Besouro Resplandecente
Bestial
Eficácia da Reserva de Habilidades reduzida em 20%
Resplendent Beetle
SpectreN
Tagsbeast, hard_armour, insect, medium_movement, not_dex, not_int
Packs
  • Besouro com Presas Resplandecente, Besouro Resplandecente
  • Vida
    85%
    Armadura
    +50%
    Ailment Threshold
    85%
    Resistência
    0 0 40 0
    Damage
    85%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    2 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    85%
    Model Size
    100%
    Type
    EtchedBeetleSmall
    Metadata
    SmallEtchedBeetleArmoured
    Nível
    68
    Vida
    5,468
    Armadura
    43,185
    Evasão
    4,739
    Damage
    318
    Dano Mágico
    318
    Precisão
    580
    Attack Time
    1.5
    Experiência
    8,717
    Minion Life
    1,186
    Minion Damage
    254
    Ailment Threshold
    5,468
    Chill
    17
    Shock
    17
    Brittle
    98
    Scorch
    17
    Sap
    48
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 254–381
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/SmallEtchedBeetleArmoured"] = {
        name = "Resplendent Beetle",
        life = 0.85,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.85,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops [1]
    IdMonsterNoDrops
    FamilyMonsterNoDrops
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.