[DNT] Merc Scion 1
人形
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
幽魂N
標籤human, humanoid, light_armour, medium_height, medium_movement, red_blood
生命
35%
異常狀態臨界值
35%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
MercenaryScion1
Metadata
MercenaryScion1
等級
68
生命
2,252
護甲值
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.005
經驗值
10,255
Minion Life
488
Minion Damage
298
異常狀態臨界值
2,252
冰緩
7
感電
7
易碎
40
焦灼
7
殘喘
20
EASMercenaryPortalOut
法術
施放時間: 1 秒
SummonSacredWisp
SkillGrantedBySupport, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 法術
召喚聖潔妖精
施放時間: 1 秒
此技能由受到輔助的技能觸發,藉此召喚同步使用觸發技能的聖潔妖精。
+10 秒基礎持續時間
召喚 2 個聖潔妖精
最多 2 個聖潔妖精
當你使用觸發的技能發射 1 個投射物時,聖潔妖精有 25% 機率
使用此技能
當你使用觸發的技能發射 1 個投射物且有稀有或傳奇敵人在你視線中時,聖潔妖精有 +25% 機率使用此技能

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mercenaries/MercenaryScion1"] = {
    name = "[DNT] Merc Scion 1",
    life = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "EASMercenaryPortalOut",
        "SummonSacredWisp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMercenaryPortalOut"] = {
    name = "EASMercenaryPortalOut",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSacredWisp"] = {
    name = "Summon Sacred Wisps",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.",
    skillTypes = {
        [SkillType.SkillGrantedBySupport] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_sacred_wisps_allowed",
        "support_sacred_wisps_wisp_%_chance_to_attack",
        "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence",
    },
    levels = {
        [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {},  cost = { }, },
        [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {},  cost = { }, },
        [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {},  cost = { }, },
        [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {},  cost = { }, },
        [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {},  cost = { }, },
        [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {},  cost = { }, },
        [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {},  cost = { }, },
        [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {},  cost = { }, },
        [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {},  cost = { }, },
        [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {},  cost = { }, },
        [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {},  cost = { }, },
        [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {},  cost = { }, },
        [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {},  cost = { }, },
        [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {},  cost = { }, },
        [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {},  cost = { }, },
        [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {},  cost = { }, },
        [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {},  cost = { }, },
        [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {},  cost = { }, },
        [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {},  cost = { }, },
        [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {},  cost = { }, },
        [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {},  cost = { }, },
        [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {},  cost = { }, },
        [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {},  cost = { }, },
        [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {},  cost = { }, },
        [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {},  cost = { }, },
        [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {},  cost = { }, },
        [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {},  cost = { }, },
        [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {},  cost = { }, },
        [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {},  cost = { }, },
        [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {},  cost = { }, },
        [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {},  cost = { }, },
        [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {},  cost = { }, },
        [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {},  cost = { }, },
        [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {},  cost = { }, },
        [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
IdCannotBeAugmented
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • [DNT] Merc Scion 1
    人形
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    monster no drops or experience [1]
    幽魂N
    標籤human, humanoid, light_armour, medium_height, medium_movement, red_blood
    生命
    35%
    異常狀態臨界值
    35%
    抗性
    0 0 0 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 40
    攻擊間隔
    1.005 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    MercenaryScion1
    Metadata
    MercenaryScion1Allied
    等級
    68
    生命
    2,252
    護甲值
    28,790
    閃避值
    4,739
    傷害
    374
    法術傷害
    374
    命中
    580
    攻擊間隔
    1.005
    經驗值
    10,255
    Minion Life
    488
    Minion Damage
    298
    異常狀態臨界值
    2,252
    冰緩
    7
    感電
    7
    易碎
    40
    焦灼
    7
    殘喘
    20
    EASMercenaryPortalOut
    法術
    施放時間: 1 秒
    SummonSacredWisp
    SkillGrantedBySupport, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 法術
    召喚聖潔妖精
    施放時間: 1 秒
    此技能由受到輔助的技能觸發,藉此召喚同步使用觸發技能的聖潔妖精。
    +10 秒基礎持續時間
    召喚 2 個聖潔妖精
    最多 2 個聖潔妖精
    當你使用觸發的技能發射 1 個投射物時,聖潔妖精有 25% 機率
    使用此技能
    當你使用觸發的技能發射 1 個投射物且有稀有或傳奇敵人在你視線中時,聖潔妖精有 +25% 機率使用此技能

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mercenaries/MercenaryScion1Allied"] = {
        name = "[DNT] Merc Scion 1",
        life = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "EASMercenaryPortalOut",
            "SummonSacredWisp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMercenaryPortalOut"] = {
        name = "EASMercenaryPortalOut",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonSacredWisp"] = {
        name = "Summon Sacred Wisps",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.",
        skillTypes = {
            [SkillType.SkillGrantedBySupport] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Triggered] = true,
            [SkillType.InbuiltTrigger] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_number_of_sacred_wisps_allowed",
            "support_sacred_wisps_wisp_%_chance_to_attack",
            "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence",
        },
        levels = {
            [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {},  cost = { }, },
            [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {},  cost = { }, },
            [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {},  cost = { }, },
            [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {},  cost = { }, },
            [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {},  cost = { }, },
            [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {},  cost = { }, },
            [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {},  cost = { }, },
            [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {},  cost = { }, },
            [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {},  cost = { }, },
            [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {},  cost = { }, },
            [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {},  cost = { }, },
            [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {},  cost = { }, },
            [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {},  cost = { }, },
            [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {},  cost = { }, },
            [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {},  cost = { }, },
            [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {},  cost = { }, },
            [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {},  cost = { }, },
            [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {},  cost = { }, },
            [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {},  cost = { }, },
            [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {},  cost = { }, },
            [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {},  cost = { }, },
            [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {},  cost = { }, },
            [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {},  cost = { }, },
            [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {},  cost = { }, },
            [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {},  cost = { }, },
            [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {},  cost = { }, },
            [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {},  cost = { }, },
            [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {},  cost = { }, },
            [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {},  cost = { }, },
            [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {},  cost = { }, },
            [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {},  cost = { }, },
            [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • Edit

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