[DNT] Merc Scion 1
人型
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
SpectreN
Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
ライフ
35%
Ailment Threshold
35%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
MercenaryScion1
Metadata
MercenaryScion1
レベル
68
ライフ
2,252
アーマー
28,790
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.005
経験値
10,255
Minion Life
488
Minion Damage
298
Ailment Threshold
2,252
Chill
7
Shock
7
Brittle
40
Scorch
7
Sap
20
EASMercenaryPortalOut
Spell
キャストタイム: 1 秒
SummonSacredWisp
SkillGrantedBySupport, Triggerable, Triggered, InbuiltTrigger, Duration, Spell
聖なるウィスプ召喚
キャストタイム: 1 秒
このスキルはサポートされたスキルによりトリガーされ、トリガーしたスキルを使用した時にそのスキルを使用する聖なるウィスプを召喚する。
基礎持続時間は10
2体の聖なるウィスプを召喚する
聖なるウィスプの最大召喚数 2
プレイヤーが聖なるウィスプ召喚をトリガーしたスキルで投射物を放った時に
25%の確率で聖なるウィスプはそのスキルを使用する
レアまたはユニークの敵の存在下でプレイヤーが聖なるウィスプ召喚をトリガーしたスキルで投射物を放った時に
+25%の確率で聖なるウィスプはそのスキルを使用する

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mercenaries/MercenaryScion1"] = {
    name = "[DNT] Merc Scion 1",
    life = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "EASMercenaryPortalOut",
        "SummonSacredWisp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMercenaryPortalOut"] = {
    name = "EASMercenaryPortalOut",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSacredWisp"] = {
    name = "Summon Sacred Wisps",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.",
    skillTypes = {
        [SkillType.SkillGrantedBySupport] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_sacred_wisps_allowed",
        "support_sacred_wisps_wisp_%_chance_to_attack",
        "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence",
    },
    levels = {
        [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {},  cost = { }, },
        [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {},  cost = { }, },
        [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {},  cost = { }, },
        [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {},  cost = { }, },
        [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {},  cost = { }, },
        [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {},  cost = { }, },
        [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {},  cost = { }, },
        [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {},  cost = { }, },
        [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {},  cost = { }, },
        [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {},  cost = { }, },
        [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {},  cost = { }, },
        [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {},  cost = { }, },
        [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {},  cost = { }, },
        [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {},  cost = { }, },
        [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {},  cost = { }, },
        [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {},  cost = { }, },
        [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {},  cost = { }, },
        [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {},  cost = { }, },
        [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {},  cost = { }, },
        [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {},  cost = { }, },
        [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {},  cost = { }, },
        [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {},  cost = { }, },
        [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {},  cost = { }, },
        [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {},  cost = { }, },
        [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {},  cost = { }, },
        [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {},  cost = { }, },
        [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {},  cost = { }, },
        [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {},  cost = { }, },
        [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {},  cost = { }, },
        [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {},  cost = { }, },
        [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {},  cost = { }, },
        [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {},  cost = { }, },
        [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {},  cost = { }, },
        [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {},  cost = { }, },
        [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
IdCannotBeAugmented
FamilyNothing
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • [DNT] Merc Scion 1
    人型
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    monster no drops or experience [1]
    SpectreN
    Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
    ライフ
    35%
    Ailment Threshold
    35%
    耐性
    0 0 0 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    MercenaryScion1
    Metadata
    MercenaryScion1Allied
    レベル
    68
    ライフ
    2,252
    アーマー
    28,790
    回避力
    4,739
    Damage
    374
    スペルダメージ
    374
    命中
    580
    Attack Time
    1.005
    経験値
    10,255
    Minion Life
    488
    Minion Damage
    298
    Ailment Threshold
    2,252
    Chill
    7
    Shock
    7
    Brittle
    40
    Scorch
    7
    Sap
    20
    EASMercenaryPortalOut
    Spell
    キャストタイム: 1 秒
    SummonSacredWisp
    SkillGrantedBySupport, Triggerable, Triggered, InbuiltTrigger, Duration, Spell
    聖なるウィスプ召喚
    キャストタイム: 1 秒
    このスキルはサポートされたスキルによりトリガーされ、トリガーしたスキルを使用した時にそのスキルを使用する聖なるウィスプを召喚する。
    基礎持続時間は10
    2体の聖なるウィスプを召喚する
    聖なるウィスプの最大召喚数 2
    プレイヤーが聖なるウィスプ召喚をトリガーしたスキルで投射物を放った時に
    25%の確率で聖なるウィスプはそのスキルを使用する
    レアまたはユニークの敵の存在下でプレイヤーが聖なるウィスプ召喚をトリガーしたスキルで投射物を放った時に
    +25%の確率で聖なるウィスプはそのスキルを使用する

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mercenaries/MercenaryScion1Allied"] = {
        name = "[DNT] Merc Scion 1",
        life = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "EASMercenaryPortalOut",
            "SummonSacredWisp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMercenaryPortalOut"] = {
        name = "EASMercenaryPortalOut",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonSacredWisp"] = {
        name = "Summon Sacred Wisps",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.",
        skillTypes = {
            [SkillType.SkillGrantedBySupport] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Triggered] = true,
            [SkillType.InbuiltTrigger] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_number_of_sacred_wisps_allowed",
            "support_sacred_wisps_wisp_%_chance_to_attack",
            "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence",
        },
        levels = {
            [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {},  cost = { }, },
            [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {},  cost = { }, },
            [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {},  cost = { }, },
            [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {},  cost = { }, },
            [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {},  cost = { }, },
            [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {},  cost = { }, },
            [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {},  cost = { }, },
            [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {},  cost = { }, },
            [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {},  cost = { }, },
            [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {},  cost = { }, },
            [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {},  cost = { }, },
            [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {},  cost = { }, },
            [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {},  cost = { }, },
            [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {},  cost = { }, },
            [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {},  cost = { }, },
            [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {},  cost = { }, },
            [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {},  cost = { }, },
            [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {},  cost = { }, },
            [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {},  cost = { }, },
            [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {},  cost = { }, },
            [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {},  cost = { }, },
            [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {},  cost = { }, },
            [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {},  cost = { }, },
            [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {},  cost = { }, },
            [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {},  cost = { }, },
            [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {},  cost = { }, },
            [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {},  cost = { }, },
            [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {},  cost = { }, },
            [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {},  cost = { }, },
            [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {},  cost = { }, },
            [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {},  cost = { }, },
            [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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