Winter Deacon
Character: Mercenaries
Class: Str / Int (PhysConvertTemplar)
Weapon: Staves, Warstaves, Two Hand Maces
Tribe: Keita
Frost Shield
Vaal Glacial Hammer

Ice Crash
Glacial Hammer
Earthquake of Winter
Heavy Strike of Trarthus

Hatred
Frostblink
Frost Bomb
Arctic Armour
Purity of Ice
Skills are divided into three categories: Primary, Secondary and Utility. Select up to two skills from each category.

Primary

Frost Shield
Support Counts: Low
Level: (1–20)
Cooldown Time: 5.00 sec
Cast Time: 0.50 sec
Places a Frost Shield that drains energy shield for one second or until none remains, gaining stages while this drain occurs. The Frost Shield takes and prevents some damage from hits of allies while in its area. Enemies in the area are Chilled.
Base duration is 10 seconds
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You gain +(0.1–0.38)% to Spell Critical Strike Chance per Stage while in Area
Frost Shield has (190–910) maximum Life per Stage
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
Maximum 4 Stages
You lose (150–730) Energy Shield per second
Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed
Faster Casting II
Supported Skills have 25% increased Cast Speed
Greater Faster Casting III
Supported Skills have 35% increased Cast Speed
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Vaal Glacial Hammer
Support Counts: High
Level: (1–20)
Cooldown Time: 7.00 sec
Attack Damage: (219–339)% of base
Effectiveness of Added Damage: (219–339)%
Hits enemies, converting physical damage to cold damage. Traps enemies in a circle of ice so that they can't escape.
Base duration is (3.4–4.35) seconds
100% of Physical Damage Converted to Cold Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
25% chance to Freeze enemies
Freezes enemies as though dealing (200–390)% more Damage
Can't be Evaded
35% increased Duration of Cold Ailments
(10–29)% increased Effect of Cold Ailments
(Cold Ailments are Chilled, Frozen and Brittle)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Lesser Cold Penetration I
Supported Skills Penetrate 8% Cold Resistance
Cold Penetration II
Supported Skills Penetrate 10% Cold Resistance
Greater Cold Penetration III
Supported Skills Penetrate 12% Cold Resistance
Lesser Added Cold I
Supported Skills have 10 to 16 added Cold Damage
Added Cold II
Supported Skills have 33 to 49 added Cold Damage
Greater Added Cold III
Supported Skills have 73 to 109 added Cold Damage
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
More Duration II
Supported Skills have 25% more Skill Effect Duration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage
Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage
Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage
Lesser Hypothermia I
Supported Skills deal 15% more Cold Damage Over Time
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies
Hypothermia II
Supported Skills deal 20% more Cold Damage Over Time
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies
Greater Hypothermia III
Supported Skills deal 30% more Cold Damage Over Time
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies
Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze
Freeze Chance II
Supported Skills have 40% chance to Freeze
Greater Freeze Chance III
Supported Skills have 60% chance to Freeze

Secondary

Ice Crash
Support Counts: High
Level: (1–20)
Attack Damage: (333–612)% of base
Effectiveness of Added Damage: (333–612)%
Slams the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage.
100% of Physical Damage Converted to Cold Damage
Second Stage deals 15% less Damage
Third Stage deals 30% less Damage
Base radius is 1.1 metres
Base tertiary radius is 3.1 metres
Base secondary radius is 2.1 metres
Lesser Cold Penetration I
Supported Skills Penetrate 8% Cold Resistance
Cold Penetration II
Supported Skills Penetrate 10% Cold Resistance
Greater Cold Penetration III
Supported Skills Penetrate 12% Cold Resistance
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Fist of War III
Ancestrally Boosted Slams have 60% increased Area of Effect
Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments
support ancestral slam big hit max count [1]
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Gilded Icecrash Radius III
active skill base tertiary area of effect radius [5]
Glacial Hammer
Support Counts: High
Level: (1–20)
Attack Damage: (219–623)% of base
Effectiveness of Added Damage: (219–623)%
Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.
100% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
Every third successive strike Freezes enemies as though dealing (200–390)% more Damage
35% increased Duration of Cold Ailments
(10–29)% increased Effect of Cold Ailments
(Cold Ailments are Chilled, Frozen and Brittle)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Lesser Cold Penetration I
Supported Skills Penetrate 8% Cold Resistance
Cold Penetration II
Supported Skills Penetrate 10% Cold Resistance
Greater Cold Penetration III
Supported Skills Penetrate 12% Cold Resistance
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Strike Distance I
Supported Skills have +0.2 metres to Melee Strike Range
Strike Distance II
Supported Skills have +0.4 metres to Melee Strike Range
Greater Strike Distance III
Supported Skills have +0.6 metres to Melee Strike Range
Lesser Hypothermia I
Supported Skills deal 15% more Cold Damage Over Time
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies
Hypothermia II
Supported Skills deal 20% more Cold Damage Over Time
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies
Greater Hypothermia III
Supported Skills deal 30% more Cold Damage Over Time
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies
Lesser Ailment Effect I
Supported Skills have 30% increased Effect of non-Damaging Ailments on Enemies
Ailment Effect II
Supported Skills have 40% increased Effect of non-Damaging Ailments on Enemies
Greater Ailment Effect III
Supported Skills have 50% increased Effect of non-Damaging Ailments on Enemies
Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze
Freeze Chance II
Supported Skills have 40% chance to Freeze
Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Earthquake of Winter
Support Counts: High
Level: (1–20)
Cooldown Time: 1.50 sec
Attack Damage: (144–229)% of base
Effectiveness of Added Damage: (144–229)%
Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Physical damage dealt is partially converted to cold.
Base duration is 1 seconds
100% of Physical Damage Converted to Cold Damage
Aftershock deals +150% more Damage with Hits and Ailments
Lesser Cold Penetration I
Supported Skills Penetrate 8% Cold Resistance
Cold Penetration II
Supported Skills Penetrate 10% Cold Resistance
Greater Cold Penetration III
Supported Skills Penetrate 12% Cold Resistance
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Fist of War III
Ancestrally Boosted Slams have 60% increased Area of Effect
Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments
support ancestral slam big hit max count [1]
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration
Less Duration II
Supported Skills have 25% less Skill Effect Duration
Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration
Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze
Freeze Chance II
Supported Skills have 40% chance to Freeze
Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Lesser Hypothermia I
Supported Skills deal 15% more Cold Damage Over Time
Supported Skills deal 15% more Damage with Hits and Ailments against Chilled Enemies
Hypothermia II
Supported Skills deal 20% more Cold Damage Over Time
Supported Skills deal 20% more Damage with Hits and Ailments against Chilled Enemies
Greater Hypothermia III
Supported Skills deal 30% more Cold Damage Over Time
Supported Skills deal 30% more Damage with Hits and Ailments against Chilled Enemies
Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Heavy Strike of Trarthus
Support Counts: High
Level: (1–20)
Attack Speed: 85% of base
Attack Damage: (224–553)% of base
Effectiveness of Added Damage: (224–553)%
Requires Staves, Warstaves
Attacks enemies with a forceful blow which has a higher chance to deal double damage the higher your intelligence. Increases and reductions to spell damage apply to attack damage with this skill.
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at +150% of their value
2% chance to deal Double Damage per 10 Intelligence
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
Attack Speed II
Supported Skills have 25% increased Attack Speed
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Lesser Strike Distance I
Supported Skills have +0.2 metres to Melee Strike Range
Strike Distance II
Supported Skills have +0.4 metres to Melee Strike Range
Greater Strike Distance III
Supported Skills have +0.6 metres to Melee Strike Range
Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Greater Fortify III
Melee Hits Fortify
Gilded Heft III
40% more Maximum Physical Attack Damage
Melee Splash III
Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Splash Damage to surrounding targets
Supported Skills have 35% more Melee Splash Area of Effect
Lesser Added Cold I
Supported Skills have 10 to 16 added Cold Damage
Added Cold II
Supported Skills have 33 to 49 added Cold Damage
Greater Added Cold III
Supported Skills have 73 to 109 added Cold Damage

Utility

Hatred
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants extra cold damage based on physical damage.
+(0–1.9) metres to radius
You and nearby allies gain (30–39)% of Physical Damage as Extra Cold Damage
Frostblink
Support Counts: Low
Level: (1–20)
Cooldown Time: (3.00–2.60) sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (180–250)%
Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport.
Deals (9–1144) to (14–1716) Cold Damage
Base duration is 3 seconds
+(0–0.3) metres to radius
(15–19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(0–38)% increased maximum travel distance
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Freeze Chance I
Supported Skills have 20% chance to Freeze
Freeze Chance II
Supported Skills have 40% chance to Freeze
Greater Freeze Chance III
Supported Skills have 60% chance to Freeze
Frost Bomb
Support Counts: Low
Level: (1–20)
Cooldown Time: 2.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (170–310)%
Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.
Deals (10–1499) to (16–2249) Cold Damage
Base duration is 2 seconds
Base secondary duration is 5 seconds
75% reduced Life Regeneration rate
Base radius is (2.4–3.1) metres
Cold Exposure applies -15% to Cold Resistance
Lesser Spell Cascade I
Supported Area of Effect Skills also affect areas in front of and behind the targeted area
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Lesser Less Duration I
Supported Skills have 15% less Skill Effect Duration
Less Duration II
Supported Skills have 25% less Skill Effect Duration
Greater Less Duration III
Supported Skills have 40% less Skill Effect Duration
Arctic Armour
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.80 sec
Conjures an icy barrier that chills enemies on hit. The barrier creates chilled ground while moving, and causes less Fire and Physical damage while stationary.
Base duration is (2.5–4.4) seconds
Buff grants (11–21)% less Physical Damage taken from Hits while stationary
Buff grants (11–20)% less Fire Damage taken from Hits while stationary
Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
Buff grants Immunity to Freeze
Purity of Ice
Support Counts: None
Level: (1–20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants cold resistance.
+(0–1.9) metres to radius
You and nearby allies gain (22–41)% additional Cold Resistance
You and nearby allies gain (0–4)% additional maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
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