[DNT] Merc Scion 1

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Eficácia da Reserva das Habilidades reduzida em 80%
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Eficácia da Reserva das Habilidades reduzida em 80%
Spectre | N |
---|---|
Tags | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
Vida
35%
Ailment Threshold
35%
Resistência




Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
MercenaryScion1
Metadata
MercenaryScion1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
2,252
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.005
Experiência
10,255
Minion Life
488
Minion Damage
298
Ailment Threshold
2,252
Chill
7
Shock
7
Brittle
40
Scorch
7
Sap
20
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASMercenaryPortalOut
Spell
Tempo de Conjuração: 1 seg
SummonSacredWisp
SkillGrantedBySupport, Triggerable, Triggered, InbuiltTrigger, Duration, Spell
Convocar Espíritos Sagrados
Tempo de Conjuração: 1 seg
Esta habilidade é ativada por habilidades suportadas para convocar Espíritos Sagrados que utilizam a habilidade que os ativou quando você a usar.
Duração base é de 10 segundos
Convoca 2 Espíritos Sagrados
Máximo de 2 Espíritos Sagrados
Máximo de 2 Espíritos Sagrados
Espíritos Sagrados têm 25% de chance de usar a Habilidade Ativadora quando voc6e disparar um
Projétil com tal Habilidade
Projétil com tal Habilidade
Espíritos Sagrados têm +25% de chance de usar a Habilidade Ativadora quando você disparar um Projétil com tal habilidade enquanto um Inimigo Raro ou Único estiver em sua Presença

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryScion1"] = { name = "[DNT] Merc Scion 1", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 40, accuracy = 1, skillList = { "EASMercenaryPortalOut", "SummonSacredWisp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSacredWisp"] = { name = "Summon Sacred Wisps", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.", skillTypes = { [SkillType.SkillGrantedBySupport] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_sacred_wisps_allowed", "support_sacred_wisps_wisp_%_chance_to_attack", "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence", }, levels = { [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {}, cost = { }, }, [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {}, cost = { }, }, [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {}, cost = { }, }, [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {}, cost = { }, }, [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {}, cost = { }, }, [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {}, cost = { }, }, [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {}, cost = { }, }, [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {}, cost = { }, }, [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {}, cost = { }, }, [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {}, cost = { }, }, [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {}, cost = { }, }, [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {}, cost = { }, }, [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {}, cost = { }, }, [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {}, cost = { }, }, [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {}, cost = { }, }, [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {}, cost = { }, }, [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {}, cost = { }, }, [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {}, cost = { }, }, [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {}, cost = { }, }, [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {}, cost = { }, }, [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {}, cost = { }, }, [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
[DNT] Merc Scion 1

cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Eficácia da Reserva das Habilidades reduzida em 80%
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Eficácia da Reserva das Habilidades reduzida em 80%
Spectre | N |
---|---|
Tags | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
Vida
35%
Ailment Threshold
35%
Resistência




Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
MercenaryScion1
Metadata
MercenaryScion1Allied
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
2,252
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.005
Experiência
10,255
Minion Life
488
Minion Damage
298
Ailment Threshold
2,252
Chill
7
Shock
7
Brittle
40
Scorch
7
Sap
20
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASMercenaryPortalOut
Spell
Tempo de Conjuração: 1 seg
SummonSacredWisp
SkillGrantedBySupport, Triggerable, Triggered, InbuiltTrigger, Duration, Spell
Convocar Espíritos Sagrados
Tempo de Conjuração: 1 seg
Esta habilidade é ativada por habilidades suportadas para convocar Espíritos Sagrados que utilizam a habilidade que os ativou quando você a usar.
Duração base é de 10 segundos
Convoca 2 Espíritos Sagrados
Máximo de 2 Espíritos Sagrados
Máximo de 2 Espíritos Sagrados
Espíritos Sagrados têm 25% de chance de usar a Habilidade Ativadora quando voc6e disparar um
Projétil com tal Habilidade
Projétil com tal Habilidade
Espíritos Sagrados têm +25% de chance de usar a Habilidade Ativadora quando você disparar um Projétil com tal habilidade enquanto um Inimigo Raro ou Único estiver em sua Presença

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mercenaries/MercenaryScion1Allied"] = { name = "[DNT] Merc Scion 1", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 40, accuracy = 1, skillList = { "EASMercenaryPortalOut", "SummonSacredWisp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASMercenaryPortalOut"] = { name = "EASMercenaryPortalOut", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSacredWisp"] = { name = "Summon Sacred Wisps", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "This skill is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.", skillTypes = { [SkillType.SkillGrantedBySupport] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_sacred_wisps_allowed", "support_sacred_wisps_wisp_%_chance_to_attack", "support_sacred_wisps_wisp_additional_%_chance_to_attack_when_rare_or_unique_enemy_in_presence", }, levels = { [1] = {10000, 2, 25, 25, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [2] = {10000, 2, 25, 25, levelRequirement = 22, statInterpolation = {}, cost = { }, }, [3] = {10000, 2, 25, 25, levelRequirement = 26, statInterpolation = {}, cost = { }, }, [4] = {10000, 2, 25, 25, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [5] = {10000, 2, 25, 25, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [6] = {10000, 2, 25, 25, levelRequirement = 35, statInterpolation = {}, cost = { }, }, [7] = {10000, 2, 25, 25, levelRequirement = 38, statInterpolation = {}, cost = { }, }, [8] = {10000, 2, 25, 25, levelRequirement = 41, statInterpolation = {}, cost = { }, }, [9] = {10000, 2, 25, 25, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [10] = {10000, 2, 25, 25, levelRequirement = 47, statInterpolation = {}, cost = { }, }, [11] = {10000, 2, 25, 25, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [12] = {10000, 2, 25, 25, levelRequirement = 53, statInterpolation = {}, cost = { }, }, [13] = {10000, 2, 25, 25, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [14] = {10000, 2, 25, 25, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [15] = {10000, 2, 25, 25, levelRequirement = 60, statInterpolation = {}, cost = { }, }, [16] = {10000, 2, 25, 25, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [17] = {10000, 2, 25, 25, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [18] = {10000, 2, 25, 25, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [19] = {10000, 2, 25, 25, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [20] = {10000, 2, 25, 25, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [21] = {10000, 2, 25, 25, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {10000, 2, 25, 25, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [23] = {10000, 2, 25, 25, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [24] = {10000, 2, 25, 25, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {10000, 2, 25, 25, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [26] = {10000, 2, 25, 25, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [27] = {10000, 2, 25, 25, levelRequirement = 84, statInterpolation = {}, cost = { }, }, [28] = {10000, 2, 25, 25, levelRequirement = 86, statInterpolation = {}, cost = { }, }, [29] = {10000, 2, 25, 25, levelRequirement = 88, statInterpolation = {}, cost = { }, }, [30] = {10000, 2, 25, 25, levelRequirement = 90, statInterpolation = {}, cost = { }, }, [31] = {10000, 2, 25, 25, levelRequirement = 91, statInterpolation = {}, cost = { }, }, [32] = {10000, 2, 25, 25, levelRequirement = 92, statInterpolation = {}, cost = { }, }, [33] = {10000, 2, 25, 25, levelRequirement = 93, statInterpolation = {}, cost = { }, }, [34] = {10000, 2, 25, 25, levelRequirement = 94, statInterpolation = {}, cost = { }, }, [35] = {10000, 2, 25, 25, levelRequirement = 95, statInterpolation = {}, cost = { }, }, [36] = {10000, 2, 25, 25, levelRequirement = 96, statInterpolation = {}, cost = { }, }, [37] = {10000, 2, 25, 25, levelRequirement = 97, statInterpolation = {}, cost = { }, }, [38] = {10000, 2, 25, 25, levelRequirement = 98, statInterpolation = {}, cost = { }, }, [39] = {10000, 2, 25, 25, levelRequirement = 99, statInterpolation = {}, cost = { }, }, [40] = {10000, 2, 25, 25, levelRequirement = 100, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.