Gauntlet Boss /39
Gauntlet Room /37
FromTo
Metadata/Terrain/Act1/Area1/Rooms/town_entrance_exclude.armMetadata/Terrain/Act1/Area1/Rooms/Gauntlet/town_entrance_exclude.arm
Metadata/Terrain/Cave/Rooms/Unique/river_boss_1a.armMetadata/Terrain/Cave/Rooms/Unique/Gauntlet/river_boss_1a.arm
Metadata/Terrain/Act1/Area9/Rooms/intact_ship.armMetadata/Terrain/Act1/Area9/Rooms/Gauntlet/intact_ship_gauntlet.arm
Metadata/Terrain/Act7/Area9/Rooms/despair_boss.armMetadata/Terrain/Act7/Area9/Rooms/Gauntlet/despair_boss.arm
Metadata/Terrain/Act6/Area8/Rooms/bossphase1.armMetadata/Terrain/Act6/Area8/Rooms/Gauntlet/bossphase1_gauntlet.arm
Metadata/Terrain/Act6/Area8/Rooms/boss_connector.armMetadata/Terrain/Act6/Area8/Rooms/Gauntlet/boss_connector_gauntlet.arm
Metadata/Terrain/Act6/Area8/Rooms/bossphase2.armMetadata/Terrain/Act6/Area8/Rooms/Gauntlet/bossphase2_gauntlet.arm
Metadata/Terrain/Prison/Rooms/Unique/boss_cells_1a.armMetadata/Terrain/Prison/Rooms/Unique/Gauntlet/boss_cells_1a.arm
Metadata/Terrain/Prison/Rooms/Unique/boss_cells_1b.armMetadata/Terrain/Prison/Rooms/Unique/Gauntlet/boss_cells_1b.arm
Metadata/Terrain/Prison/Rooms/Unique/boss_cells_1c.armMetadata/Terrain/Prison/Rooms/Unique/Gauntlet/boss_cells_1c.arm
Metadata/Terrain/Prison/Rooms/Unique/boss_cells_2a.armMetadata/Terrain/Prison/Rooms/Unique/Gauntlet/boss_cells_2a.arm
Metadata/Terrain/Prison/Rooms/Unique/boss_cells_2b.armMetadata/Terrain/Prison/Rooms/Unique/Gauntlet/boss_cells_2b.arm
Metadata/Terrain/Prison/Rooms/Unique/boss_cells_2c.armMetadata/Terrain/Prison/Rooms/Unique/Gauntlet/boss_cells_2c.arm
Metadata/Terrain/Prison/Rooms/Unique/boss_exit.armMetadata/Terrain/Prison/Rooms/Unique/Gauntlet/boss_exit.arm
Metadata/Terrain/Act2/Area4/Rooms/broken_bridge.armMetadata/Terrain/Act2/Area4/Rooms/Gauntlet/broken_bridge.arm
Metadata/Terrain/Act2/Area4/Rooms/broken_bridge_left.armMetadata/Terrain/Act2/Area4/Rooms/Gauntlet/broken_bridge_left.arm
Metadata/Terrain/Temple/Rooms_BloodWalkway/Unique/pietyfight_2_1.armMetadata/Terrain/Temple/Rooms_BloodWalkway/Unique/Gauntlet/pietyfight_2_1.arm
Metadata/Terrain/Act5/Area1/Rooms/Unique/tower_01.armMetadata/Terrain/Act5/Area1/Rooms/Unique/Gauntlet/tower_01_gauntlet.arm
Metadata/Terrain/Act9/Area9/Rooms/boss.armMetadata/Terrain/Act9/Area9/Rooms/Gauntlet/boss_gauntlet.arm
Metadata/Terrain/Act2/Area9/Rooms/intbanditfight.armMetadata/Terrain/Act2/Area9/Rooms/Gauntlet/intbanditfight.arm
Metadata/Terrain/Act2/Area9/Rooms/intbanditfight_island.armMetadata/Terrain/Act2/Area9/Rooms/Gauntlet/intbanditfight_island.arm
Metadata/Terrain/Mountain/Arena/Colosseum/Rooms/Unique/boss_1.armMetadata/Terrain/Mountain/Arena/Colosseum/Rooms/Unique/Gauntlet/boss_1.arm
Metadata/Terrain/Act7/Area5Map/Rooms/boss.armMetadata/Terrain/Act7/Area5Map/Rooms/Gauntlet/boss.arm
Metadata/Terrain/Act8/Area2Level2/Rooms/Unique/doedre_boss_room_1.armMetadata/Terrain/Act8/Area2Level2/Rooms/Unique/Gauntlet/doedre_boss_room_1.arm
Metadata/Terrain/Act9/Area10Level2/Rooms/IntroRooms/Unique/boss_3.armMetadata/Terrain/Act9/Area10Level2/Rooms/IntroRooms/Unique/Gauntlet/boss_3.arm
Metadata/Terrain/Act6/Area7Level2/Rooms/Unique/boss1.armMetadata/Terrain/Act6/Area7Level2/Rooms/Unique/Gauntlet/boss1_gauntlet.arm
Metadata/Terrain/RuinedCity/Sceptre/Rooms/Unique/city_tower.armMetadata/Terrain/RuinedCity/Sceptre/Rooms/Unique/Gauntlet/city_tower.arm
Metadata/Terrain/Act10/Area6/Rooms/Unique/kitava.armMetadata/Terrain/Act10/Area6/Rooms/Unique/Gauntlet/kitava.arm
Metadata/Terrain/Leagues/Synthesis/Arenas/FinalBoss/Rooms/arena_lab.armMetadata/Terrain/Leagues/Synthesis/Arenas/FinalBoss/Rooms/Gauntlet/arena_lab.arm
Metadata/Terrain/Mountain/Belly/Rooms/Unique/boss_piety_1.armMetadata/Terrain/Mountain/Belly/Rooms/Unique/Gauntlet/boss_piety_1.arm
Metadata/Terrain/Act5/Area8/Rooms/Unique/bossentry.armMetadata/Terrain/Act5/Area8/Rooms/Unique/Gauntlet/bossentry.arm
Metadata/Terrain/Act8/Area13/Rooms/Unique/bridge_arena.armMetadata/Terrain/Act8/Area13/Rooms/Unique/Gauntlet/bridge_arena_gauntlet.arm
Metadata/Terrain/Mountain/Belly/Rooms/Unique/boss_1.armMetadata/Terrain/Mountain/Belly/Rooms/Unique/Gauntlet/boss_1.arm
Metadata/Terrain/Mountain/Belly/Rooms/Unique/boss_2.armMetadata/Terrain/Mountain/Belly/Rooms/Unique/Gauntlet/boss_2.arm
Metadata/Terrain/Dungeon/Rooms/Unique/inca_boss_exit.armMetadata/Terrain/Dungeon/Rooms/Unique/Gauntlet/inca_boss_exit.arm
Metadata/Terrain/Act6/Area15/Rooms/boss_1.armMetadata/Terrain/Act6/Area15/Rooms/Gauntlet/boss_1.arm
Metadata/Terrain/Act7/Area12Level2/Rooms/Unique/boss.armMetadata/Terrain/Act7/Area12Level2/Rooms/Unique/Gauntlet/boss.arm
Gauntlet Monster /44
NameModifiersSpectre
Incarnation of FearMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
N
Incarnation of DreadMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
N
Incarnation of NeglectMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
N
Fleshrend, Grand InquisitorN
Nightbringer LuciusGain 25% of Physical Damage as Extra Cold Damage
display monster mod nemesis test [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Regulus, Sun's HeraldGain 25% of Physical Damage as Extra Fire DamageN
Cato, Defiler of LightN
Piety, the Abominationcannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
monster penalty against minions damage +% final vs player minions [-20]
monster no drops or experience [1]
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Calaf, Headstaver20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
The Great White Bones25% increased maximum Life
20% increased Character Size
N
Utula, Stone and SteelN
Kolecannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Fire FuryN
The Dreadstonedisplay monster mod nemesis test [0]
kill traps mines and totems on death [1]
N
FleetfreakN
Q'uruN
HammerstormN
Raihara, Tukohama's LoyalN
Vaal OversoulMonsters grant 250% increased Experience
11000% increased Rarity of Items Dropped
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
N
Bundle of Woemonster casts puncture text [1]N
The Burning ManRegenerate 1.3% of Life per second while on Low Life
ignite art variation [1]
N
HatebeatN
GneissN
The Matriarchignite art variation [1]N
The Risen MatriarchN
The Bone Sculptormonster raises undead text [1]N
The Bone QueenN
The Conqueror WurmN
Brood PrincessN
DroolmawN
Effigy of FearN
ChattersGain 25% of Physical Damage as Extra Cold Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Ironpoint the ForsakenN
BravaloN
Blightblade+2 to maximum number of Summoned Totems
kill traps mines and totems on death [1]
N
Black DeathN
Kuduku, the False GodN
Trinian, Intellectus PrimeN
Perpetusmonster casts ethereal knives text [1]
monster throws beartraps text [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
N
The Depraved Trinitytrigger cascade target variation [1]
trigger cascade behaviour variation [3]
Monsters grant 325% increased Experience
20000% increased Rarity of Items Dropped
5000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
N
The White Death50% increased Movement SpeedN
Ondar, the BetrayerN
HillockN
Plague Retch4% of Maximum Life taken per second as Chaos Damage
monster casts viper strike text [1]
N
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