Guantes de piel de anguila
Guantes
Evasión: 125–148
Requiere Nivel 38, 56 Des
Eelskin Gloves

Guantes de piel de anguila GlovesDex5 /10
Nombre | Mostrar descripciones completas |
---|---|
Cost | iLvl 1: Normal: 1x![]() ![]() ![]() ![]() |
DropLevel | 38 |
BaseType | Eelskin Gloves |
BaseType | Guantes de piel de anguila |
Class | Guantes |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Armours/Gloves/GlovesDex5 |
Tags | dex_armour, gloves, armour |
Icon | Art/2DItems/Armours/Gloves/GlovesDex2 |
Reference | Community Wiki |
[ { "version": "2", "abstract": true, "extends": "Metadata/Items/Armours/AbstractArmour", "Base": [ [ "x_size", "2" ], [ "y_size", "2" ], [ "tag", "gloves" ] ], "Mods": [ [ "inventory_type", "Gloves" ] ], "filename": "Metadata/Items/Armours/Gloves/AbstractGloves" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Equipment", "Base": [ [ "tag", "armour" ] ], "AttributeRequirements": null, "Quality": [ [ "max_quality", "20" ] ], "Armour": null, "Sockets": [ [ "socket_info", "1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5" ] ], "filename": "Metadata/Items/Armours/AbstractArmour" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Item", "LocalStats": [], "Mods": [ [ "stat_description_list", "Metadata/StatDescriptions/stat_descriptions.txt" ], [ "mod_stat_description_list", "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt" ], [ "enable_rarity", "normal" ], [ "enable_rarity", "magic" ], [ "enable_rarity", "rare" ], [ "enable_rarity", "unique" ] ], "Base": null, "filename": "Metadata/Items/Equipment" }, { "version": "2", "abstract": true, "extends": "nothing", "Base": [ [ "base_level", "1" ], [ "tag", "default" ] ], "filename": "Metadata/Items/Item" } ]
Único /1
Agrega de (8–12) a (15–20) de daño físico a los ataques
+(50–70) de vida máxima
(10–20)% de probabilidad de empalar a los enemigos con cada golpe con ataques
50% de probabilidad de que los empalamientos de los enemigos que matas reflejen el daño a los enemigos circundantes
(Cuando un enemigo empalado es golpeado, el empalamiento refleja un 10% del daño físico del golpe empalador a ese enemigo. Empalar dura 5 golpes o 8 segundos)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.