漠視之炎





地區: 糜爛之庭地圖
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
不能被擊退
The Neglected Flame
幽魂 | N |
---|---|
地區 | 糜爛之庭地圖 |
標籤 | human, humanoid, medium_movement, not_dex, red_blood |
生命
1400%
生命轉為護盾
100%
護甲值
+50%
異常狀態臨界值
380%
抗性




傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
FragmentOfIgnorance
Metadata
FragmentOfIgnorance__
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
0
護甲值
138,716
閃避值
7,860
能量護盾
214,466
傷害
2,051
法術傷害
3,061
命中
1,036
攻擊間隔
1.005
經驗值
144,452
Minion Life
0
Minion Energy Shield
40,866
Minion Damage
1,732
異常狀態臨界值
4,525,995
冰緩
14,311
感電
14,311
易碎
80,966
焦灼
14,311
殘喘
39,539
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 3257–4886
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

FragmentOfIgnornaceSpammableBeamBlast
法術, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 1672 至 2508 物理傷害
30% 物理傷害轉換為閃電傷害
30% 物理傷害轉化至火焰傷害
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
法術, 可觸發
暴擊率: 5%
施放時間: 1.35 秒
造成 1672 至 2508 物理傷害
30% 物理傷害轉換為閃電傷害
30% 物理傷害轉化至火焰傷害
is area damage [1]
FragmentOfIgnornaceCorridorBlast
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 7.5 秒
冷卻時間: 20 秒
造成 2718 至 4077 物理傷害
25% 物理傷害轉換為閃電傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 21571 至 32356 物理傷害
25% 物理傷害轉換為閃電傷害
+2 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
法術, 位移
施放時間: 1 秒
冷卻時間: 5.5 秒
EmptyActionSpellFragmentOfIgnornaceMultiBeam
法術
施放時間: 2 秒
冷卻時間: 9 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1592 至 2388 物理傷害
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1831 至 2746 物理傷害
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1990 至 2985 物理傷害
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1592 至 2388 物理傷害
65% 物理傷害轉化至冰冷傷害
總是冰凍敵人
200% 更多冰緩效果
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1831 至 2746 物理傷害
65% 物理傷害轉化至冰冷傷害
總是冰凍敵人
200% 更多冰緩效果
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1990 至 2985 物理傷害
65% 物理傷害轉化至冰冷傷害
總是冰凍敵人
200% 更多冰緩效果
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1592 至 2388 物理傷害
你的擊中必定點燃
65% 物理傷害轉化至火焰傷害
66% 更多點燃傷害
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1831 至 2746 物理傷害
你的擊中必定點燃
65% 物理傷害轉化至火焰傷害
66% 更多點燃傷害
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1990 至 2985 物理傷害
你的擊中必定點燃
65% 物理傷害轉化至火焰傷害
66% 更多點燃傷害
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 995.1 至 2985 物理傷害
你的擊中必定感電
65% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1144 至 3433 物理傷害
你的擊中必定感電
65% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1244 至 3732 物理傷害
你的擊中必定感電
65% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 2192 至 3288 物理傷害
你的擊中必定感電
75% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
可觸發, 法術
施放時間: 1 秒
FragmentOfIgnornaceCreateClones
可觸發, 法術
施放時間: 2 秒
冷卻時間: 10 秒
EmptyActionSpellFragmentOfIgnornaceCloneBeam
法術
施放時間: 5.33 秒
冷卻時間: 27.5 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 23728 至 35592 物理傷害
25% 物理傷害轉換為閃電傷害
+4 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 23728 至 35592 物理傷害
25% 物理傷害轉換為閃電傷害
+6 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 23728 至 35592 物理傷害
25% 物理傷害轉換為閃電傷害
+6 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 23728 至 35592 物理傷害
25% 物理傷害轉換為閃電傷害
+6 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
施放時間: 3 秒
冷卻時間: 25 秒
造成 485.3 至 728 物理傷害
你的擊中不能暈眩敵人
每秒造成 337.1 基本混沌傷害
每秒造成 337.1 基本火焰傷害
每秒造成 337.1 基礎物理傷害
+13 秒基礎持續時間
基礎額外效果持續時間 5 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
85% 更少範圍效果
base lightning damage to deal per minute [20223]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
可觸發, 法術
施放時間: 1 秒
FragmentOfIgnornaceMeteorArena
可觸發, 法術
施放時間: 2 秒
FragmentOfIgnornaceMeteorGroundEffect
法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 4603 至 6904 物理傷害
每秒造成 2397.2 基本混沌傷害
每秒造成 2397.2 基本火焰傷害
每秒造成 2397.2 基礎物理傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
base lightning damage to deal per minute [143830]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
法術
施放時間: 2.5 秒
冷卻時間: 9 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
法術, 位移
施放時間: 1 秒
FragmentOfIgnoranceRainOfStarsImpact
法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1964 至 2946 物理傷害
25% 物理傷害轉換為閃電傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
20% 更少範圍效果
is area damage [1]
FragmentOfIgnoranceRainOfStars
可觸發, 法術
暴擊率: 5%
施放時間: 2.17 秒
冷卻時間: 11.25 秒
EASFragmentOfIgnoranceDeathBarrage
法術
施放時間: 1 秒
冷卻時間: 18 秒
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1359 至 2038 物理傷害
25% 物理傷害轉換為閃電傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnorance__"] = { name = "The Neglected Flame", life = 14, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MPSFragmentOfIgnoranceDeathProjectile", "EASFragmentOfIgnoranceDeathBarrage", "FragmentOfIgnornaceSpammableBeamBlast", "FragmentOfIgnornaceSpammableBeamBlastFinal", "FragmentOfIgnornaceCorridorBlast", "FragmentOfIgnornaceCircleMazeBlast", "TeleportFragmentOfIgnornace", "EmptyActionSpellFragmentOfIgnornaceMultiBeam", "FragmentOfIgnornaceSpammableBeamPhysical1", "FragmentOfIgnornaceSpammableBeamPhysical2", "FragmentOfIgnornaceSpammableBeamPhysical3", "FragmentOfIgnornaceSpammableBeamCold1", "FragmentOfIgnornaceSpammableBeamCold2", "FragmentOfIgnornaceSpammableBeamCold3", "FragmentOfIgnornaceSpammableBeamFire1", "FragmentOfIgnornaceSpammableBeamFire2", "FragmentOfIgnornaceSpammableBeamFire3", "FragmentOfIgnornaceSpammableBeamLightning1", "FragmentOfIgnornaceSpammableBeamLightning2", "FragmentOfIgnornaceSpammableBeamLightning3", "FragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceSpawnClones", "FragmentOfIgnornaceCreateClones", "EmptyActionSpellFragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceCircleMazeBlast2", "FragmentOfIgnornaceCircleMazeBlast3", "FragmentOfIgnornaceCircleMazeBlast4", "FragmentOfIgnornaceCircleMazeBlast5", "FragmentOfIgnornaceBeamBomb", "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", "FragmentOfIgnornaceMeteorArena", "FragmentOfIgnornaceMeteorGroundEffect", "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", "AtlasFragmentOfIgnornaceTeleportToCentre", "FragmentOfIgnoranceRainOfStarsImpact", "FragmentOfIgnoranceRainOfStars", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSFragmentOfIgnoranceDeathProjectile"] = { name = "MPSFragmentOfIgnoranceDeathProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfIgnoranceDeathBarrage"] = { name = "EASFragmentOfIgnoranceDeathBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlast"] = { name = "FragmentOfIgnornaceSpammableBeamBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = { name = "FragmentOfIgnornaceSpammableBeamBlastFinal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCorridorBlast"] = { name = "FragmentOfIgnornaceCorridorBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast"] = { name = "FragmentOfIgnornaceCircleMazeBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportFragmentOfIgnornace"] = { name = "TeleportFragmentOfIgnornace", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold1"] = { name = "FragmentOfIgnornaceSpammableBeamCold1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold2"] = { name = "FragmentOfIgnornaceSpammableBeamCold2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold3"] = { name = "FragmentOfIgnornaceSpammableBeamCold3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire1"] = { name = "FragmentOfIgnornaceSpammableBeamFire1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire2"] = { name = "FragmentOfIgnornaceSpammableBeamFire2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire3"] = { name = "FragmentOfIgnornaceSpammableBeamFire3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning1"] = { name = "FragmentOfIgnornaceSpammableBeamLightning1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning2"] = { name = "FragmentOfIgnornaceSpammableBeamLightning2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning3"] = { name = "FragmentOfIgnornaceSpammableBeamLightning3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCloneBeam"] = { name = "FragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpawnClones"] = { name = "FragmentOfIgnornaceSpawnClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCreateClones"] = { name = "FragmentOfIgnornaceCreateClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast2"] = { name = "FragmentOfIgnornaceCircleMazeBlast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast3"] = { name = "FragmentOfIgnornaceCircleMazeBlast3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast4"] = { name = "FragmentOfIgnornaceCircleMazeBlast4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast5"] = { name = "FragmentOfIgnornaceCircleMazeBlast5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceBeamBomb"] = { name = "FragmentOfIgnornaceBeamBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.60000002384186, 0.89999997615814, 1.5, 1.5, 1.5, 1.5, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = { name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorArena"] = { name = "FragmentOfIgnornaceMeteorArena", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorGroundEffect"] = { name = "FragmentOfIgnornaceMeteorGroundEffect", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = { name = "AtlasFragmentOfIgnornaceTeleportToCentre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStarsImpact"] = { name = "FragmentOfIgnoranceRainOfStarsImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStars"] = { name = "FragmentOfIgnoranceRainOfStars", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
漠視之炎





怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
不能被擊退
The Neglected Flame
幽魂 | N |
---|---|
標籤 | human, humanoid, medium_movement, not_dex, red_blood |
生命
1400%
生命轉為護盾
100%
護甲值
+50%
異常狀態臨界值
380%
抗性




傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
FragmentOfIgnorance
Metadata
FragmentOfIgnoranceSTANDALONE
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
43,185
閃避值
4,739
能量護盾
85,778
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
1.005
經驗值
112,805
Minion Life
0
Minion Energy Shield
18,606
Minion Damage
680
異常狀態臨界值
333,595
冰緩
1,055
感電
1,055
易碎
5,968
焦灼
1,055
殘喘
2,914
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

FragmentOfIgnornaceSpammableBeamBlast
法術, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 663.6 至 995.4 物理傷害
30% 物理傷害轉換為閃電傷害
30% 物理傷害轉化至火焰傷害
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
法術, 可觸發
暴擊率: 5%
施放時間: 1.35 秒
造成 663.6 至 995.4 物理傷害
30% 物理傷害轉換為閃電傷害
30% 物理傷害轉化至火焰傷害
is area damage [1]
FragmentOfIgnornaceCorridorBlast
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 7.5 秒
冷卻時間: 20 秒
造成 1096 至 1644 物理傷害
25% 物理傷害轉換為閃電傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 8100 至 12150 物理傷害
25% 物理傷害轉換為閃電傷害
+2 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
法術, 位移
施放時間: 1 秒
冷卻時間: 5.5 秒
EmptyActionSpellFragmentOfIgnornaceMultiBeam
法術
施放時間: 2 秒
冷卻時間: 9 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 632 至 948 物理傷害
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 726.8 至 1090 物理傷害
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 790 至 1185 物理傷害
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 632 至 948 物理傷害
65% 物理傷害轉化至冰冷傷害
總是冰凍敵人
200% 更多冰緩效果
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 726.8 至 1090 物理傷害
65% 物理傷害轉化至冰冷傷害
總是冰凍敵人
200% 更多冰緩效果
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 790 至 1185 物理傷害
65% 物理傷害轉化至冰冷傷害
總是冰凍敵人
200% 更多冰緩效果
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 632 至 948 物理傷害
你的擊中必定點燃
65% 物理傷害轉化至火焰傷害
66% 更多點燃傷害
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 726.8 至 1090 物理傷害
你的擊中必定點燃
65% 物理傷害轉化至火焰傷害
66% 更多點燃傷害
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 790 至 1185 物理傷害
你的擊中必定點燃
65% 物理傷害轉化至火焰傷害
66% 更多點燃傷害
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 395 至 1185 物理傷害
你的擊中必定感電
65% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 454.3 至 1363 物理傷害
你的擊中必定感電
65% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 493.8 至 1481 物理傷害
你的擊中必定感電
65% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 883.8 至 1326 物理傷害
你的擊中必定感電
75% 物理傷害轉換為閃電傷害
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
可觸發, 法術
施放時間: 1 秒
FragmentOfIgnornaceCreateClones
可觸發, 法術
施放時間: 2 秒
冷卻時間: 10 秒
EmptyActionSpellFragmentOfIgnornaceCloneBeam
法術
施放時間: 5.33 秒
冷卻時間: 27.5 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 8910 至 13365 物理傷害
25% 物理傷害轉換為閃電傷害
+4 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 8910 至 13365 物理傷害
25% 物理傷害轉換為閃電傷害
+6 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 8910 至 13365 物理傷害
25% 物理傷害轉換為閃電傷害
+6 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
法術, 範圍, 傷害, 範圍法術
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 25 秒
造成 8910 至 13365 物理傷害
25% 物理傷害轉換為閃電傷害
+6 秒基礎持續時間
基礎額外效果持續時間 1 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌
施放時間: 3 秒
冷卻時間: 25 秒
造成 182.3 至 273.4 物理傷害
你的擊中不能暈眩敵人
每秒造成 126.6 基本混沌傷害
每秒造成 126.6 基本火焰傷害
每秒造成 126.6 基礎物理傷害
+13 秒基礎持續時間
基礎額外效果持續時間 5 秒
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
85% 更少範圍效果
base lightning damage to deal per minute [7594]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
可觸發, 法術
施放時間: 1 秒
FragmentOfIgnornaceMeteorArena
可觸發, 法術
施放時間: 2 秒
FragmentOfIgnornaceMeteorGroundEffect
法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1856 至 2784 物理傷害
每秒造成 966.7 基本混沌傷害
每秒造成 966.7 基本火焰傷害
每秒造成 966.7 基礎物理傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
base lightning damage to deal per minute [58000]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
法術
施放時間: 2.5 秒
冷卻時間: 9 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
法術, 位移
施放時間: 1 秒
FragmentOfIgnoranceRainOfStarsImpact
法術, 範圍, 傷害, 範圍法術, 閃電, 物理, 混沌, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 769.7 至 1155 物理傷害
25% 物理傷害轉換為閃電傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
20% 更少範圍效果
is area damage [1]
FragmentOfIgnoranceRainOfStars
可觸發, 法術
暴擊率: 5%
施放時間: 2.17 秒
冷卻時間: 11.25 秒
EASFragmentOfIgnoranceDeathBarrage
法術
施放時間: 1 秒
冷卻時間: 18 秒
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 548 至 821.9 物理傷害
25% 物理傷害轉換為閃電傷害
25% 物理傷害轉化至混沌傷害
25% 物理傷害轉化至火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnoranceSTANDALONE"] = { name = "The Neglected Flame", life = 14, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MPSFragmentOfIgnoranceDeathProjectile", "EASFragmentOfIgnoranceDeathBarrage", "FragmentOfIgnornaceSpammableBeamBlast", "FragmentOfIgnornaceSpammableBeamBlastFinal", "FragmentOfIgnornaceCorridorBlast", "FragmentOfIgnornaceCircleMazeBlast", "TeleportFragmentOfIgnornace", "EmptyActionSpellFragmentOfIgnornaceMultiBeam", "FragmentOfIgnornaceSpammableBeamPhysical1", "FragmentOfIgnornaceSpammableBeamPhysical2", "FragmentOfIgnornaceSpammableBeamPhysical3", "FragmentOfIgnornaceSpammableBeamCold1", "FragmentOfIgnornaceSpammableBeamCold2", "FragmentOfIgnornaceSpammableBeamCold3", "FragmentOfIgnornaceSpammableBeamFire1", "FragmentOfIgnornaceSpammableBeamFire2", "FragmentOfIgnornaceSpammableBeamFire3", "FragmentOfIgnornaceSpammableBeamLightning1", "FragmentOfIgnornaceSpammableBeamLightning2", "FragmentOfIgnornaceSpammableBeamLightning3", "FragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceSpawnClones", "FragmentOfIgnornaceCreateClones", "EmptyActionSpellFragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceCircleMazeBlast2", "FragmentOfIgnornaceCircleMazeBlast3", "FragmentOfIgnornaceCircleMazeBlast4", "FragmentOfIgnornaceCircleMazeBlast5", "FragmentOfIgnornaceBeamBomb", "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", "FragmentOfIgnornaceMeteorArena", "FragmentOfIgnornaceMeteorGroundEffect", "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", "AtlasFragmentOfIgnornaceTeleportToCentre", "FragmentOfIgnoranceRainOfStarsImpact", "FragmentOfIgnoranceRainOfStars", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSFragmentOfIgnoranceDeathProjectile"] = { name = "MPSFragmentOfIgnoranceDeathProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfIgnoranceDeathBarrage"] = { name = "EASFragmentOfIgnoranceDeathBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlast"] = { name = "FragmentOfIgnornaceSpammableBeamBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = { name = "FragmentOfIgnornaceSpammableBeamBlastFinal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCorridorBlast"] = { name = "FragmentOfIgnornaceCorridorBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast"] = { name = "FragmentOfIgnornaceCircleMazeBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportFragmentOfIgnornace"] = { name = "TeleportFragmentOfIgnornace", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold1"] = { name = "FragmentOfIgnornaceSpammableBeamCold1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold2"] = { name = "FragmentOfIgnornaceSpammableBeamCold2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold3"] = { name = "FragmentOfIgnornaceSpammableBeamCold3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire1"] = { name = "FragmentOfIgnornaceSpammableBeamFire1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire2"] = { name = "FragmentOfIgnornaceSpammableBeamFire2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire3"] = { name = "FragmentOfIgnornaceSpammableBeamFire3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning1"] = { name = "FragmentOfIgnornaceSpammableBeamLightning1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning2"] = { name = "FragmentOfIgnornaceSpammableBeamLightning2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning3"] = { name = "FragmentOfIgnornaceSpammableBeamLightning3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCloneBeam"] = { name = "FragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpawnClones"] = { name = "FragmentOfIgnornaceSpawnClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCreateClones"] = { name = "FragmentOfIgnornaceCreateClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast2"] = { name = "FragmentOfIgnornaceCircleMazeBlast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast3"] = { name = "FragmentOfIgnornaceCircleMazeBlast3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast4"] = { name = "FragmentOfIgnornaceCircleMazeBlast4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast5"] = { name = "FragmentOfIgnornaceCircleMazeBlast5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceBeamBomb"] = { name = "FragmentOfIgnornaceBeamBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.60000002384186, 0.89999997615814, 1.5, 1.5, 1.5, 1.5, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = { name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorArena"] = { name = "FragmentOfIgnornaceMeteorArena", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorGroundEffect"] = { name = "FragmentOfIgnornaceMeteorGroundEffect", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = { name = "AtlasFragmentOfIgnornaceTeleportToCentre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStarsImpact"] = { name = "FragmentOfIgnoranceRainOfStarsImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStars"] = { name = "FragmentOfIgnoranceRainOfStars", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
漠視之炎 Topic /1
NPC | 名字 |
---|---|
異像 | 賽勒斯和我一開始只是單純共事,也相當樂在其中……他的表現很難不讓人為之驚嘆。他是尊師殺手裡最為出色的一員……也是我所遇過最聰慧的人。 我們攜手對抗輿圖中不斷孳生的威脅。 但在為這個使命奮鬥的過程中,我們忽略了自己身旁的危險,太過執著於目的,未曾設想到它需要……我和他付出的代價。 經過一段時間之後,輿圖掌控了賽勒斯。他的改變不只影響了軀體,也影響了他追尋的目標,將他扭曲成了某種…無法辨識的事物。我們之間的一切和他的以往一樣不復存在。 這或許是我的過錯。我應該察覺到徵象、應該為他做好準備,也應該探究許多事物……現在的我選擇不去探究。我選擇不去探究腐敗、扭曲……以及慘狀。 賽勒斯所經歷的一切絕對不能再次發生。這些苦痛不能再發生。正因為這樣,我對於輿圖的工作不只十分關鍵,更是不可或缺。 |
漠視之炎 Text Audio /17
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.