Escarabajo resplandeciente
Bestia
Eficiencia de la reserva de las habilidades reducida un 20%
Resplendent Beetle
SpectreN
Tagsbeast, hard_armour, insect, medium_movement, not_dex, not_int
Packs
  • Escarabajo cornudo resplandeciente, Escarabajo resplandeciente
  • Vida
    85%
    Armadura
    +50%
    Ailment Threshold
    85%
    Resistencia
    0 0 40 0
    Damage
    85%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    2 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    85%
    Model Size
    100%
    Type
    EtchedBeetleSmall
    Metadata
    SmallEtchedBeetleArmoured
    Nivel
    68
    Vida
    5,468
    Armadura
    43,185
    Evasión
    4,739
    Damage
    318
    Daño de hechizos
    318
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    8,717
    Minion Life
    1,186
    Minion Damage
    254
    Ailment Threshold
    5,468
    Chill
    17
    Shock
    17
    Brittle
    98
    Scorch
    17
    Sap
    48
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 254–381
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/SmallEtchedBeetleArmoured"] = {
        name = "Resplendent Beetle",
        life = 0.85,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.85,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops [1]
    IdMonsterNoDrops
    FamilyMonsterNoDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops Min: 1 Max: 1 Global
  • Edit

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