A Chama Abandonada





Velocidade de Conjuração aumentada em 35%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
The Neglected Flame
Spectre | N |
---|---|
Area | Mapa: Pátio do Definhamento |
Tags | human, humanoid, medium_movement, not_dex, red_blood |
Vida
1400%
Energy Shield From Life
100%
Armadura
+50%
Ailment Threshold
380%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
FragmentOfIgnorance
Metadata
FragmentOfIgnorance__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
0
Armadura
138,716
Evasão
7,860
Escudo de Energia
214,466
Damage
1,801
Dano Mágico
1,801
Precisão
1,036
Attack Time
1.5
Experiência
26,264
Minion Life
0
Minion Energy Shield
40,866
Minion Damage
1,521
Ailment Threshold
121,663
Chill
385
Shock
385
Brittle
2,176
Scorch
385
Sap
1,063
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 3257–4886
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

FragmentOfIgnornaceSpammableBeamBlast
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Causa 1672 a 2508 de Dano Físico
30% do Dano Físico Convertido em Dano de Raio
30% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.35 seg
Causa 1672 a 2508 de Dano Físico
30% do Dano Físico Convertido em Dano de Raio
30% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
FragmentOfIgnornaceCorridorBlast
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 7.5 seg
Recarga: 20 seg
Causa 2718 a 4077 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 21571 a 32356 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 2 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 5.5 seg
EmptyActionSpellFragmentOfIgnornaceMultiBeam
Spell
Tempo de Conjuração: 2 seg
Recarga: 9 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1592 a 2388 de Dano Físico
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1831 a 2746 de Dano Físico
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1990 a 2985 de Dano Físico
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1592 a 2388 de Dano Físico
65% do Dano Físico Convertido para Dano de Gelo
Sempre Congela inimigos
200% mais Efeito de Resfriamento
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1831 a 2746 de Dano Físico
65% do Dano Físico Convertido para Dano de Gelo
Sempre Congela inimigos
200% mais Efeito de Resfriamento
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1990 a 2985 de Dano Físico
65% do Dano Físico Convertido para Dano de Gelo
Sempre Congela inimigos
200% mais Efeito de Resfriamento
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1592 a 2388 de Dano Físico
Seus Acertos empre Incendeiam
65% do Dano Físico Convertido para Dano de Fogo
66% mais Dano com Incêndio
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1831 a 2746 de Dano Físico
Seus Acertos empre Incendeiam
65% do Dano Físico Convertido para Dano de Fogo
66% mais Dano com Incêndio
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1990 a 2985 de Dano Físico
Seus Acertos empre Incendeiam
65% do Dano Físico Convertido para Dano de Fogo
66% mais Dano com Incêndio
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 995.1 a 2985 de Dano Físico
Seus Acertos empre Eletrizam
65% do Dano Físico Convertido em Dano de Raio
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1144 a 3433 de Dano Físico
Seus Acertos empre Eletrizam
65% do Dano Físico Convertido em Dano de Raio
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1244 a 3732 de Dano Físico
Seus Acertos empre Eletrizam
65% do Dano Físico Convertido em Dano de Raio
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 2192 a 3288 de Dano Físico
Seus Acertos empre Eletrizam
75% do Dano Físico Convertido em Dano de Raio
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
Triggerable, Spell
Tempo de Conjuração: 1 seg
FragmentOfIgnornaceCreateClones
Triggerable, Spell
Tempo de Conjuração: 2 seg
Recarga: 10 seg
EmptyActionSpellFragmentOfIgnornaceCloneBeam
Spell
Tempo de Conjuração: 5.33 seg
Recarga: 27.5 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 23728 a 35592 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 4 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 23728 a 35592 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 6 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 23728 a 35592 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 6 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 23728 a 35592 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 6 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tempo de Conjuração: 3 seg
Recarga: 25 seg
Causa 485.3 a 728 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
Causa 337.1 de Dano de Caos Base por segundo
Causa 337.1 de Dano de Fogo Base por segundo
Causa 337.1 de Dano Físico Base por segundo
Duração base é de 13 segundos
Duração Base Secundária é de 5 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
85% menos Área de Efeito
base lightning damage to deal per minute [20223]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Tempo de Conjuração: 1 seg
FragmentOfIgnornaceMeteorArena
Triggerable, Spell
Tempo de Conjuração: 2 seg
FragmentOfIgnornaceMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 4603 a 6904 de Dano Físico
Causa 2397.2 de Dano de Caos Base por segundo
Causa 2397.2 de Dano de Fogo Base por segundo
Causa 2397.2 de Dano Físico Base por segundo
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
base lightning damage to deal per minute [143830]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 9 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
Spell, Movement
Tempo de Conjuração: 1 seg
FragmentOfIgnoranceRainOfStarsImpact
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1964 a 2946 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
20% menos Área de Efeito
is area damage [1]
FragmentOfIgnoranceRainOfStars
Triggerable, Spell
Chance de Crítico: 5%
Tempo de Conjuração: 2.17 seg
Recarga: 11.25 seg
EASFragmentOfIgnoranceDeathBarrage
Spell
Tempo de Conjuração: 1 seg
Recarga: 18 seg
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1359 a 2038 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnorance__"] = { name = "The Neglected Flame", life = 14, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MPSFragmentOfIgnoranceDeathProjectile", "EASFragmentOfIgnoranceDeathBarrage", "FragmentOfIgnornaceSpammableBeamBlast", "FragmentOfIgnornaceSpammableBeamBlastFinal", "FragmentOfIgnornaceCorridorBlast", "FragmentOfIgnornaceCircleMazeBlast", "TeleportFragmentOfIgnornace", "EmptyActionSpellFragmentOfIgnornaceMultiBeam", "FragmentOfIgnornaceSpammableBeamPhysical1", "FragmentOfIgnornaceSpammableBeamPhysical2", "FragmentOfIgnornaceSpammableBeamPhysical3", "FragmentOfIgnornaceSpammableBeamCold1", "FragmentOfIgnornaceSpammableBeamCold2", "FragmentOfIgnornaceSpammableBeamCold3", "FragmentOfIgnornaceSpammableBeamFire1", "FragmentOfIgnornaceSpammableBeamFire2", "FragmentOfIgnornaceSpammableBeamFire3", "FragmentOfIgnornaceSpammableBeamLightning1", "FragmentOfIgnornaceSpammableBeamLightning2", "FragmentOfIgnornaceSpammableBeamLightning3", "FragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceSpawnClones", "FragmentOfIgnornaceCreateClones", "EmptyActionSpellFragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceCircleMazeBlast2", "FragmentOfIgnornaceCircleMazeBlast3", "FragmentOfIgnornaceCircleMazeBlast4", "FragmentOfIgnornaceCircleMazeBlast5", "FragmentOfIgnornaceBeamBomb", "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", "FragmentOfIgnornaceMeteorArena", "FragmentOfIgnornaceMeteorGroundEffect", "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", "AtlasFragmentOfIgnornaceTeleportToCentre", "FragmentOfIgnoranceRainOfStarsImpact", "FragmentOfIgnoranceRainOfStars", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSFragmentOfIgnoranceDeathProjectile"] = { name = "MPSFragmentOfIgnoranceDeathProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfIgnoranceDeathBarrage"] = { name = "EASFragmentOfIgnoranceDeathBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlast"] = { name = "FragmentOfIgnornaceSpammableBeamBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = { name = "FragmentOfIgnornaceSpammableBeamBlastFinal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCorridorBlast"] = { name = "FragmentOfIgnornaceCorridorBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast"] = { name = "FragmentOfIgnornaceCircleMazeBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportFragmentOfIgnornace"] = { name = "TeleportFragmentOfIgnornace", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold1"] = { name = "FragmentOfIgnornaceSpammableBeamCold1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold2"] = { name = "FragmentOfIgnornaceSpammableBeamCold2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold3"] = { name = "FragmentOfIgnornaceSpammableBeamCold3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire1"] = { name = "FragmentOfIgnornaceSpammableBeamFire1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire2"] = { name = "FragmentOfIgnornaceSpammableBeamFire2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire3"] = { name = "FragmentOfIgnornaceSpammableBeamFire3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning1"] = { name = "FragmentOfIgnornaceSpammableBeamLightning1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning2"] = { name = "FragmentOfIgnornaceSpammableBeamLightning2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning3"] = { name = "FragmentOfIgnornaceSpammableBeamLightning3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCloneBeam"] = { name = "FragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpawnClones"] = { name = "FragmentOfIgnornaceSpawnClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCreateClones"] = { name = "FragmentOfIgnornaceCreateClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast2"] = { name = "FragmentOfIgnornaceCircleMazeBlast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast3"] = { name = "FragmentOfIgnornaceCircleMazeBlast3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast4"] = { name = "FragmentOfIgnornaceCircleMazeBlast4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast5"] = { name = "FragmentOfIgnornaceCircleMazeBlast5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceBeamBomb"] = { name = "FragmentOfIgnornaceBeamBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.60000002384186, 0.89999997615814, 1.5, 1.5, 1.5, 1.5, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = { name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorArena"] = { name = "FragmentOfIgnornaceMeteorArena", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorGroundEffect"] = { name = "FragmentOfIgnornaceMeteorGroundEffect", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = { name = "AtlasFragmentOfIgnornaceTeleportToCentre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStarsImpact"] = { name = "FragmentOfIgnoranceRainOfStarsImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStars"] = { name = "FragmentOfIgnoranceRainOfStars", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Determinação Recuperada aumentada em (6–9)%
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
A Chama Abandonada





Velocidade de Conjuração aumentada em 35%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
Vida máxima aumentada em (12–16)%
+25% de Resistência a Caos aos Monstros
+40% de Resistência Elemental aos Monstros
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Determinação Recuperada aumentada em (6–9)%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
The Neglected Flame
Spectre | N |
---|---|
Tags | human, humanoid, medium_movement, not_dex, red_blood |
Vida
1400%
Energy Shield From Life
100%
Armadura
+50%
Ailment Threshold
380%
Resistência




Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
FragmentOfIgnorance
Metadata
FragmentOfIgnoranceSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
0
Armadura
43,185
Evasão
4,739
Escudo de Energia
85,778
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
1.5
Experiência
20,510
Minion Life
0
Minion Energy Shield
18,606
Minion Damage
597
Ailment Threshold
24,447
Chill
77
Shock
77
Brittle
437
Scorch
77
Sap
214
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

FragmentOfIgnornaceSpammableBeamBlast
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Causa 663.6 a 995.4 de Dano Físico
30% do Dano Físico Convertido em Dano de Raio
30% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.35 seg
Causa 663.6 a 995.4 de Dano Físico
30% do Dano Físico Convertido em Dano de Raio
30% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
FragmentOfIgnornaceCorridorBlast
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 7.5 seg
Recarga: 20 seg
Causa 1096 a 1644 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 8100 a 12150 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 2 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 5.5 seg
EmptyActionSpellFragmentOfIgnornaceMultiBeam
Spell
Tempo de Conjuração: 2 seg
Recarga: 9 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 632 a 948 de Dano Físico
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 726.8 a 1090 de Dano Físico
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 790 a 1185 de Dano Físico
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 632 a 948 de Dano Físico
65% do Dano Físico Convertido para Dano de Gelo
Sempre Congela inimigos
200% mais Efeito de Resfriamento
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 726.8 a 1090 de Dano Físico
65% do Dano Físico Convertido para Dano de Gelo
Sempre Congela inimigos
200% mais Efeito de Resfriamento
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 790 a 1185 de Dano Físico
65% do Dano Físico Convertido para Dano de Gelo
Sempre Congela inimigos
200% mais Efeito de Resfriamento
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 632 a 948 de Dano Físico
Seus Acertos empre Incendeiam
65% do Dano Físico Convertido para Dano de Fogo
66% mais Dano com Incêndio
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 726.8 a 1090 de Dano Físico
Seus Acertos empre Incendeiam
65% do Dano Físico Convertido para Dano de Fogo
66% mais Dano com Incêndio
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 790 a 1185 de Dano Físico
Seus Acertos empre Incendeiam
65% do Dano Físico Convertido para Dano de Fogo
66% mais Dano com Incêndio
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 395 a 1185 de Dano Físico
Seus Acertos empre Eletrizam
65% do Dano Físico Convertido em Dano de Raio
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 454.3 a 1363 de Dano Físico
Seus Acertos empre Eletrizam
65% do Dano Físico Convertido em Dano de Raio
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 493.8 a 1481 de Dano Físico
Seus Acertos empre Eletrizam
65% do Dano Físico Convertido em Dano de Raio
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 883.8 a 1326 de Dano Físico
Seus Acertos empre Eletrizam
75% do Dano Físico Convertido em Dano de Raio
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
Triggerable, Spell
Tempo de Conjuração: 1 seg
FragmentOfIgnornaceCreateClones
Triggerable, Spell
Tempo de Conjuração: 2 seg
Recarga: 10 seg
EmptyActionSpellFragmentOfIgnornaceCloneBeam
Spell
Tempo de Conjuração: 5.33 seg
Recarga: 27.5 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 8910 a 13365 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 4 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 8910 a 13365 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 6 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 8910 a 13365 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 6 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 25 seg
Causa 8910 a 13365 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
Duração base é de 6 segundos
Duração Base Secundária é de 1 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Tempo de Conjuração: 3 seg
Recarga: 25 seg
Causa 182.3 a 273.4 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
Causa 126.6 de Dano de Caos Base por segundo
Causa 126.6 de Dano de Fogo Base por segundo
Causa 126.6 de Dano Físico Base por segundo
Duração base é de 13 segundos
Duração Base Secundária é de 5 segundos
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
85% menos Área de Efeito
base lightning damage to deal per minute [7594]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Tempo de Conjuração: 1 seg
FragmentOfIgnornaceMeteorArena
Triggerable, Spell
Tempo de Conjuração: 2 seg
FragmentOfIgnornaceMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1856 a 2784 de Dano Físico
Causa 966.7 de Dano de Caos Base por segundo
Causa 966.7 de Dano de Fogo Base por segundo
Causa 966.7 de Dano Físico Base por segundo
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
base lightning damage to deal per minute [58000]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 9 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
Spell, Movement
Tempo de Conjuração: 1 seg
FragmentOfIgnoranceRainOfStarsImpact
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 769.7 a 1155 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
20% menos Área de Efeito
is area damage [1]
FragmentOfIgnoranceRainOfStars
Triggerable, Spell
Chance de Crítico: 5%
Tempo de Conjuração: 2.17 seg
Recarga: 11.25 seg
EASFragmentOfIgnoranceDeathBarrage
Spell
Tempo de Conjuração: 1 seg
Recarga: 18 seg
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 548 a 821.9 de Dano Físico
25% do Dano Físico Convertido em Dano de Raio
25% do Dano Físico Convertido para Dano de Caos
25% do Dano Físico Convertido para Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnoranceSTANDALONE"] = { name = "The Neglected Flame", life = 14, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MPSFragmentOfIgnoranceDeathProjectile", "EASFragmentOfIgnoranceDeathBarrage", "FragmentOfIgnornaceSpammableBeamBlast", "FragmentOfIgnornaceSpammableBeamBlastFinal", "FragmentOfIgnornaceCorridorBlast", "FragmentOfIgnornaceCircleMazeBlast", "TeleportFragmentOfIgnornace", "EmptyActionSpellFragmentOfIgnornaceMultiBeam", "FragmentOfIgnornaceSpammableBeamPhysical1", "FragmentOfIgnornaceSpammableBeamPhysical2", "FragmentOfIgnornaceSpammableBeamPhysical3", "FragmentOfIgnornaceSpammableBeamCold1", "FragmentOfIgnornaceSpammableBeamCold2", "FragmentOfIgnornaceSpammableBeamCold3", "FragmentOfIgnornaceSpammableBeamFire1", "FragmentOfIgnornaceSpammableBeamFire2", "FragmentOfIgnornaceSpammableBeamFire3", "FragmentOfIgnornaceSpammableBeamLightning1", "FragmentOfIgnornaceSpammableBeamLightning2", "FragmentOfIgnornaceSpammableBeamLightning3", "FragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceSpawnClones", "FragmentOfIgnornaceCreateClones", "EmptyActionSpellFragmentOfIgnornaceCloneBeam", "FragmentOfIgnornaceCircleMazeBlast2", "FragmentOfIgnornaceCircleMazeBlast3", "FragmentOfIgnornaceCircleMazeBlast4", "FragmentOfIgnornaceCircleMazeBlast5", "FragmentOfIgnornaceBeamBomb", "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", "FragmentOfIgnornaceMeteorArena", "FragmentOfIgnornaceMeteorGroundEffect", "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", "AtlasFragmentOfIgnornaceTeleportToCentre", "FragmentOfIgnoranceRainOfStarsImpact", "FragmentOfIgnoranceRainOfStars", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSFragmentOfIgnoranceDeathProjectile"] = { name = "MPSFragmentOfIgnoranceDeathProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFragmentOfIgnoranceDeathBarrage"] = { name = "EASFragmentOfIgnoranceDeathBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlast"] = { name = "FragmentOfIgnornaceSpammableBeamBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = { name = "FragmentOfIgnornaceSpammableBeamBlastFinal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.35, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCorridorBlast"] = { name = "FragmentOfIgnornaceCorridorBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "is_area_damage", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast"] = { name = "FragmentOfIgnornaceCircleMazeBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportFragmentOfIgnornace"] = { name = "TeleportFragmentOfIgnornace", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = { name = "FragmentOfIgnornaceSpammableBeamPhysical3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold1"] = { name = "FragmentOfIgnornaceSpammableBeamCold1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold2"] = { name = "FragmentOfIgnornaceSpammableBeamCold2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamCold3"] = { name = "FragmentOfIgnornaceSpammableBeamCold3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "active_skill_chill_effect_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire1"] = { name = "FragmentOfIgnornaceSpammableBeamFire1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire2"] = { name = "FragmentOfIgnornaceSpammableBeamFire2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamFire3"] = { name = "FragmentOfIgnornaceSpammableBeamFire3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning1"] = { name = "FragmentOfIgnornaceSpammableBeamLightning1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning2"] = { name = "FragmentOfIgnornaceSpammableBeamLightning2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpammableBeamLightning3"] = { name = "FragmentOfIgnornaceSpammableBeamLightning3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCloneBeam"] = { name = "FragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_shock_duration_+%_final", "is_area_damage", "always_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceSpawnClones"] = { name = "FragmentOfIgnornaceSpawnClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCreateClones"] = { name = "FragmentOfIgnornaceCreateClones", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = { name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast2"] = { name = "FragmentOfIgnornaceCircleMazeBlast2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast3"] = { name = "FragmentOfIgnornaceCircleMazeBlast3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast4"] = { name = "FragmentOfIgnornaceCircleMazeBlast4", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "orion_circle_maze_number_of_circles", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceCircleMazeBlast5"] = { name = "FragmentOfIgnornaceCircleMazeBlast5", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "orion_circle_maze_number_of_circles", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceBeamBomb"] = { name = "FragmentOfIgnornaceBeamBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.60000002384186, 0.89999997615814, 1.5, 1.5, 1.5, 1.5, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = { name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorArena"] = { name = "FragmentOfIgnornaceMeteorArena", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnornaceMeteorGroundEffect"] = { name = "FragmentOfIgnornaceMeteorGroundEffect", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_chaos", "ground_effect_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1.5, 1.5, 1.5, 1.5, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = { name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = { name = "AtlasFragmentOfIgnornaceTeleportToCentre", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStarsImpact"] = { name = "FragmentOfIgnoranceRainOfStarsImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Lightning] = true, [SkillType.Physical] = true, [SkillType.Chaos] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FragmentOfIgnoranceRainOfStars"] = { name = "FragmentOfIgnoranceRainOfStars", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Determinação Recuperada aumentada em (6–9)%
Id | MonsterDroppedItemsMemoryInfluence |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
A Chama Abandonada Topic /1
NPC | Nome |
---|---|
Aberração | No começo, Sirus e eu tínhamos uma simples relação de colegas... era difícil não se impressionar com ele. Ele era o melhor dos Matadores do Ancião, a mente mais brilhante que já conheci. Juntos, nos dedicamos por completo a combater a ameaça crescente dentro do Atlas. Mas, como acontece quando focamos demais em um objetivos, ficamos cegos para os perigos ao nosso redor. Consumidos demais pela causa para considerar o custo para nós mesmos, e um para o outro. Com o passar do tempo, o Atlas tomou conta do Sirus. Transformou tanto seu físico quanto seu propósito. Ele se tornou algo... irreconhecível. O que quer que existisse entre nós morreu junto com quem ele era. Talvez seja culpa minha. Eu deveria ter percebido os sinais, deveria ter preparado ele para o que nos esperava. Eu devia ter visto muitas coisas... mas hoje escolho não ver. Escolho ignorar a decadência, a distorção... o sofrimento. O que aconteceu com Sirus não pode se repetir. Não perderemos mais ninguém. Não haverá mais dor. Por isso, meu trabalho com o Atlas é não só vital, mas necessário. |
A Chama Abandonada Text Audio /17
Nome |
---|
Cale-se. — FragmentOfIgnorance_BeSilent |
— FragmentOfIgnorance_BeUndone |
Depois disso, só o horror... — FragmentOfIgnorance_Beyond |
Você... me deixou lá, Zana... sozinho... por séculos... no... Atlas... — FragmentOfIgnorance_Death |
Morra. — FragmentOfIgnorance_Die |
Aceite o vazio... — FragmentOfIgnorance_EmbraceNothing |
Fogo eterno! — FragmentOfIgnorance_Everlasting |
Sinta o arrepio do vazio! — FragmentOfIgnorance_FeelTheThrill |
Eu vi... além! — FragmentOfIgnorance_IHaveSeen_Random |
Eu vi... além! — FragmentOfIgnorance_IHaveSeen_2 |
Chuva de estrelas! — FragmentOfIgnorance_RainOfStars_Random |
Chuva de estrelas! — FragmentOfIgnorance_RainOfStars_2 |
Volte ao esquecimento! — FragmentOfIgnorance_Return |
O mundo se desfaz! — FragmentOfIgnorance_TheWorldUnravels |
Testemunhe a queda da beleza! — FragmentOfIgnorance_WatchBeauty |
Você não é nada! — FragmentOfIgnorance_YouAreNothing |
Você se agarra à vida... por pura ignorância! — FragmentOfIgnorance_YouClingToLife |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.