無視されし炎





エリア: 荒廃の中庭のマップ
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ノックバックを受けることがない
The Neglected Flame
Spectre | N |
---|---|
Area | 荒廃の中庭のマップ |
Tags | human, humanoid, medium_movement, not_dex, red_blood |
ライフ
1400%
Energy Shield From Life
100%
アーマー
+50%
Ailment Threshold
380%
耐性




Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
FragmentOfIgnorance
Metadata
FragmentOfIgnorance__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
83
ライフ
0
アーマー
138,716
回避力
7,860
エナジーシールド
214,466
Damage
2,051
スペルダメージ
3,061
命中
1,036
Attack Time
1.005
経験値
144,452
Minion Life
0
Minion Energy Shield
40,866
Minion Damage
1,732
Ailment Threshold
4,525,995
Chill
14,311
Shock
14,311
Brittle
80,966
Scorch
14,311
Sap
39,539
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 3257–4886
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

FragmentOfIgnornaceSpammableBeamBlast
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
1672から2508の物理ダメージを与える
物理ダメージの30%を雷ダメージに変換する
物理ダメージの30%を火ダメージに変換する
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1.35 秒
1672から2508の物理ダメージを与える
物理ダメージの30%を雷ダメージに変換する
物理ダメージの30%を火ダメージに変換する
is area damage [1]
FragmentOfIgnornaceCorridorBlast
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 7.5 秒
クールダウン時間: 20 秒
2718から4077の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
21571から32356の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は2秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 5.5 秒
EmptyActionSpellFragmentOfIgnornaceMultiBeam
Spell
キャストタイム: 2 秒
クールダウン時間: 9 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1592から2388の物理ダメージを与える
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1831から2746の物理ダメージを与える
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1990から2985の物理ダメージを与える
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1592から2388の物理ダメージを与える
物理ダメージの65%を冷気ダメージに変換する
常に敵を凍結させる
冷却の効果が200%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1831から2746の物理ダメージを与える
物理ダメージの65%を冷気ダメージに変換する
常に敵を凍結させる
冷却の効果が200%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1990から2985の物理ダメージを与える
物理ダメージの65%を冷気ダメージに変換する
常に敵を凍結させる
冷却の効果が200%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1592から2388の物理ダメージを与える
ヒットは常に敵を発火させる
物理ダメージの65%を火ダメージに変換する
発火ダメージが66%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1831から2746の物理ダメージを与える
ヒットは常に敵を発火させる
物理ダメージの65%を火ダメージに変換する
発火ダメージが66%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1990から2985の物理ダメージを与える
ヒットは常に敵を発火させる
物理ダメージの65%を火ダメージに変換する
発火ダメージが66%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
995.1から2985の物理ダメージを与える
ヒットは常に敵を感電させる
物理ダメージの65%を雷ダメージに変換する
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1144から3433の物理ダメージを与える
ヒットは常に敵を感電させる
物理ダメージの65%を雷ダメージに変換する
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1244から3732の物理ダメージを与える
ヒットは常に敵を感電させる
物理ダメージの65%を雷ダメージに変換する
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
2192から3288の物理ダメージを与える
ヒットは常に敵を感電させる
物理ダメージの75%を雷ダメージに変換する
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
Triggerable, Spell
キャストタイム: 1 秒
FragmentOfIgnornaceCreateClones
Triggerable, Spell
キャストタイム: 2 秒
クールダウン時間: 10 秒
EmptyActionSpellFragmentOfIgnornaceCloneBeam
Spell
キャストタイム: 5.33 秒
クールダウン時間: 27.5 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
23728から35592の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は4秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
23728から35592の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は6秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
23728から35592の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は6秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
23728から35592の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は6秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
キャストタイム: 3 秒
クールダウン時間: 25 秒
485.3から728の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
毎秒337.1の基礎混沌ダメージを与える
毎秒337.1の基礎火ダメージを与える
毎秒337.1の基礎物理ダメージを与える
基礎持続時間は13秒
サブの基礎持続時間は5秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
効果範囲が85%低下する
base lightning damage to deal per minute [20223]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
Triggerable, Spell
キャストタイム: 1 秒
FragmentOfIgnornaceMeteorArena
Triggerable, Spell
キャストタイム: 2 秒
FragmentOfIgnornaceMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
4603から6904の物理ダメージを与える
毎秒2397.2の基礎混沌ダメージを与える
毎秒2397.2の基礎火ダメージを与える
毎秒2397.2の基礎物理ダメージを与える
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
base lightning damage to deal per minute [143830]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
Spell
キャストタイム: 2.5 秒
クールダウン時間: 9 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
Spell, Movement
キャストタイム: 1 秒
FragmentOfIgnoranceRainOfStarsImpact
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1964から2946の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
効果範囲が20%低下する
is area damage [1]
FragmentOfIgnoranceRainOfStars
Triggerable, Spell
クリティカル率: 5%
キャストタイム: 2.17 秒
クールダウン時間: 11.25 秒
EASFragmentOfIgnoranceDeathBarrage
Spell
キャストタイム: 1 秒
クールダウン時間: 18 秒
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1359から2038の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnorance__"] = { name = "The Neglected Flame", life = 14, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MPSFragmentOfIgnoranceDeathProjectile", "EASFragmentOfIgnoranceDeathBarrage", "FragmentOfIgnornaceSpammableBeamBlast", "FragmentOfIgnornaceSpammableBeamBlastFinal", "FragmentOfIgnornaceCorridorBlast", "FragmentOfIgnornaceCircleMazeBlast", "TeleportFragmentOfIgnornace", "EmptyActionSpellFragmentOfIgnornaceMultiBeam", "FragmentOfIgnornaceSpammableBeamPhysical1", "FragmentOfIgnornaceSpammableBeamPhysical2", "FragmentOfIgnornaceSpammableBeamPhysical3", "FragmentOfIgnornaceSpammableBeamCold1", "FragmentOfIgnornaceSpammableBeamCold2", "FragmentOfIgnornaceSpammableBeamCold3", "FragmentOfIgnornaceSpammableBeamFire1", "FragmentOfIgnornaceSpammableBeamFire2", "FragmentOfIgnornaceSpammableBeamFire3", "FragmentOfIgnornaceSpammableBeamLightning1", "FragmentOfIgnornaceSpammableBeamLightning2", "FragmentOfIgnornaceSpammableBeamLightning3", "FragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceSpawnClones", "FragmentOfIgnornaceCreateClones", "EmptyActionSpellFragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceCircleMazeBlast2", "FragmentOfIgnornaceCircleMazeBlast3", "FragmentOfIgnornaceCircleMazeBlast4", "FragmentOfIgnornaceCircleMazeBlast5", "FragmentOfIgnornaceBeamBomb", "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", "FragmentOfIgnornaceMeteorArena", "FragmentOfIgnornaceMeteorGroundEffect", "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", "AtlasFragmentOfIgnornaceTeleportToCentre", "FragmentOfIgnoranceRainOfStarsImpact", "FragmentOfIgnoranceRainOfStars", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSFragmentOfIgnoranceDeathProjectile"] = { name = "MPSFragmentOfIgnoranceDeathProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfIgnoranceDeathBarrage"] = { name = "EASFragmentOfIgnoranceDeathBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlast"] = { name = "FragmentOfIgnornaceSpammableBeamBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = { name = "FragmentOfIgnornaceSpammableBeamBlastFinal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCorridorBlast"] = { name = "FragmentOfIgnornaceCorridorBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast"] = { name = "FragmentOfIgnornaceCircleMazeBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportFragmentOfIgnornace"] = { name = "TeleportFragmentOfIgnornace", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold1"] = { name = "FragmentOfIgnornaceSpammableBeamCold1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold2"] = { name = "FragmentOfIgnornaceSpammableBeamCold2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold3"] = { name = "FragmentOfIgnornaceSpammableBeamCold3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire1"] = { name = "FragmentOfIgnornaceSpammableBeamFire1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire2"] = { name = "FragmentOfIgnornaceSpammableBeamFire2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire3"] = { name = "FragmentOfIgnornaceSpammableBeamFire3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning1"] = { name = "FragmentOfIgnornaceSpammableBeamLightning1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning2"] = { name = "FragmentOfIgnornaceSpammableBeamLightning2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning3"] = { name = "FragmentOfIgnornaceSpammableBeamLightning3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCloneBeam"] = { name = "FragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpawnClones"] = { name = "FragmentOfIgnornaceSpawnClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCreateClones"] = { name = "FragmentOfIgnornaceCreateClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast2"] = { name = "FragmentOfIgnornaceCircleMazeBlast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast3"] = { name = "FragmentOfIgnornaceCircleMazeBlast3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast4"] = { name = "FragmentOfIgnornaceCircleMazeBlast4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast5"] = { name = "FragmentOfIgnornaceCircleMazeBlast5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceBeamBomb"] = { name = "FragmentOfIgnornaceBeamBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.60000002384186, 0.89999997615814, 1.5, 1.5, 1.5, 1.5, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = { name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorArena"] = { name = "FragmentOfIgnornaceMeteorArena", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorGroundEffect"] = { name = "FragmentOfIgnornaceMeteorGroundEffect", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = { name = "AtlasFragmentOfIgnornaceTeleportToCentre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStarsImpact"] = { name = "FragmentOfIgnoranceRainOfStarsImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStars"] = { name = "FragmentOfIgnoranceRainOfStars", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
無視されし炎





モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ノックバックを受けることがない
The Neglected Flame
Spectre | N |
---|---|
Tags | human, humanoid, medium_movement, not_dex, red_blood |
ライフ
1400%
Energy Shield From Life
100%
アーマー
+50%
Ailment Threshold
380%
耐性




Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
FragmentOfIgnorance
Metadata
FragmentOfIgnoranceSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
0
アーマー
43,185
回避力
4,739
エナジーシールド
85,778
Damage
851
スペルダメージ
1,270
命中
580
Attack Time
1.005
経験値
112,805
Minion Life
0
Minion Energy Shield
18,606
Minion Damage
680
Ailment Threshold
333,595
Chill
1,055
Shock
1,055
Brittle
5,968
Scorch
1,055
Sap
2,914
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1351–2027
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

FragmentOfIgnornaceSpammableBeamBlast
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
663.6から995.4の物理ダメージを与える
物理ダメージの30%を雷ダメージに変換する
物理ダメージの30%を火ダメージに変換する
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1.35 秒
663.6から995.4の物理ダメージを与える
物理ダメージの30%を雷ダメージに変換する
物理ダメージの30%を火ダメージに変換する
is area damage [1]
FragmentOfIgnornaceCorridorBlast
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 7.5 秒
クールダウン時間: 20 秒
1096から1644の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
8100から12150の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は2秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 5.5 秒
EmptyActionSpellFragmentOfIgnornaceMultiBeam
Spell
キャストタイム: 2 秒
クールダウン時間: 9 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
632から948の物理ダメージを与える
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
726.8から1090の物理ダメージを与える
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
790から1185の物理ダメージを与える
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
632から948の物理ダメージを与える
物理ダメージの65%を冷気ダメージに変換する
常に敵を凍結させる
冷却の効果が200%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
726.8から1090の物理ダメージを与える
物理ダメージの65%を冷気ダメージに変換する
常に敵を凍結させる
冷却の効果が200%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
790から1185の物理ダメージを与える
物理ダメージの65%を冷気ダメージに変換する
常に敵を凍結させる
冷却の効果が200%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
632から948の物理ダメージを与える
ヒットは常に敵を発火させる
物理ダメージの65%を火ダメージに変換する
発火ダメージが66%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
726.8から1090の物理ダメージを与える
ヒットは常に敵を発火させる
物理ダメージの65%を火ダメージに変換する
発火ダメージが66%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
790から1185の物理ダメージを与える
ヒットは常に敵を発火させる
物理ダメージの65%を火ダメージに変換する
発火ダメージが66%上昇する
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
395から1185の物理ダメージを与える
ヒットは常に敵を感電させる
物理ダメージの65%を雷ダメージに変換する
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
454.3から1363の物理ダメージを与える
ヒットは常に敵を感電させる
物理ダメージの65%を雷ダメージに変換する
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
493.8から1481の物理ダメージを与える
ヒットは常に敵を感電させる
物理ダメージの65%を雷ダメージに変換する
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
883.8から1326の物理ダメージを与える
ヒットは常に敵を感電させる
物理ダメージの75%を雷ダメージに変換する
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
Triggerable, Spell
キャストタイム: 1 秒
FragmentOfIgnornaceCreateClones
Triggerable, Spell
キャストタイム: 2 秒
クールダウン時間: 10 秒
EmptyActionSpellFragmentOfIgnornaceCloneBeam
Spell
キャストタイム: 5.33 秒
クールダウン時間: 27.5 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
8910から13365の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は4秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
8910から13365の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は6秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
8910から13365の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は6秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
Spell, Area, Damage, AreaSpell
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 25 秒
8910から13365の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
基礎持続時間は6秒
サブの基礎持続時間は1秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
キャストタイム: 3 秒
クールダウン時間: 25 秒
182.3から273.4の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
毎秒126.6の基礎混沌ダメージを与える
毎秒126.6の基礎火ダメージを与える
毎秒126.6の基礎物理ダメージを与える
基礎持続時間は13秒
サブの基礎持続時間は5秒
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
効果範囲が85%低下する
base lightning damage to deal per minute [7594]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
Triggerable, Spell
キャストタイム: 1 秒
FragmentOfIgnornaceMeteorArena
Triggerable, Spell
キャストタイム: 2 秒
FragmentOfIgnornaceMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1856から2784の物理ダメージを与える
毎秒966.7の基礎混沌ダメージを与える
毎秒966.7の基礎火ダメージを与える
毎秒966.7の基礎物理ダメージを与える
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
base lightning damage to deal per minute [58000]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
Spell
キャストタイム: 2.5 秒
クールダウン時間: 9 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
Spell, Movement
キャストタイム: 1 秒
FragmentOfIgnoranceRainOfStarsImpact
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
769.7から1155の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
効果範囲が20%低下する
is area damage [1]
FragmentOfIgnoranceRainOfStars
Triggerable, Spell
クリティカル率: 5%
キャストタイム: 2.17 秒
クールダウン時間: 11.25 秒
EASFragmentOfIgnoranceDeathBarrage
Spell
キャストタイム: 1 秒
クールダウン時間: 18 秒
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
548から821.9の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を混沌ダメージに変換する
物理ダメージの25%を火ダメージに変換する
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnoranceSTANDALONE"] = { name = "The Neglected Flame", life = 14, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MPSFragmentOfIgnoranceDeathProjectile", "EASFragmentOfIgnoranceDeathBarrage", "FragmentOfIgnornaceSpammableBeamBlast", "FragmentOfIgnornaceSpammableBeamBlastFinal", "FragmentOfIgnornaceCorridorBlast", "FragmentOfIgnornaceCircleMazeBlast", "TeleportFragmentOfIgnornace", "EmptyActionSpellFragmentOfIgnornaceMultiBeam", "FragmentOfIgnornaceSpammableBeamPhysical1", "FragmentOfIgnornaceSpammableBeamPhysical2", "FragmentOfIgnornaceSpammableBeamPhysical3", "FragmentOfIgnornaceSpammableBeamCold1", "FragmentOfIgnornaceSpammableBeamCold2", "FragmentOfIgnornaceSpammableBeamCold3", "FragmentOfIgnornaceSpammableBeamFire1", "FragmentOfIgnornaceSpammableBeamFire2", "FragmentOfIgnornaceSpammableBeamFire3", "FragmentOfIgnornaceSpammableBeamLightning1", "FragmentOfIgnornaceSpammableBeamLightning2", "FragmentOfIgnornaceSpammableBeamLightning3", "FragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceSpawnClones", "FragmentOfIgnornaceCreateClones", "EmptyActionSpellFragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceCircleMazeBlast2", "FragmentOfIgnornaceCircleMazeBlast3", "FragmentOfIgnornaceCircleMazeBlast4", "FragmentOfIgnornaceCircleMazeBlast5", "FragmentOfIgnornaceBeamBomb", "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", "FragmentOfIgnornaceMeteorArena", "FragmentOfIgnornaceMeteorGroundEffect", "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", "AtlasFragmentOfIgnornaceTeleportToCentre", "FragmentOfIgnoranceRainOfStarsImpact", "FragmentOfIgnoranceRainOfStars", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSFragmentOfIgnoranceDeathProjectile"] = { name = "MPSFragmentOfIgnoranceDeathProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfIgnoranceDeathBarrage"] = { name = "EASFragmentOfIgnoranceDeathBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlast"] = { name = "FragmentOfIgnornaceSpammableBeamBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = { name = "FragmentOfIgnornaceSpammableBeamBlastFinal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCorridorBlast"] = { name = "FragmentOfIgnornaceCorridorBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast"] = { name = "FragmentOfIgnornaceCircleMazeBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportFragmentOfIgnornace"] = { name = "TeleportFragmentOfIgnornace", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold1"] = { name = "FragmentOfIgnornaceSpammableBeamCold1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold2"] = { name = "FragmentOfIgnornaceSpammableBeamCold2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold3"] = { name = "FragmentOfIgnornaceSpammableBeamCold3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire1"] = { name = "FragmentOfIgnornaceSpammableBeamFire1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire2"] = { name = "FragmentOfIgnornaceSpammableBeamFire2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire3"] = { name = "FragmentOfIgnornaceSpammableBeamFire3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning1"] = { name = "FragmentOfIgnornaceSpammableBeamLightning1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning2"] = { name = "FragmentOfIgnornaceSpammableBeamLightning2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning3"] = { name = "FragmentOfIgnornaceSpammableBeamLightning3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCloneBeam"] = { name = "FragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpawnClones"] = { name = "FragmentOfIgnornaceSpawnClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCreateClones"] = { name = "FragmentOfIgnornaceCreateClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast2"] = { name = "FragmentOfIgnornaceCircleMazeBlast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast3"] = { name = "FragmentOfIgnornaceCircleMazeBlast3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast4"] = { name = "FragmentOfIgnornaceCircleMazeBlast4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast5"] = { name = "FragmentOfIgnornaceCircleMazeBlast5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceBeamBomb"] = { name = "FragmentOfIgnornaceBeamBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.60000002384186, 0.89999997615814, 1.5, 1.5, 1.5, 1.5, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = { name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorArena"] = { name = "FragmentOfIgnornaceMeteorArena", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorGroundEffect"] = { name = "FragmentOfIgnornaceMeteorGroundEffect", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = { name = "AtlasFragmentOfIgnornaceTeleportToCentre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStarsImpact"] = { name = "FragmentOfIgnoranceRainOfStarsImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStars"] = { name = "FragmentOfIgnoranceRainOfStars", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
無視されし炎 Topic /1
NPC | 名前 |
---|---|
異常 | 最初はシラスと私は単なる仲間だった……彼に感心しないことは難しかった。彼はエルダースレイヤーたちの中でも最も優れていた……私が出会ったことのある最も頭のいい人物だった。 私たちは共にアトラス内で成長しつつある脅威に立ち向かうことに専念していた。 でも一つのことを追い求めると起こりがちなように、私たちは周囲の危険が見えなくなっていた。目的を重視しすぎて、その代償を考えなくなっていた……私たち自身の、そしてお互いの代償を。 やがてアトラスはシラスを取り込んだ。彼の変身は肉体的なものに留まらず、目的もが変質してしまった。もはや……彼だとわからぬものに成り果ててしまった。私たちの間にあったものはかつての彼と共に死んでしまった。 私のせいだったのかもしれない。兆候に気づくべきだった、私たちを待ち受けるものに対して彼に準備をさせるべきだった。私は多くのものを見ておくべきだった……今は、見ないことを選んでいる。腐敗を、歪みを……苦しみを。 シラスに起こってしまったことはもう二度と起こってはいけない。もう何も失われない。苦痛もなくなる。だから私のアトラス内での行動は重要なだけでなく、必要なの。 |
無視されし炎 Text Audio /17
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.