Smoulderstrike
Character: Mercenaries
Class: Str (MeleeStrikesMarauder)
Tribe: Keita











Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.
Primary
Punishment
Support Counts: Low
Level: (1–20)
Cast Time: 0.50 sec
Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.
Base duration is (8–11.8) seconds
+(0–1) metre to radius
Cursed Enemies take (30–58)% increased Damage while on Low Life
Cursed Enemies are Debilitated for +2 Seconds when they Hit
(You are on Low Life if you have 50% of your Maximum Life or less)


Lesser Spell Cascade I
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Spell Cascade III
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Greater Curse Effect III
20% increased Effect of Supported Curses
Inflame
Support Counts: Low
Level: 1
Cooldown Time: 10.00 sec
Cast Time: 0.30 sec
Become enraged and cloaked in flame, gaining a percentage of physical damage as extra fire as well as movement speed and attack speed for a short duration.
Base duration is 5 seconds
50% increased Attack Speed
20% increased Movement Speed
Gain 30% of your Physical Damage as Extra Fire Damage


Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Secondary
Vaal Molten Strike
Support Counts: High
Level: (1–20)
Cooldown Time: 8.50 sec
Attack Speed: 70% of base
Attack Damage: 128% of base
Effectiveness of Added Damage: 128%
Requires Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Warstaves, Rune Daggers
Attacks with physical and fire damage. This attack causes balls of molten magma to launch forth causing area attack damage to enemies where they land.
Fires (–9) Projectiles
Chains +(–8) Times
(–60)% of Physical Damage Converted to Fire Damage
+(0–0.4) metres to radius
Can't be Evaded
(0–33)% less Projectile Damage
Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining
Projectiles do not change direction when Chaining


Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Added Fire I
Supported Skills gain 10% of Physical Damage as Extra Fire Damage

Added Fire II
Supported Skills gain 20% of Physical Damage as Extra Fire Damage

Greater Added Fire III
Supported Skills gain 30% of Physical Damage as Extra Fire Damage

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Infernal Blow of Immolation
Support Counts: High
Level: (1–20)
Attack Damage: (164–377)% of base
Effectiveness of Added Damage: (164–377)%
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Unarmed, Warstaves
Applies a charged debuff to themselves the first time the mercenary hits an enemy with this skill. Upon reaching 6 charges, or charges expiring, the charged debuff is removed to damage nearby enemies.
Base duration is 2.2 seconds
60% of Physical Damage Converted to Fire Damage
Base radius is 2.4 metres
Debuff deals +80% of Damage per Charge


Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Lesser Added Fire I
Supported Skills gain 10% of Physical Damage as Extra Fire Damage

Added Fire II
Supported Skills gain 20% of Physical Damage as Extra Fire Damage

Greater Added Fire III
Supported Skills gain 30% of Physical Damage as Extra Fire Damage

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Molten Strike
Support Counts: High
Level: (1–20)
Attack Damage: (127–329)% of base
Effectiveness of Added Damage: (127–329)%
Requires Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Warstaves, Rune Daggers
Attacks with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.
Fires +4 Projectiles
60% of Physical Damage Converted to Fire Damage
Projectiles deal 60% less Damage with Hits and Ailments


Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Added Fire I
Supported Skills gain 10% of Physical Damage as Extra Fire Damage

Added Fire II
Supported Skills gain 20% of Physical Damage as Extra Fire Damage

Greater Added Fire III
Supported Skills gain 30% of Physical Damage as Extra Fire Damage

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance

Gilded Molten Eruption III
Every fifth attack with Supported Skill fires 5 additional Projectiles
Flamebolt Strike
Support Counts: High
Level: (1–20)
Attack Damage: (199–456)% of base
Effectiveness of Added Damage: (199–456)%
Requires Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Warstaves, Rune Daggers
Swings with fiery energies. In addition to converting some physical damage to fire damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.
Fires +3 Projectiles
50% of Physical Damage Converted to Fire Damage
Projectiles deal 50% less Damage with Hits and Ailments
50% of Physical Damage Converted to Fire Damage
Projectiles deal 50% less Damage with Hits and Ailments


Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Return III
Projectiles from Supported Skills Return

Lesser Pierce I
Projectiles from Supported Skills Pierce 1 additional Target

Pierce II
Projectiles from Supported Skills Pierce 3 additional Targets

Greater Pierce III
Projectiles from Supported Skills Pierce 5 additional Targets

Lesser Chain I
Supported Skills Chain +1 times

Chain II
Supported Skills Chain +3 times

Lesser Added Fire I
Supported Skills gain 10% of Physical Damage as Extra Fire Damage

Added Fire II
Supported Skills gain 20% of Physical Damage as Extra Fire Damage

Greater Added Fire III
Supported Skills gain 30% of Physical Damage as Extra Fire Damage

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Utility
Anger
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants added fire damage to attacks and spells.
+(0–1.9) metres to radius
You and nearby allies deal (16–109) to (23–155) additional Fire Damage with Attacks
You and nearby allies deal (16–109) to (23–155) additional Fire Damage with Spells

Leap Slam
Support Counts: Low
Level: (1–20)
Attack Damage: (136–315)% of base
Effectiveness of Added Damage: (136–315)%
Requires One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Warstaves
Jump through the air, damaging and knocking back enemies when landing.
(20–39)% increased Stun Duration against Enemies that are on Full Life
+0.55 seconds to Attack Time
Base radius is 1.5 metres
Damaging Hits always Stun Enemies that are on Full Life


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed

Attack Speed II
Supported Skills have 25% increased Attack Speed

Greater Attack Speed III
Supported Skills have 35% increased Attack Speed

Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage

Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage

Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage

Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Gilded Frenzy III
Supported Skills gain a Frenzy Charge on Hit
Molten Shell
Support Counts: Low
Level: (1–20)
Cooldown Time: 8.00 sec
Cast Time: 0.40 sec
Applies a buff that adds armour, and can take some of the damage from hits before being depleted.
Base duration is 3 seconds
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Buff grants +(115–858) to Armour


Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Gilded Physical Damage Reduction III
15% additional Physical Damage Reduction while affected by Buffs from Supported Guard Skill
Flame Aegis
Support Counts: None
Level: (1–20)
Cast Time: 0.30 sec
Surrounds the caster with a fiery barrier which will absorb incoming fire damage up to a point, then break. This barrier will recharge over time.
This Spell is Triggered when Gained
This Skill Costs nothing

Infernal Cry
Support Counts: Low
Level: (1–20)
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.
Base duration is (2.5–3.4) seconds
Base secondary duration is (2.5–3.4) seconds
(0–38)% increased Warcry Speed
Damage cannot be Reflected
Explosion deals Base Fire Damage equal to 8% of the Monster's maximum Life
Buff grants gain 5% of Physical Damage as
Extra Fire Damage per 5 power, counting a maximum of 25 Power
Extra Fire Damage per 5 power, counting a maximum of 25 Power
Exerts the next 6 Melee Attacks you perform
Counts total Power of Enemies in Range
(Vaal Attacks, Channelling Attacks, Retaliation Attacks, and Attacks which Repeat cannot be Exerted)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)


Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use

Lesser Warcry Speed I
Supported Skills have 35% increased Warcry Speed

Warcry Speed II
Supported Skills have 50% increased Warcry Speed

Greater Warcry Speed III
Supported Skills have 75% increased Warcry Speed

Lesser Raging Cry I
Gain 10 Rage when you use a Warcry

Raging Cry II
Gain 15 Rage when you use a Warcry

Greater Raging Cry III
Gain 20 Rage when you use a Warcry
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.