: 1351–2027
    Chance de Crítico: 5%
    Attack Time: 0.795 seg
    Ataque um inimigo com alcance ampliado, liberando lâminas geladas do primeiro inimigo acertado que voam para outros inimigos. Requer uma Arma Corpo a Corpo.
    Causa 100% mais Dano
    Dispara 2 Projéteis adicionais
    50% do Dano Físico Convertido para Dano de Gelo
    35% mais Velocidade de Ataque
    +1.4 metros ao Alcance de Golpes Corpo a Corpo
    base is projectile [1]
    BreachBlizzardBoss
    Spell, Area, Damage, AreaSpell
    Tempo de Conjuração: 1 seg
    Recarga: 13 seg
    A tempestade de neve o protege. Você tem uma chance de evitar dano enquanto estiver nela.
    Dano recebido aumentado em #%
    avoid damage % [#]
    Duração base é de 30 segundos
    20% de chance de Evitar Todo Dano o de Acertos
    25% de redução do Dano recebido
    active skill area of effect radius +% final [125]
    monster penalty against minions damage +% final vs player minions [-70]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 0
    	set_additional_life_scaling_index = 4
    }
    
    StateMachine
    {
    	define_shared_state = "add_effects;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    BaseEvents 
    { 
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );"
    }
    
    StateMachine
    {
    	on_or_create_state_add_effects_1 = "AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/tul_sword.epk, MainHand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BreachBosses/BreachBossColdMapStandalone"] = {
        name = "Tul, Creeping Avalanche",
        life = 12,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 0.795,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "BreachBossFrostBlades",
            "BreachColdBarrageBoss",
            "BreachBlizzardBoss",
            "BreachSummonMonsterAtMarker",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBossFrostBlades"] = {
        name = "Frost Blades",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Cold] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_weapon_range_+",
            "number_of_additional_projectiles",
            "active_skill_attack_speed_+%_final",
            "active_skill_damage_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachColdBarrageBoss"] = {
        name = "BreachColdBarrageBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Cold] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.83,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_additional_projectiles",
            "projectile_speed_variation_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 15, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBlizzardBoss"] = {
        name = "BreachBlizzardBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "avoid_damage_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-25, 20, 30000, 125, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachSummonMonsterAtMarker"] = {
        name = "BreachSummonMonsterAtMarker",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Velocidade de Conjuração aumentada em 35%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Lacaios tem +(216–325) de Precisão
    IdMonsterAttackBlock30Bypass15
    FamilyMonsterBlockAndBypass
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster base block % Min: 30 Max: 30 Global
  • base block % damage taken Min: 15 Max: 15 Global
  • Craft Tagsblock
    +20% de Resistência a Caos aos Monstros
    +30% de Resistência Elemental aos Monstros
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Tul, Avalanche Rastejante
    Demoníaco
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Tul, Creeping Avalanche
    SpectreN
    TagsConjurador, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse
    Vida
    1200%
    Armadura
    +50%
    Ailment Threshold
    504%
    Resistência
    40 40 40 25
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    0.795 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    140%
    Type
    BreachBossColdMap
    Metadata
    BreachBossOverlordCloneCold
    Nível
    68
    Vida
    77,200
    Armadura
    43,185
    Evasão
    4,739
    Damage
    747
    Dano Mágico
    747
    Precisão
    580
    Attack Time
    0.795
    Experiência
    20,510
    Minion Life
    16,745
    Minion Damage
    597
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    BreachColdBarrageBoss
    Spell, Projectile, Cold
    Tempo de Conjuração: 3.83 seg
    Recarga: 10 seg
    Causa 1181 a 1772 de Dano de Gelo
    Seus Acertos não podem Atordoar Inimigos
    Dispara un Projétil adicional
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-70]
    projectile speed variation +% [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    BaseEvents
    {
    	on_construction_complete = "RemoveCollidability();"
    }
    
    StateMachine
    {
    	define_shared_state = "skill_done;"
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );
    		AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );
    	"
    }
    
    StateMachine
    {
    	on_state_skill_done_1 =
    	"
    		RemoveEffects();
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk );
    		Delay( 0.5, { DisableRendering(); } );
    	"
    
    	create_state_skill_done_1 = "DisableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BreachBosses/BreachBossOverlordCloneCold"] = {
        name = "Tul, Creeping Avalanche",
        life = 12,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 0.795,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "BreachColdBarrageBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachColdBarrageBoss"] = {
        name = "BreachColdBarrageBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Cold] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.83,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_additional_projectiles",
            "projectile_speed_variation_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 15, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Eficácia da Reserva das Habilidades reduzida em 80%
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Edit

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