[DNT] Merc Scion 1
Humanoid
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
SpectreN
Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
Life
35%
Ailment Threshold
35%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
MercenaryScion1
Metadata
MercenaryScion1
Level
68
Life
2,252
Armour
28,790
Evasion Rating
4,739
Damage
374
Spell Damage
374
Accuracy
580
Attack Time
1.005
Experience
10,255
Minion Life
488
Minion Damage
298
Ailment Threshold
2,252
Chill
7
Shock
7
Brittle
40
Scorch
7
Sap
20
EASMercenaryPortalOut
Spell
Cast Time: 1 sec
SummonSacredWisp
SkillGrantedBySupport, Triggerable, Triggered, InbuiltTrigger, Duration, Spell
Summon Sacred Wisps
Cast Time: 1 sec
This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.
Base duration is 10 seconds
Summons 2 Sacred Wisps
Maximum 2 Sacred Wisps
Sacred Wisps have 25% chance to use the Triggering Skill when you fire a
Projectile with that Skill
Sacred Wisps have +25% chance to use the Triggering Skill when you fire a Projectile with that Skill while a Rare or Unique Enemy is in your Presence

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mercenaries/MercenaryScion1"] = {
    name = "[DNT] Merc Scion 1",
    life = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "EASMercenaryPortalOut",
        "SummonSacredWisp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMercenaryPortalOut"] = {
    name = "EASMercenaryPortalOut",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSacredWisp"] = {
    name = "Summon Sacred Wisps",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.",
    skillTypes = {
        [SkillType.SkillGrantedBySupport] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_sacred_wisps_allowed",
        "support_sacred_wisps_wisp_%_chance_to_attack",
        "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence",
    },
    levels = {
        [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {},  cost = { }, },
        [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {},  cost = { }, },
        [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {},  cost = { }, },
        [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {},  cost = { }, },
        [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {},  cost = { }, },
        [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {},  cost = { }, },
        [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {},  cost = { }, },
        [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {},  cost = { }, },
        [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {},  cost = { }, },
        [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {},  cost = { }, },
        [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {},  cost = { }, },
        [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {},  cost = { }, },
        [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {},  cost = { }, },
        [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {},  cost = { }, },
        [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {},  cost = { }, },
        [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {},  cost = { }, },
        [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {},  cost = { }, },
        [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {},  cost = { }, },
        [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {},  cost = { }, },
        [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {},  cost = { }, },
        [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {},  cost = { }, },
        [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {},  cost = { }, },
        [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {},  cost = { }, },
        [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {},  cost = { }, },
        [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {},  cost = { }, },
        [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {},  cost = { }, },
        [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {},  cost = { }, },
        [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {},  cost = { }, },
        [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {},  cost = { }, },
        [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {},  cost = { }, },
        [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {},  cost = { }, },
        [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {},  cost = { }, },
        [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {},  cost = { }, },
        [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {},  cost = { }, },
        [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
IdCannotBeAugmented
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • [DNT] Merc Scion 1
    Humanoid
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    monster no drops or experience [1]
    SpectreN
    Tagshuman, humanoid, light_armour, medium_height, medium_movement, red_blood
    Life
    35%
    Ailment Threshold
    35%
    Resistance
    0 0 0 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    MercenaryScion1
    Metadata
    MercenaryScion1Allied
    Level
    68
    Life
    2,252
    Armour
    28,790
    Evasion Rating
    4,739
    Damage
    374
    Spell Damage
    374
    Accuracy
    580
    Attack Time
    1.005
    Experience
    10,255
    Minion Life
    488
    Minion Damage
    298
    Ailment Threshold
    2,252
    Chill
    7
    Shock
    7
    Brittle
    40
    Scorch
    7
    Sap
    20
    EASMercenaryPortalOut
    Spell
    Cast Time: 1 sec
    SummonSacredWisp
    SkillGrantedBySupport, Triggerable, Triggered, InbuiltTrigger, Duration, Spell
    Summon Sacred Wisps
    Cast Time: 1 sec
    This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.
    Base duration is 10 seconds
    Summons 2 Sacred Wisps
    Maximum 2 Sacred Wisps
    Sacred Wisps have 25% chance to use the Triggering Skill when you fire a
    Projectile with that Skill
    Sacred Wisps have +25% chance to use the Triggering Skill when you fire a Projectile with that Skill while a Rare or Unique Enemy is in your Presence

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mercenaries/MercenaryScion1Allied"] = {
        name = "[DNT] Merc Scion 1",
        life = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "EASMercenaryPortalOut",
            "SummonSacredWisp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMercenaryPortalOut"] = {
        name = "EASMercenaryPortalOut",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonSacredWisp"] = {
        name = "Summon Sacred Wisps",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.",
        skillTypes = {
            [SkillType.SkillGrantedBySupport] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Triggered] = true,
            [SkillType.InbuiltTrigger] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_number_of_sacred_wisps_allowed",
            "support_sacred_wisps_wisp_%_chance_to_attack",
            "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence",
        },
        levels = {
            [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {},  cost = { }, },
            [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {},  cost = { }, },
            [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {},  cost = { }, },
            [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {},  cost = { }, },
            [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {},  cost = { }, },
            [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {},  cost = { }, },
            [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {},  cost = { }, },
            [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {},  cost = { }, },
            [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {},  cost = { }, },
            [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {},  cost = { }, },
            [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {},  cost = { }, },
            [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {},  cost = { }, },
            [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {},  cost = { }, },
            [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {},  cost = { }, },
            [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {},  cost = { }, },
            [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {},  cost = { }, },
            [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {},  cost = { }, },
            [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {},  cost = { }, },
            [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {},  cost = { }, },
            [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {},  cost = { }, },
            [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {},  cost = { }, },
            [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {},  cost = { }, },
            [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {},  cost = { }, },
            [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {},  cost = { }, },
            [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {},  cost = { }, },
            [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {},  cost = { }, },
            [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {},  cost = { }, },
            [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {},  cost = { }, },
            [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {},  cost = { }, },
            [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {},  cost = { }, },
            [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {},  cost = { }, },
            [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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