[DNT] Merc Scion 1

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
Spectre | N |
---|---|
Tags | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
생명력
35%
Ailment Threshold
35%
저항




Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
MercenaryScion1
Metadata
MercenaryScion1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
2,252
방어도
28,790
회피
4,739
Damage
374
주문 피해
374
정확도
580
Attack Time
1.005
경험치
10,255
Minion Life
488
Minion Damage
298
Ailment Threshold
2,252
Chill
7
Shock
7
Brittle
40
Scorch
7
Sap
20
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASMercenaryPortalOut
Spell
시전 속도: 1 초
SummonSacredWisp
SkillGrantedBySupport, Triggerable, Triggered, InbuiltTrigger, Duration, Spell
신성한 도깨비불 소환
시전 속도: 1 초
이 스킬은 보조 대상 스킬로 인해 발동하여 신성한 도깨비불을 소환합니다. 플레이어가 이 스킬을 발동시킨 스킬을 사용하면 신성한 도깨비불도 해당 스킬을 사용합니다.
기본 지속시간 10초
신성한 도깨비불 2마리 소환
신성한 도깨비불의 최대 수 2마리
신성한 도깨비불의 최대 수 2마리
해당 스킬로 투사체 발사 시 25%의 확률로 발동시킨 스킬을
신성한 도깨비불이 사용
신성한 도깨비불이 사용
희귀 또는 고유 적이 접근해 있는 동안 해당 스킬로 투사체 발사 시, 발동시킨 스킬을 신성한 도깨비불이 사용할 확률 +25%

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryScion1"] = { name = "[DNT] Merc Scion 1", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 40, accuracy = 1, skillList = { "EASMercenaryPortalOut", "SummonSacredWisp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSacredWisp"] = { name = "Summon Sacred Wisps", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.", skillTypes = { [SkillType.SkillGrantedBySupport] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_sacred_wisps_allowed", "support_sacred_wisps_wisp_%_chance_to_attack", "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence", }, levels = { [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {}, cost = { }, }, [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {}, cost = { }, }, [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {}, cost = { }, }, [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {}, cost = { }, }, [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {}, cost = { }, }, [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {}, cost = { }, }, [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {}, cost = { }, }, [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {}, cost = { }, }, [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {}, cost = { }, }, [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {}, cost = { }, }, [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {}, cost = { }, }, [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {}, cost = { }, }, [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {}, cost = { }, }, [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {}, cost = { }, }, [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {}, cost = { }, }, [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {}, cost = { }, }, [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {}, cost = { }, }, [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {}, cost = { }, }, [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {}, cost = { }, }, [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {}, cost = { }, }, [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {}, cost = { }, }, [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
[DNT] Merc Scion 1

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
Spectre | N |
---|---|
Tags | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
생명력
35%
Ailment Threshold
35%
저항




Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
MercenaryScion1
Metadata
MercenaryScion1Allied
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
2,252
방어도
28,790
회피
4,739
Damage
374
주문 피해
374
정확도
580
Attack Time
1.005
경험치
10,255
Minion Life
488
Minion Damage
298
Ailment Threshold
2,252
Chill
7
Shock
7
Brittle
40
Scorch
7
Sap
20
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASMercenaryPortalOut
Spell
시전 속도: 1 초
SummonSacredWisp
SkillGrantedBySupport, Triggerable, Triggered, InbuiltTrigger, Duration, Spell
신성한 도깨비불 소환
시전 속도: 1 초
이 스킬은 보조 대상 스킬로 인해 발동하여 신성한 도깨비불을 소환합니다. 플레이어가 이 스킬을 발동시킨 스킬을 사용하면 신성한 도깨비불도 해당 스킬을 사용합니다.
기본 지속시간 10초
신성한 도깨비불 2마리 소환
신성한 도깨비불의 최대 수 2마리
신성한 도깨비불의 최대 수 2마리
해당 스킬로 투사체 발사 시 25%의 확률로 발동시킨 스킬을
신성한 도깨비불이 사용
신성한 도깨비불이 사용
희귀 또는 고유 적이 접근해 있는 동안 해당 스킬로 투사체 발사 시, 발동시킨 스킬을 신성한 도깨비불이 사용할 확률 +25%

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryScion1Allied"] = { name = "[DNT] Merc Scion 1", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 40, accuracy = 1, skillList = { "EASMercenaryPortalOut", "SummonSacredWisp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSacredWisp"] = { name = "Summon Sacred Wisps", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.", skillTypes = { [SkillType.SkillGrantedBySupport] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_sacred_wisps_allowed", "support_sacred_wisps_wisp_%_chance_to_attack", "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence", }, levels = { [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {}, cost = { }, }, [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {}, cost = { }, }, [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {}, cost = { }, }, [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {}, cost = { }, }, [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {}, cost = { }, }, [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {}, cost = { }, }, [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {}, cost = { }, }, [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {}, cost = { }, }, [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {}, cost = { }, }, [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {}, cost = { }, }, [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {}, cost = { }, }, [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {}, cost = { }, }, [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {}, cost = { }, }, [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {}, cost = { }, }, [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {}, cost = { }, }, [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {}, cost = { }, }, [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {}, cost = { }, }, [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {}, cost = { }, }, [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {}, cost = { }, }, [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {}, cost = { }, }, [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {}, cost = { }, }, [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.