[DNT] Merc Scion 1

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
幽魂 | N |
---|---|
標籤 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
生命
35%
異常狀態臨界值
35%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
MercenaryScion1
Metadata
MercenaryScion1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
2,252
護甲值
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.005
經驗值
10,255
Minion Life
488
Minion Damage
298
異常狀態臨界值
2,252
冰緩
7
感電
7
易碎
40
焦灼
7
殘喘
20
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EASMercenaryPortalOut
法術
施放時間: 1 秒
SummonSacredWisp
SkillGrantedBySupport, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 法術
召喚聖潔妖精
施放時間: 1 秒
此技能由受到輔助的技能觸發,藉此召喚同步使用觸發技能的聖潔妖精。
+10 秒基礎持續時間
召喚 2 個聖潔妖精
最多 2 個聖潔妖精
最多 2 個聖潔妖精
當你使用觸發的技能發射 1 個投射物時,聖潔妖精有 25% 機率
使用此技能
使用此技能
當你使用觸發的技能發射 1 個投射物且有稀有或傳奇敵人在你視線中時,聖潔妖精有 +25% 機率使用此技能

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryScion1"] = { name = "[DNT] Merc Scion 1", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 40, accuracy = 1, skillList = { "EASMercenaryPortalOut", "SummonSacredWisp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSacredWisp"] = { name = "Summon Sacred Wisps", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.", skillTypes = { [SkillType.SkillGrantedBySupport] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_sacred_wisps_allowed", "support_sacred_wisps_wisp_%_chance_to_attack", "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence", }, levels = { [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {}, cost = { }, }, [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {}, cost = { }, }, [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {}, cost = { }, }, [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {}, cost = { }, }, [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {}, cost = { }, }, [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {}, cost = { }, }, [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {}, cost = { }, }, [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {}, cost = { }, }, [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {}, cost = { }, }, [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {}, cost = { }, }, [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {}, cost = { }, }, [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {}, cost = { }, }, [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {}, cost = { }, }, [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {}, cost = { }, }, [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {}, cost = { }, }, [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {}, cost = { }, }, [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {}, cost = { }, }, [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {}, cost = { }, }, [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {}, cost = { }, }, [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {}, cost = { }, }, [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {}, cost = { }, }, [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
[DNT] Merc Scion 1

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
幽魂 | N |
---|---|
標籤 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
生命
35%
異常狀態臨界值
35%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
MercenaryScion1
Metadata
MercenaryScion1Allied
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
2,252
護甲值
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.005
經驗值
10,255
Minion Life
488
Minion Damage
298
異常狀態臨界值
2,252
冰緩
7
感電
7
易碎
40
焦灼
7
殘喘
20
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EASMercenaryPortalOut
法術
施放時間: 1 秒
SummonSacredWisp
SkillGrantedBySupport, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 法術
召喚聖潔妖精
施放時間: 1 秒
此技能由受到輔助的技能觸發,藉此召喚同步使用觸發技能的聖潔妖精。
+10 秒基礎持續時間
召喚 2 個聖潔妖精
最多 2 個聖潔妖精
最多 2 個聖潔妖精
當你使用觸發的技能發射 1 個投射物時,聖潔妖精有 25% 機率
使用此技能
使用此技能
當你使用觸發的技能發射 1 個投射物且有稀有或傳奇敵人在你視線中時,聖潔妖精有 +25% 機率使用此技能

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryScion1Allied"] = { name = "[DNT] Merc Scion 1", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 40, accuracy = 1, skillList = { "EASMercenaryPortalOut", "SummonSacredWisp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSacredWisp"] = { name = "Summon Sacred Wisps", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.", skillTypes = { [SkillType.SkillGrantedBySupport] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_sacred_wisps_allowed", "support_sacred_wisps_wisp_%_chance_to_attack", "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence", }, levels = { [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {}, cost = { }, }, [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {}, cost = { }, }, [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {}, cost = { }, }, [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {}, cost = { }, }, [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {}, cost = { }, }, [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {}, cost = { }, }, [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {}, cost = { }, }, [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {}, cost = { }, }, [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {}, cost = { }, }, [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {}, cost = { }, }, [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {}, cost = { }, }, [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {}, cost = { }, }, [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {}, cost = { }, }, [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {}, cost = { }, }, [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {}, cost = { }, }, [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {}, cost = { }, }, [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {}, cost = { }, }, [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {}, cost = { }, }, [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {}, cost = { }, }, [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {}, cost = { }, }, [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {}, cost = { }, }, [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.