Guantes con clavos
Guantes
Armadura: 220–253
Requiere Nivel 70, 95 Fue
Daño cuerpo a cuerpo aumentado un (16–20)%
Spiked Gloves

Guantes con clavos GlovesAtlasStr /9
Nombre | Mostrar descripciones completas |
---|---|
DropLevel | 70 |
BaseType | Spiked Gloves |
BaseType | Guantes con clavos |
Class | Guantes |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Armours/Gloves/GlovesAtlasStr |
Tags | not_for_sale, atlas_base_type, glovesatlasstr, str_armour, gloves, armour |
Icon | Art/2DItems/Armours/Gloves/SpikedGloves |
Reference | Community Wiki |
Daño cuerpo a cuerpo aumentado un (16–20)%
Family | MeleeDamage |
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Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 78 (Effective: 62) |
Stats | |
Craft Tags | damage attack |
[ { "version": "2", "abstract": true, "extends": "Metadata/Items/Armours/AbstractArmour", "Base": [ [ "x_size", "2" ], [ "y_size", "2" ], [ "tag", "gloves" ] ], "Mods": [ [ "inventory_type", "Gloves" ] ], "filename": "Metadata/Items/Armours/Gloves/AbstractGloves" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Equipment", "Base": [ [ "tag", "armour" ] ], "AttributeRequirements": null, "Quality": [ [ "max_quality", "20" ] ], "Armour": null, "Sockets": [ [ "socket_info", "1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5" ] ], "filename": "Metadata/Items/Armours/AbstractArmour" }, { "version": "2", "abstract": true, "extends": "Metadata/Items/Item", "LocalStats": [], "Mods": [ [ "stat_description_list", "Metadata/StatDescriptions/stat_descriptions.txt" ], [ "mod_stat_description_list", "Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt" ], [ "enable_rarity", "normal" ], [ "enable_rarity", "magic" ], [ "enable_rarity", "rare" ], [ "enable_rarity", "unique" ] ], "Base": null, "filename": "Metadata/Items/Equipment" }, { "version": "2", "abstract": true, "extends": "nothing", "Base": [ [ "base_level", "1" ], [ "tag", "default" ] ], "filename": "Metadata/Items/Item" } ]
Único /1
Daño cuerpo a cuerpo aumentado un (16–20)%
Agrega de (2–3) a (22–26) de daño físico a los ataques
Armadura aumentada un (100–150)%
(20–30)% de probabilidad de aplicar Corrosión al golpear con ataques
(20–30)% de probabilidad de ganar una carga de aguante al golpear a un enemigo sin armadura
(20–30)% de probabilidad de ganar una carga de frenesí al golpear a un enemigo sin evasión
(-5000 a la armadura total y -1000 a la evasión total por cada Corrosión. Corrosión dura 4 segundos y actualiza la duración de la Corrosión existente)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.