Soldado Áureo
Morto-vivo
Gilded Soldier
SpectreY
Tagshard_armour, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Packs
  • Soldado Áureo, Soldado Áureo, Soldado Áureo, Ferreiro Áureo
  • Vida
    110%
    Armadura
    +50%
    Ailment Threshold
    110%
    Resistência
    0 0 0 0
    Damage
    116%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    100%
    Type
    GoldenOnesFodder
    Metadata
    GoldenOnesFodderMace
    Nível
    68
    Vida
    7,077
    Armadura
    43,185
    Evasão
    4,739
    Damage
    433
    Dano Mágico
    433
    Precisão
    580
    Attack Time
    2.4
    Experiência
    11,281
    Minion Life
    1,535
    Minion Damage
    346
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 347–520
    Chance de Crítico: 5%
    Attack Time: 2.4 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GoldenOnes/GoldenOnesFodderMace"] = {
        name = "Gilded Soldier",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 7,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Soldado Áureo
    Morto-vivo
    Gilded Soldier
    SpectreY
    Tagshard_armour, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
    Packs
  • Soldado Áureo, Soldado Áureo, Soldado Áureo, Ferreiro Áureo
  • Vida
    110%
    Armadura
    +50%
    Ailment Threshold
    110%
    Resistência
    0 0 0 0
    Damage
    116%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    7 ~ 12
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    100%
    Type
    GoldenOnesFodder
    Metadata
    GoldenOnesFodderSpear
    Nível
    68
    Vida
    7,077
    Armadura
    43,185
    Evasão
    4,739
    Damage
    433
    Dano Mágico
    433
    Precisão
    580
    Attack Time
    2.4
    Experiência
    11,281
    Minion Life
    1,535
    Minion Damage
    346
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 347–520
    Chance de Crítico: 5%
    Attack Time: 2.4 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GoldenOnes/GoldenOnesFodderSpear"] = {
        name = "Gilded Soldier",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Soldado Áureo
    Morto-vivo
    Gilded Soldier
    SpectreY
    Tagshard_armour, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
    Packs
  • Soldado Áureo, Soldado Áureo, Soldado Áureo, Ferreiro Áureo
  • Vida
    110%
    Armadura
    +50%
    Ailment Threshold
    110%
    Resistência
    0 0 0 0
    Damage
    116%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    100%
    Type
    GoldenOnesFodder
    Metadata
    GoldenOnesFodderSword__
    Nível
    68
    Vida
    7,077
    Armadura
    43,185
    Evasão
    4,739
    Damage
    433
    Dano Mágico
    433
    Precisão
    580
    Attack Time
    2.4
    Experiência
    11,281
    Minion Life
    1,535
    Minion Damage
    346
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 347–520
    Chance de Crítico: 5%
    Attack Time: 2.4 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GoldenOnes/GoldenOnesFodderSword__"] = {
        name = "Gilded Soldier",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.16,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 7,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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